I am looking for a way to make a convincing cracked glass effect in Photoshop (CS3). Not broken (fragmented) glass, just cracked. It would, ultimately, be a layer over another graphic (a round gauge).
Ive googled many combinations of this and, while there are many tutorials that say they are for cracked glass, most are actually for broken glass, not cracked, and none of them, of either sort, are very convincing.
There are also any number of sites offering brushes; but again, the few that post examples arent very convincing, which leaves me leery of the rest.
I am open to suggestions, or if anyone knows of a tutorial site I may have missed . . .
BTW; I am much more of a technician than an actual artist, so my attempts at painting/drawing something have been, shall we say, less than adequate.
How to make a vector shape appear distressed or cracked in a natural-looking way? The best example I can think of is the Chickenfoot logo. It is a simple 2-color logo and looks nicely aged. I've been thinking about this for a while, but can't decide on an effective approach to achieve it.
how the hands in this image was achieved? I have PSP v8 and have tried all kinds of effects with no luck. I have seen the same effect done on a horse also.
Basically, I want to be able to create a glass effect on a square icon tile. I want the glass to be translucent so that the image behind the square icon tile is blurry (hence the translucency). I know how to create effect if I want it over some user-defined background layer, but what I am trying to do is a bit different. I need to import a PNG file into a theme program, and it uses this glass tile. I want the glass tile to have the translucent effect, but the problem is, I can only get the effect to work if I create a layer over a user-defined background layer. What I want is to have the translucent effect over whichever background is used in my theme program. I am not sure if this is possible to do with a PNG file, or even possible at all. If anyone could shed some knowledge on this I would greatly appreciate it.
how to do something like the following picture effects. I've been searching a lot and either I'm searching for the wrong things, or there isn't much info on this effect? =( The effect is kinda like a glassy, wattery, transparent object.
How can i make frosted glass effect like a independent layer, which i can use with any picture. It should look like smart object with smart filter, but i won't convert every picture to smart object, because my psd document include many picture. Anyway i will be able to use this filter on any place for every picture.
I'm wondering if there is any way to get a shattered glass or mirror effect. I did an internet search and came up with outdated tutorials from 4-5 years ago. Is there any modern technique (or better yet, an effect plugin) that can make this effect?
I am trying to create an image of "Frosted Glass" I want to be able to save this and later import it to put on top of other backgrounds and layers so that you would see the back layer as looking through frosted glass.
I am new to gimp but have been looking around at different walkthroughs. I must be missing somthing though because I am not getting what I would expect.
How I am trying to do this is I created 3 layers a light blue, white and alpha channel(transparency layer).
I adjusted the opacity down of the white and blue layers and then merged all 3 and again tried to adjust the opacity to acheive the effect. However I am a million miles off the mark.
I need to have an animated glowing object that is inside a clear raytraced glass jar. The jar blocks the glow out. I have encountered this before and I can't remember how to fix it.
The cracks (two levels of texture) are very well done. Lots of the grunge effect. Orange/Red photo filter over the top of it to give it some uniformity.
where can I obtain textures or is there a plugin that will allow mw to produce pictures with cracks, dirt, stains etc. It would be very helpful if I could shoose the opacity and level of decay via a plugin or some other way.
Any way to put a detailed patten into my glass window.
I have created glass with the slate material editor, used specular 100, glossiness 80 in the Blinn dropdown. Ued mental ray. Looks good, very glassy. Now I want to put a pattern on the glass, like a silouette, only that it is also translucent, part of the glass, as though it was an "etched glass" pattern on the glass. Do i make the pattern into some kind of "mask"? and lay it over existing glass?
i have vs x3, windows 7 x64, ati radeon hd 5730 with latest drivers. i edited 1920x1080, vbr 16000 kbps videos. i use mpeg optimizer, i says all video is %100 compatible with suggested values. result has cracked frames. it doubles some parts close to cut transitions. and it has some frames that has some boxes seems like compression errors that it has abnormal color lines.
I have came to the step where you should add a layer mask, but im not understanding why should i need the layer i have try to add it but whats next i never get the same look as his ball : (. One more thing when i try to flip a layer vertically the hole thing change, not only the layer : (. How should i do this, how should i flip it.
a realistic method for making frosted glass. The problem that i have is i am ainterior designer and want to produce large panes (or smaller sections on larger panes) of frosted glass in an interior enviroment. At the moment i work in 3ds MAX creating the glass in there and apply a blur to it in photoshop. Iknow you can prob create frosted glass in 3ds MAX but it can be quite render heavy..