Photoshop :: CS6 Running Slow After GPU / RAM / CPU Upgrade?
Mar 7, 2013
I recently upgraded my Mac Pro 1,1 with the following:
CPU Upgrade to 2 x 2.66GHz Quad Core
RAM Upgrade to 14GB
GFX Upgrade to ATI Radeon HD 5770 1024mb VRAM
Everything seems fine. My temperatures are normal and things are seemingly speedy.My problem is that Photoshop CS6 seems to run a little slow. I'm only working on web files (72dpi) that are yes, sometimes quite long in length (5000px high), but that has never been an issue.
Some problems I've noticed:When I click to edit text, it may take 2 seconds before I can start editing itWhen I scroll upwards it chugs a littleIf I grab an object/shape and drag it around too quick, it might lag a little
Could you peeps offer any suggestions on what this problem could be with my pc? In the last few days my system as really slowed down to the point of stopping. I have 1gb ram and 140gb hd, p4 and top graphics card. i`m running norton av to check. If anybody thinks they know what the prob could be please do get in touch.
Same system... CS6 runs perfectly fine, close it, then load CC, not even workable. Close CC and reload CS6 and it runs fine...
Is CC really that much more hardware dependent? I feel like the issue is software related and has nothing to do with my machine... My Machine isn't some kind of powerhouse, but it does have 8gb of ram, and again, no real issues with CS6...
I have compiled a gif animation in ImageReady, but even with the delay set as 0sec, the output runs slow. When I preview the animation in the program, it runs fast, but as soon as I saved it, it becomes slow again.
My PS one day outa the blue just started to lag im thinking of reinstalling but before I do that, I have a question. setting up PS for your puter to have PS run smoother or just not lag.......talking about PS7
Is this happening with anyone else? I am running Bridge and it is WAAAAY slow, sometimes 15 seconds to bring up an image from the film strip view. Tagged a couple with a green tag and it's taking forever. Nothing like cs2 that runs great.
Also, right after I installed CS3, I found "mDNSResponder.exe" on my hard drive.
I installed Photoshop Extended CS4 64bit. I opened a 24mb PSD file, there is some text with some outer glow when I move it I get redraw. CS4 just feels sluggish compared to CS3. My system is not that bad, e6600, 4GB, 8800GTS 640, Vista Home Premium x64.
I have updated to the latest drivers for my GPU. I am considering just a reformat and install.
Periodically I am having problems selecting text! I will select my text tool and go to edit text and the type tool changes back to the selection tool. I have to fiddle around an click on different layers then go back to the type tool and then it will start working. I am not the only person in my company who switched to CS6 and is experiencing issues with this new program running slow. Switing from layer folders also causes thing to freeze up. I am running off a Mac Book pro with OS Lion 10.7.4. I uploaded CS6 just over a week ago.I only used the CS5.5 trial version so there should not be a conflicting problem with a CS6 trial version.
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When I open the file, photoshop goes through the trouble of loading the file (the progress bar loads all the way) but when it trys to actually open the document, I get a message from Windows that the program has encountered a problem and has to be closed. At an early stage of working on the document, when the file was less intense with layers and blending modes, the file would open but crash when saving.
The funny thing is that my co-worker runs a MAC with lower specs than mine and the file opens and seems to run stably. I'm thinking it could be a RAM issue but according to CC spec's my machine should work fine?
On my machine, I'm running:
Windows 7 - Service Pack1 Intel Core i5-2400 CPU @ 3.10GHz 1.60 8.00 GB (2.98 GB usable) 32 Bit
I've also read that to access your full RAM's capability you have to be running 64 bit but I'm not sure about this?
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For some reason when I scrub through my animation, it runs really slow. And it has nothing to do with my computer itself. It is the particular file. I tested this by opening up one of my others (i saved in iterations) and they all scrub just fine. All I was doing was animating with a rig, so there isnt any extra polygons or whatever. And on top of that, it worked just fine before I exited the program earlier, I even playblasted it and everything, and then I looked at the playblast later and decided I wanted to change something, reopened the file, and the timeline has been chugging ever since. I tried opening and closing maya already.
One of our employees logs in remotely to a local PC running Revit via terminal services so that all work is done on the local network. The employee is acting through screenshots. All worked well using 2009 Revit or Architecture on XP machines. However, we added new faster Windows 7 machines with 2012 products. The PCs are all 64 bit with 16g RAM and a 22mb internet connection.
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