I have two objects intersecting each other on different layers. The object on the top layer I reduced the opacity for and the bottom layer which was previously hidden now is shining through. I do not want this to happen. I want the bottom layer to remain hidden beneath the top layer despite the lowered opacity. How would I accompish this simply? I have CS2.
I just downloaded GIMP 2.8 (on Windows 7) and was using the layer groups to organize a project I'm doing. I noticed that whenever I put the layers into the layer group, nothing I do to them actually affects the image (for example if I change the opacity of the layer, it doesn't actually change). If I drag them out of the layer group they function perfectly; sometimes if I edit them and then drag them into the group they also work fine.
As I was writing this post I tested dragging a layer set to "dodge" into the group and it didn't work. It kept the dodge setting, but it looked as if it was on normal; however, I drug another layer set on dodge into the group and it worked fine.
Is this feature just broken on Windows, or does it not work like I thought (where you can drag them in and edit them individually, or edit them all by editing the layer group itself)?
I was just wondering what the practical difference was between the Opacity of a layer and the transparency of a layer. They seem to have the same effect, but I reckon that Adobe wouldn't have seperated them for no good reason.
If I set a layer's opacity or layer fill opacity to be 50%, often I'll later realize that though it still looks to be a 50%, the setting now says 100%, meaning that I can't make it opaque again. What did I do wrong?
I am creating shadows for a large file, so my opacity is set to 50%. When I copy and paste shadows (such as or multiple windows to save time) they paste back at 100%. I have to constantly flip layers and change, and its very tedious. Plus, when I get to the point of flattening them all, if they are not all at 100% then whatever opacity they are at BECOMES 100%, so I cant change it again later.
In the image below on the larger element i have a stroke with 0% Opacity but as you can see the stroke is white when it should be transparent? I even changed the blending mode to multiply and the white color stroke still remains. I put the Opacity on 0% to test if something was wrong and this confirms it.
I am creating a logo that is a series of six equally sized graphics, arranged in a circle and overlapping, sort of like the Olympic Circles, but in once circle rather than two lines. I want only the parts that overlap to be less opaque, so that in that one sliver, you can see both of them at the same time. I want the rest of each circular graphic to remain at 100% opacity. Each circle graphic is a separate layer. How do I do that?
Using PS CS4 on Windows XP. I have an image on the left with apples showing 4 that are transparent (opacity set to 50%). I am wondering if there is a way to make the apple look transparent, but not transparent to the others so that the apples look more like they do on the right (not going through each other). I understand these are completely solid, but I was wondering if there is a way to make an object look like it's transparent, but not be able to go through another object.
I've been using Photoshop CS2 for several years to enhance my photographs, but just now have encountered something simple I cannot find out how to do. I have on the background layer a picture of a room interior with the exposure set mostly for the open window, but the rest of the room is very dark. On the only other layer, the upper one, I have the same shot exposed correctly for the room, which overexposes the window area. The upper and lower layers are perfectly superimposed, and the upper layer is at 100% opacity.
I have selected the window on the upper layer and want to change the selected area's opacity to blend properly with the window on the bottom layer without changing opacity of the rest of the layer. No matter what I do, changing opacity seems to affect only the entire layer, and I haven't figured out how to isolate the selected area for the opacity change.
I can cut the selection to reveal the darker window on the bottom layer, but this doesn't give me the flexibility I need to balance the two exposures. An opacity change would be ideal.
I have a corrupt version or if there's a setting I'm not aware of. When I try to change the size of my canvas on screen (zoom in or out) but don't want to take the time to select the magnifying glass tool, I typically just type a percentage in the small percentage box lower left corner of my canvas.Sometimes this works fine. Sometimes it doesn't and it actually changes the opacity of whatever layer I'm on instead?? I don't want it to serve this function. I can change opacity in my layers pallette. How can I turn this function off?
When i apply an inside stroke with transparency to a layer, the opacity seems to cause a knock-out effect on the layer itself rather than applying the transparent stroke.
How do i apply a semi transparent inside stroke without making the object it's applied to become transparent rather than the stroke itself?
A problem has developed in my photoshop CS 6 64 bit on windows 7. I can't paint at full opacity in a layer mask. It is like an 75 % opacity brush. I have gone back to the default brushes soit is not the particular bursh. My brush settings are all at 100%, mask density is 100% , the blend mode is normal,-can't think of where else to look for the solution.The brush works just fine when I am not in a layer mask.I updated the graphic card driver and also the wacom intuos driver. It has to be somewhere in photoshop CS6 as when I go into my older version photoshop, cs5, the mask opacity works works at 100 % opacity.
I'm doing some painting with a lot of layers set to different blend modes. I find that every time I want to paint on one of these layers, I have to go to that layer, set the opacity back to 100, change the blend mode back to "normal" sample the color, then change everything back and continue painting. I realize I can save a swatch for the color, but it can get confusing when you're using subtle color differences on multiple layers. It seems like there should be a modifier key to the tool that samples the layers "true" color discarding opacity and blend mode.
how can you make swatches with different opacity? For example, I want to have 6 swatches of one blue, but the difference between each swatch is the opacity (i.e. 10%, 20%....)
It does it every 4-6 times which is really really often since you brush about 10 times every 3 seconds or so when digital painting especially when shading, lighting, blending, etc with brushing.
Why does it do this? I cant recall when it started doing this but I think it was either when I updated from CS4 to CS6 or maybe it just randomly kicked in. I already updated my drivers and re-installed my tablet.
I wanted to know what the best way was to create this? I was going to make a bunch of hexagons and change the opacity but this would take ages and be all over the place.
I am trying to make a video where one man reaches his hand through the other mans chest and I have it all lined up perfectly by changing each video's opacity to 50% but I was wondering how to make it like opacity is in effect but each one is 100% where i can see both people fully. How could I make it to where it looks like they are in the same video together just like opacity does but make them full instead of see through.
I have two layers. Upper most with text is locked.Bottom layer is an image I have applied a transparency/gradient mask for the raster image. Now, seems my layers palette is stuck in a mode called 'Layers (Opacity Mask)'.Not seen this before, but this is CS6. How do I get out to the main, root level of the layers palette?
I have been working in PSP since PSP 7 so I am pretty familiar with the program. In PSP X4 when I go to adjust the opacity of a raster layer using the opacity slider on the layer palette toolbar. I click on it and I can't use the arrow keys to adjust the value. My arrow keys have no effect on the opacity slider at all. how I can get it working? It has never worked for me in PSP X4.
I have two maps of same area (different years) and I want to match them up as one map. I can load them both as layers and make the older map transparent so that I can see through to newer map, but older map is larger than the newer map (in the background). I can move the transparent map but I cannot make just the transparent map smaller to fit over the other map. I will also need to rotate the map slightly. When I try to resize it changes both maps. I have tried the transform and the move tool. So how can I make one layer smaller and rotate it it leaving the other layer intact?
I just bought Photoshop CS6 and it seems that it isn't working properly. I run Windows 7. The left click and left alt are not working. The buttons work perfectly on other programs.
In the animation I am working on, I need an object to instantly go from 100% opacity to 0% opacity. The problem is, even if you use the opacity of the layer as a keyframe, the object will not instanlty vanish, even if it is only on for the timeruler for a quick amount of time.
I need a tool that will drop from 100% opacity to 0% instantly.