Photoshop :: Best Way To Stack 2D And 3D In A Composite?

Oct 1, 2012

best way to stack 2d and 3d items together in the same document, and maximize the editibility...
 
I'm working on a digital room setting, and I have part of the room in 3d and part in 2d. So, for example, the walls, ceiling, floor, table, chairs and corner hutch are 3d, but the regular hutch and buffet server are in 2d.

- The table and chairs need to be in the foreground

- The regular hutch and server are behind the table and chairs

- The corner hutch needs to be behind all other pieces of furniture
 
So, you may be catching on by now to my little dilemna... I want all the 3D items to have the same lighting and reflect off one another, however, I need the 2d layers to somehow fit "inbetween" the 3d objects. The simple question is, how can this be done? Is there a way to mask the foreground 3D objects so that they appear to be in from of the 2D objects? My only current solution is this:
 
- Move the whole 3D layer (the scene layer) all the way to the back

- Make the final decision on the position of the table and chairs

- Hide all other meshes in the scene besides the table and chairs

- Render, so the edges are clean

- Load the newly rendered 3D layer as a selection (which loads the table and chairs only)

- Either create a new layer from the selection of the rendered 3D layer, or mask the 3D layer so that the table and chairs appear to be in the foreground
 
The method above means I can no longer edit/reposition/scale the 3D at all.

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