Photoshop Version: Photoshop CS3 Windows XP Dell Computer I can not find the Clone Source Panel. When I click on the Clone Tool it does not appear. where I can access the Clone Source Panel?
So I am running CS 6 and my clone stamp tool has been having issues for the past couple weeks. I go to alt+click a location to get my source, and then as i move somewhere else to starting cloning, it instead uses the exact area i am trying to cover up. The little icon that appears to show you where you are cloning from, is always inside my cursor, no matter where i grab the source from.
Only fix I have found is closing up and restarting PS again, and even then, it only works for one or two clicks then goes back to the issue.
I'm struggling in Photoshop with a large number of scanned B/W photos from the '50s and '60s with wide areas of dust and scratches. Dreading the prospect of tedious cloning or healing, I googled for "Dustbusting 101 in Photoshop".
Make a copy of the background layer, select this layer, go to FILTER > NOISE > DUST & SCRATCHES. Set the Threshold to 0 and increase the radius setting until most of the scratches and dust disappear. Add some noise to this layer so that it closely matches your original image. Use this layer to "paint" in the dust and scratches, to do this make sure this background copy is still selected, go to EDIT > TAKE SNAPSHOT. Then select the original background and turn off the background copy layer. Click on the cloning tool and in the options box choose FROM SNAPSHOT. If the dust or scratches are light use the DARKEN MODE for the cloning tool (this will only fill in the light areas and will not affect the other areas of the image). If the dust or scratches are dark use the LIGHTEN MODE for the cloning tool and go over these areas. For this technique you should use a small brush size, although it is tempting to rush through it using a large brush."
I am stymied when I get to the part which says: "... Click on the cloning tool and in the options box choose FROM SNAPSHOT. ..."
I am trying to mask out a light source in a complex figure. I have just upgraded from PSE 11 -> 12, but I doubt that is the problem. I thought the clone stamp tool in Editor was simply not working. When I'd drag (after setting a source) over the bright area, it would darken where I dragged.
From experience it seemed like it was marking the area it was going to modify - but this turned out to be the extent of the modification. It just stayed dark. Following other discussions, I adjusted my depth of history to ease RAM footprint, restarted Editor, and rebooted my Mac (OSC 10.9). I also twiddled with all the options under Clone Overlay. I could see the effects, but they did not fix the issue. When I try the Clone Stamp tool elsewhere, it does what I expect.
I'm suspecting pilot error, but don't know what else to try.
In LR4, you clicked, held down, and dragged your cursor to select a custom target source point to sample from... Clearly with the big update to the Spot removal tool in LR5, this action has a different effect... So in order to mimic that old action, you have to hold down Command (Mac) while clicking and dragging to select from a custom source point.
This issue I'm having is that when doing this, the Clone/Heal option always defaults to clone. I would say that 90% of the time, I'd rather have it acting as a 'Heal' instead. Having to then go and click 'Heal' to update this fact on every single spot removal is highly time intensive to say the least, when you are editing thousands of images, in my case, at a time.
Am I missing something, or is it possible to change this Default to 'Heal' instead of clone? I like that LR4 would leave the Clone/Heal option wherever you last set it, and you had to manually change it in order to use it differently.
When I m in the source panel using the audio waveform and I add a marker the scrubber goes to the start of the clip or when I try to edit the marker it will take the scrubber to the start of the clip. Is there a way when I add a marker to stop the scubber from going to the start of the video?
I have sold my colleagues on using a ribbon control (instead of a palette) for our custom commands, but... I am stuck on one last detail.
Here's where I'm at.
Using AU examples:
- I have my beautiful new ribbon loading on startup/initialize (IExtensionApplication.Initialize)
- My dll is registering and everything is working as expect.
However.Many users prefer to un-dock panels from the ribbon and place them on their second monitor, either stacked or horizontal. Once the user exists autocad and restarts the application the panels (from the custom ribbon) return to their native positions. The out-of-box ACAD/ACADE retain their position. How can I get my custom ribbon's source panels to retain their last positions?
I recently discovered a 'change' to my 'Source Panel' window when I try to Import new files from my CF cards. I have 4.2 installed. All that is available on the left hand side of this window is the 'Other Source' pull down box and never any file source like my hard drives or CF cards or anything that used to be there prior to about a month ago. I reinstalled this program twice without any changes. Have I shut something off by accident? My buddy has the same program and he cannot find any reason my should be any different than his but it is.
Could not use the clone stamp tool because the area to clone has not been defined (option-click to define a source point). this is what shows up in the command box when ever I click to start to pick the spot i want to use as the clone. makes my cloning tool useless. I have reset the tools restrted my computer.
I need to copy a layer from one drawing to another, the problem is that one of them is in model and the other one is in paper. The method I tried using was: I used the q select command to copy all objects from one layer on to the clipboard and then tried pasting it in the other drawing (which was in paper) - and nothing got pasted.
I'm trying to use the clone tool to erase creases around an eye.
I have the layer with the eye in it active, I choose the clone tool, I hit CTRL and click the area of flesh around the eye I want to copy, I see a moving outline of the flesh that's being copied, It works spiffingly! I change brush size to work in a smaller area, I hit CTRL and click the area of flesh I want to copy, I see a moving outline of the flesh I want to copy, But nothing! My cursor moves, but no cloning going on.
This has been plaguing me for a while but I've had projects going that I didn't want to interrupt. It's gotten to the point that I just can't take it anymore. I really need the clone tool for this phase of this project
Is there a reason why I can not open the actions panel from the timeline when I have the code panel docked and open in application frame? If I close the code panel I can view the actions panel. Why can't I have both open?
From the Brush Presets Panel, I choose Basic Brushes from the drop down menu. Then Replace. The new choice of brushes appear in the Brush Panel and in the Brush Presets Panel.
But in the Brush Panel, additional brushes appear.
There are always more brushes in the Brush Panel than the Brush Presets Panel whenever I Replace. The Brushes Preset Manager is populated with identical brushes as the Brush Presets Panel. What determines the additional brushes that appear in the Brush Panel?
I opened up PS ,havnt used it too active lately and started to experiment a little. Anyway here's the thing i created but i got a little problem, the light source on the green part( as u see i tried to do something), i cant get it right, i want it as it would be shiny.BUT i cant get it to my mind where it should be (to right,left,up and down?) i made it with pen path and the colored it white and then reduced the opacity,if there is another way to get it ,tell me that too, but at least i would be very grateful if someone could tell me where it should be,coz i aint got an "eye" to see where it should come(maybe u would have to be more of an artsit than me to see it )
Using GoLive for web design, and Photoshop 5.5 for editing banner images, on Win98 PC.
I need to know where Photoshop 5.5 expects to find its fonts, as I am not getting it to use a newly added font successfully, nor, also, existing stored fonts.
Banner image in question is a .psd file with two layers (a) text heading and (b) logo. Originally designer used Helvetica Narrow Bold Oblique for text. If I open up the text layer on current PC, I receive message that 'Helvetica Narrow etc. is missing for text layer and font substitution will occur. Continue?'
If I OK this message I get Type Tool window, and I can change to a substitute font, say, ARIALNBI which is a TrueType font available on my PC (in Windows Font file). But if I select this, then text defaults to some basic typewriter-looking font and not ARIALNBI.
How can I get Photoshop to use required selected font? I assume there must be some option to select source of fonts but can't find it. I seem to remember this could either be in Windows Fonts by default or a file local to Photoshop.
I have ATM 4.0 available, but not sure if relevant or, in fact, linked to Photoshop (and if I look in Settings in the ATM it only seems interested in PostScript files).
I have CS5. The bugs and broken features in AICS6, make it unusable in my workflow.
I am specifically concerned about the inability to drag global color swatches from the color panel to Gradient stops in the Gradient Panel. I use this method to update a gradient color because I find it MUCH faster than option-dragging to duplicate a stop color, then deleting the unused stop. Since I do this constantly, I find using CS6 very tedious.
I placed a watermarked image for review and now need to buy the real stock image, but have accidentally deleted the source file. Is the file data stored anywhere in Photoshop like a Link would be in InDesign?
I want to know if there is a shortcut key to "set the source for the history brush" in History Panel . I do retouching task and need to do this action very often.
I am looking for a nice but affordable (or free!) collection of textures and backgrounds to use in creating web store advertisements. I need something with the following themes: mechanical (bolts, steel, tires, motorcycles), fire, leather, and anything else cool.
when using the filter Render > Lighting Effects, is it possible to duplicate a lightsource? My goal would be to have a light source of the exact same dimensions just offset on the canvas?
I am currently using Photoshop CS4.Anyway, I want to make a grid, not necessarily with square grid blocks, then attach an image to a new layer underneath the grid. Then I want something that will go grid block by grid block, look for the predominant color of the attachment image within that grid block, and fill that entire grid block with that color. The images I am looking to attach are cartoon style (i.e. logos), and there are not complex color schemes to work with. The Pixelize effect is similar, except that it gives a blend of the colors which may not be in the grid space to begin with. i.e., if only black and white is used in an image, it might spit out a gray color shade rather than black or white. I am essentially trying to create a pattern from source images.
I recently bought the 'Work' template from Outfront, complete with the Photoshop source files. I then acquired a copy of Photoshop and immediately wondered how I can modify the colours in the source files.
I know it might sound weird, HDR images are usually built from multiple images all taken from the same place at the same time but using different exposures.
I'd like to create a HDR image from multiple versions of one source image. I have a number of pictures where I've taken the photo exposing for the sky. This resulted in the landscape/buildings being darker than desired usually. These areas can be easily brightened up though. I find that if I expose for the landscape and buildings, then the sky is washed out and unrecoverable. If I expose for the sky, the landscape and buildings are merely "a bit dark" and can be recovered simply by adjusting the brightness/contrast in photoshop. Of course doing this washes out the sky again, so I need to create a composite of good sky and brightened landscape and buildings. I'm not creating anything professional, so it's not important that I use the best pro techniques.
What I've traditionally done is have two layers, one with the original image (with the good sky) and one with the lightened image (with the good landscape and buildings) and using a mask for the sky, I can put the good (unlightened) sky on the lightened image. Standard stuff really.
So when I heard about HDR automation, I'd hoped that I could take my original image (with the good sky), take a second lightened version of the very same image, put it on a layer, select a HDR automation tool and have it somehow merge them magically. When I've tried this though, nothing seems to happen. I'm left with an unmerged image. I'm pretty sure I'm going about it wrong.
I wonder whether this HDR automation isn't going to help me and perhaps my fake pseudo HDR image creation technique is worth sticking with.
I've been using Corel Photopaint 8 for many years and only just switched to PS CS3 recently (mostly driven by the thought of this cool HDR feature). I'm still finding my way a bit. I'm using it on XP if that makes a difference.
what are your thoughts, yes or no? if yes, why, if no, why?
I feel its very un-businesslike to require/request them it ranks up there with requiring or requesting free specs. looking forward to your responses so i can come up with a polite way to explain why I won't hand over my work.