Basically, I want to be able to create a glass effect on a square icon tile. I want the glass to be translucent so that the image behind the square icon tile is blurry (hence the translucency). I know how to create effect if I want it over some user-defined background layer, but what I am trying to do is a bit different. I need to import a PNG file into a theme program, and it uses this glass tile. I want the glass tile to have the translucent effect, but the problem is, I can only get the effect to work if I create a layer over a user-defined background layer. What I want is to have the translucent effect over whichever background is used in my theme program. I am not sure if this is possible to do with a PNG file, or even possible at all. If anyone could shed some knowledge on this I would greatly appreciate it.
I am looking for a way to make a convincing cracked glass effect in Photoshop (CS3). Not broken (fragmented) glass, just cracked. It would, ultimately, be a layer over another graphic (a round gauge).
Ive googled many combinations of this and, while there are many tutorials that say they are for cracked glass, most are actually for broken glass, not cracked, and none of them, of either sort, are very convincing.
There are also any number of sites offering brushes; but again, the few that post examples arent very convincing, which leaves me leery of the rest.
I am open to suggestions, or if anyone knows of a tutorial site I may have missed . . .
BTW; I am much more of a technician than an actual artist, so my attempts at painting/drawing something have been, shall we say, less than adequate.
how the hands in this image was achieved? I have PSP v8 and have tried all kinds of effects with no luck. I have seen the same effect done on a horse also.
I have text with an arc effect. I want the text to knock out of a background and stay in arc. I tried making a compound object and pathfinder but the text straightens out. How do I do it?
how to do something like the following picture effects. I've been searching a lot and either I'm searching for the wrong things, or there isn't much info on this effect? =( The effect is kinda like a glassy, wattery, transparent object.
How can i make frosted glass effect like a independent layer, which i can use with any picture. It should look like smart object with smart filter, but i won't convert every picture to smart object, because my psd document include many picture. Anyway i will be able to use this filter on any place for every picture.
I'm wondering if there is any way to get a shattered glass or mirror effect. I did an internet search and came up with outdated tutorials from 4-5 years ago. Is there any modern technique (or better yet, an effect plugin) that can make this effect?
I am trying to create an image of "Frosted Glass" I want to be able to save this and later import it to put on top of other backgrounds and layers so that you would see the back layer as looking through frosted glass.
I am new to gimp but have been looking around at different walkthroughs. I must be missing somthing though because I am not getting what I would expect.
How I am trying to do this is I created 3 layers a light blue, white and alpha channel(transparency layer).
I adjusted the opacity down of the white and blue layers and then merged all 3 and again tried to adjust the opacity to acheive the effect. However I am a million miles off the mark.
I've just landed some contract work where I will design glass forms/containers and render realistically. Also, I need to retain transparency so I change backgrounds.
I'm more adept with Photoshop than Illustrator, but would like input on who likes which program for this task, why, and where I can find excellent tutorials before I start spending my tutorials dollars.
I need to remove the background image which is visible through a stained glass window and replace it with a soft plain background (simulating an ambient light)
I don't really want to artificially recreate the lead grid design and wondered what's the best technique (masking or otherwise) to preserve this detail? I am considering clone stamp, intelligent fill, masking etc. but first I need to create a source of the grid to use.
I need to have an animated glowing object that is inside a clear raytraced glass jar. The jar blocks the glow out. I have encountered this before and I can't remember how to fix it.
I have rendered this with a full dome and an HDRI texture / self illum. How could I put a background image (JPEG Still) behind the glass and make it appear outside?
Any way to put a detailed patten into my glass window.
I have created glass with the slate material editor, used specular 100, glossiness 80 in the Blinn dropdown. Ued mental ray. Looks good, very glassy. Now I want to put a pattern on the glass, like a silouette, only that it is also translucent, part of the glass, as though it was an "etched glass" pattern on the glass. Do i make the pattern into some kind of "mask"? and lay it over existing glass?
I need some help in recreating a background similar to the one on the Japanese poster for the Grudge as attched here. I want to duplicate the red and black background.