I'm running photoshop cs3 on XP. Does anyone Know how to change the color or I should say the grayscale of facial features on a photo without changing the texture or anything else. These photo are all grayscale.
For instance if I take a photo and invert it all the grayscale is changed. The hair might be lighter, the nose darker, the eyes somewhere inbetween. Of coarse a perfect negative is made. But lets say I want to lighten the nose a bit without changing its texture or anything else about the nose. And I want it all to blend together just as it was done when the photo was initially inverted ....
I have many images that I need to change the color mode to gray scale - is there a way to do this fast, other than opening each image and changing its mode to gray scale?
I would also love to be able to change the image sizes all at once - any way to do that?
I draw comics digitally in Photoshop, working in Gray scale mode to reduce file size (I work very high-res). Is it possible to make Photoshop display certain layers in color, without switching to either CMYK or RGB mode?
How do I return the color gradient or gray scale to beneath the sliders. They are all just currently gray. The whole process just slows me down not seeing the resepctive colors or greys beneath the sliders.
I have a complex (includes tints) clip art object that needs printing in a specific pantone color I just convert it to grayscale using edit>find and replace objects>color mode. then print it as a black plate and just use another color on press.
Today I had to send off artwork to another printer. Dang. How to install a macro. Import clip art to be modified to a new document, do not do this in your working document.
Use Edit>Find and Replace> Find Objects Replace a color model or palette. Next Leave as is except change Replace with color model to "Grayscale" Next>Replace all
Repeat 2-4 for 'outlines' if you have them.There you now have a gray scale clipart, but the fun continues!You'll need to know what pantone color you want to use. Let's say Reflex Blue. Make a square and color it Reflex blue from a pantone palette.Duplicate the square and create swatches at 90% 80% 70% etc down to white.Select these square swatches, then Windows>Color Palette>Create Palette from Selection. Save palette with a temporary name, it is only time use. Or you could call it 'Reflex Blue'Now go to this website and download the macro "limit colors" URL...
Drop it in your GMS folder in under your username to install the macro. (might have to save the drawing and restart Corel...)Once you reopen your now grayscale clipart document, Select the clipart. Run the macro (Tools>Macros>Run Macros) LimitColors.Posterize select the number of colors in your new palette if you created 10% swatches, go with 11, if you did steps of 20% then you'll do 6 (don't forget white).Run the macro LimitColors.LimitColors and select your new palette you made in step 9.
In both Photoshop and Illustrator the gray colors look brown. However, in Fireworks and other programs the gray colors look gray. Any color management settings to fix this?
My company is switching from ctb files to stb files. With the ctb file, we make concrete hatch with two layers. A top layer with the concrete hatch pattern and a background layer with a solid hatch patern. The ctb file concrete plots the concete hatch black and the solid background hatch light gray. I am using civil 3d 2013 and the hatch allows a seperate background color mask. I am trying to make all my concrete layers (Top of Curb, Curb Flowline, etc.) a certain color scheme, i.e. shades of green. I would like my on screen concrete hatch patern to be a green color with a gray background, but plot the concrete hatch black with a gray background. I can not figure out how to do this without making two layers. Is there a way to use one layer and utilize the background color mask to show on screen green and gray, but plot black and gray?
is it possible to create a gradient brush with the colors fading from black to white, and then edit the colors so instead of black fading into white, it's now black fading into transparent?
(so the pixels that were pure yellow are now completely transparent, the pixels that were slightly darker yellow are now almost completely transparent, the pixels that were dark yellow are now barely transparent, and the black pixels remain completely black.)
(I was only able to do it now because I started off with that black/transparent image)
I want to do this so I can change the color of the yellow.. I could use replace color,
What I'm basically trying to do is be able to change stuff in images/screenshots, like add a pattern to a white shirt (so, get rid of all of the white), but completely preserve the darkness of its wrinkles/shadows etc. A friend told me I should just desaturate it, then make it like 50% transparent, then duplicate it so there's 2 of those layers.. and add the new pattern behind it. But it doesn't look that good..
I do not get the same results with grayscale images reproduced as halftones. While they are not true grayscale prints, the inkjet prints of grayscale images that I print from Photoshop always look good.
However when I see the final publication 20-30% of the halftone images will look dull. Is there some way to better visualize with Photoshop what a grayscale image will look like when printed in halftone?
I used the live trace object on a graphic, expanded it to select objects and change the color. Every time I make a selection it goes into gray scale. I will switch the color settings back to cmyk and as soon as I make a selection again its back in gray scale.
I'm using Photoshop CS6. I have a CMYK image of fruit on a white background with a drop shadow that has some cyan, magenta and yellow. The drop shadow is NOT AN EFFECT. It is part of the original photographed image shot against a white background.
I want to turn the drop shadow into a percentage of black only. I have masked the foot so I have the white background and shadow isolated but now I'm not sure the best way to make the shadow a percentage of black only.
I would like to find a lisp that changes the scale of something that has an annotative scale and deletes all other scales in the object scale list. Often i have many different scales of existing dimensions or objects. i waste a lot of time opening the annotation object scale dialogue box, selecting add, finding my scale and deleting the old scale.
My exported gray scale jpeg image is coming back from the printer with a reddish tone. I'm applying a black 0% saturation transparency, using the gray scale color model in the Color Editor and applying it over the color drawing on the top layer.
Still, the print comes back with a reddish tone to it.
I have a LOGO that is vector, a software where im using LOGO says that for best results I must export my LOGO to JPG, at least 300 dots per inch and must be GrayScale.
Now, my LOGO is already black and white, do I have to select somewhere GrayScale to export with that optsion selected or I just export to JPG regular way since LOGO is already BW?
CS5.5 or CC – I have experienced several times that flat grayscale imaged - corrected and nice in PhotoShop turns up much too dark when placed in InDesign.
I make sure no effect or colors are applied to the frame or picture, but still no effect.
If I force transparency on the actual spread (by placing two white items on top of each other, the topmost multiplied on the master page) then it looks correct at once.
It makes no difference if it is a flat grayscale jpg or a psd, even a psd with a white background turns out this way.
Is there a proper way to gray-scale objects in a drawing? What i have done is turned off layers and point groups that I want to remain in color and selected the rest and changed the color in the properties box. Any way to move back and forth from gray to color.
Im brand spanking new to Illistrator, andfor my first project decided to re-make my logo for my small minecraft server, since my origional was such poor quality.how to make what I wanted, the problem im having is when I change the size of my grouped image it creates grey lines between the rectangle shapes, There is no gaps, if you zoom in as far as you can they disappear.I exported the image as PNG and they still percist, attatched (Top right finished origional size I made it)
I found out I could "rasterize" my selected content like in video editing "render", I had to do this to "finish" a vector image, any more information on a better workflow.
Hopefully my title gets the point across. I've read numerous threads on here where people seem to have the same issue, but I've yet to discover a solution.
I recently bought a new pc and installed Corel Draw X5. When I export to eps and open the eps in Corel, the Pantone colors appear nearly black. This is also true for my clients, although I'm not sure what program they are using to open the eps.
It is worth mentioning that on my old PC I did not have this problem. EPS files I exported from Corel Draw X5 were fine. I could export eps files containing Pantone colors, and the Pantone colors would be there when I opened the eps file.
The settings I'm using under export to eps dialogue are the exact same settings I was using before:
Output colors as Native and PostScript 3.
I am running Windows 7 Home Premium SP1, and CorelDraw X5 15.2.0.695
I am having trouble in changing the color of the bullets without changing the text color. Problem is I cannot select/highlight just the bullet so any new color selected applies to the whole line including bullet and text. I am using DP v 7.
Accidentally pressed some keys on keyboard, so now I see all layers in gray color, except top layer, that is green, and stays so, also when I draw something, it shows in gray only, though color channels are ok, image mode is RGB and there are no blending options applied.
I am currently using Photoshop CS4 and for some reason my color dropper will only allow the color gray. It will let me select a new color, but when I hit OK, it stays gray. Did I hit a button that I was not aware of? How do I get it back to normal?