Photoshop :: Alpha Channels/ Transparency...
Mar 14, 2003
transparency and alpha channels. I'll explain what I want to do, and hopefully someone can tell me how. I'm creating an image in a 3d modeling program. I want to export an image file (Targa, 32 bit, with Alpha Channels) into photoshop, then extract the alpha channel(that being the black background in this case) so that i'm left with the actual image of the 3d model over transparency, with which I can use to layer on top of things created in photoshop. Ok, that said, i'll explain it one more way, in hopes to make it clearer. I'm doing weather graphics for a news program, and have rendered out a cloud in a 3d modelling program(3d studio max). I want to import this image of the cloud into photoshop, and layer it over graphics I created in photoshop, minus the background created in the exporting from the 3d program.
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Nov 25, 2012
Basically, I am trying to use an alpha layer/channel to export a picture that is transparent except for a grass clump that is colored green over the alpha layer. So the picture looks like a solid green rectangle, but is actually a green blade of grass.
Problem is, I cannot get the alpha layer to work. I can't follow the tutorial as it is in photoshop, and random videos on-line haven't worked.
(Here is the tutorial: [URL]...... from 08:40 - 09:30)
(I have also attached my practice file as a TGA)
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Jun 29, 2006
What are they used for? I have been using PS for around 3 years primarly for web design and I have never used channels outside of loading a selection. I searched for more info; I mostly got tutorials that use alpha channels, but no real explanation as to what they primarly do.
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Sep 20, 2002
blending 3D pictures(w/ black blackground) into another 2D picture with alpha channels in that 3D picture. Everytime I try to copy and paste under LOAD Selection, i get the 3D picture stuck with the black background or totally white with no picture when paste onto the 2D picture. I want to paste the 3D picture(minus the black background) to blend into 2D picture.
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Jul 15, 2005
alpha channels, and how to use them?
how can i apply the alpha channel to the original to get all the green stains out?
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Jul 16, 2013
When importing some flat TIFF files from Photoshop CS5 into After Effects CS6, AE asks what kind of alpha channel these images have — straight or premultiplied.
What type of alpha channel does Photoshop use for non-layered TIFFs?
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May 21, 2009
Using PS CS4, I noticed that obviously every layer in the image has its own Red, Green and Blue channel. But when I add an additional channel (Alpha channel), the contents there are not stored per layer, but "globally" i.e. one alpha channel for the entire image. Is that correct, or am I doing something wrong? Note that when I add a mask instead of an alpha channel, it does work as expected (each layer can have its own mask, just like they each have their own R, G, B channels).
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Jun 8, 2006
When I copy over a pic or a part of it to a new 'picture' the alphachannels are lost.
Can you copy both the RGB color and the Alphachannels?
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Mar 9, 2008
did some pixel art for my programming projects and some GIMP stuff for banners and such. Photoshop and have found myself in need of alpha masks.
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Feb 28, 2004
I don't use Alpha Channels that much; well, actually, never, so I don't know how to do this: When applying an effect to an alpha channel, how do I "apply" it to the finished image? I'm using the Lens Blur Tool and when I finish running the tool, I am not seeing the result it should have applied. I know, "DUH!" but I can't figure it out.
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Nov 10, 2005
I'm wanting to take and existing graphic and use the outer edge to shape another graphic. In other words, I'd like to make the first graphic a 'cookie cutter' so to speak that I can use on other graphics.
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Oct 4, 2005
how to use alpha channels but what`s the use of the channels pallatte.
why duplicate a channel?
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Apr 29, 2008
I cannot find much on the web about it, how to use an alpha channel. However, none of them address this issue.
I use photoshop cs3 extended.
I am using png and tga image formats
When using an alpha channel, you can set the alpha to absolutely transparent. However, when you do and save the image it removes the other channel information on the rgb channels. This is problematic because I have to use a 1 transparency value to retain my rgb channels. This causes issues as I need the full alpha but also the texture information.
This is for texture work on a game and the engine uses the alpha channel for a team color overlay on top of the rgb image. So I need all 4 channels rgb for texture, and the alpha is a team color overlay.
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May 19, 2006
I am still a hold out on using Quark Xpress (v6.5 for Mac OSX 10.3.9). I would like to use product photography in my layouts that include drop shadows that would have a transparency effect once placed in Quark. I suspect that this needs to be done with Alpha Channels in Photoshop, but for the life of me cannot figure this out.
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Aug 25, 2005
im trying something very basic on Photoshop 7.
I'm creating a text layer, and then applying a simple drop shadow to it. but when i create an alpha channel it ignores the dropshadow and only creates the alpha for the basic text.
i know its possible using the "magic wand" but i have to apply this to over 100 different *.psd files so want to be able to easily automate it..
at present to create an alpha channel i use CTRL + the relevant text Layer, then go to CHANNELS + SAVE SELECTION AS CHANEL
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Sep 25, 2013
when i work on an image , i create lots of alpha channels , is there a script/action to delete all with 1 click?
i run ps cs6 64bit , windows7 64 bit
i found a short script but it's amazing slow
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Aug 7, 2013
I'm in a process of making assets for Unity3D engine and I'm making transparent png's with alpha channels premultiplied with black. My questions:
To this day I've been using superPNG plugin to add alpha channel because it was really hard to find option to do it in Save As... menu. Today I've found Export -> Render Video where I can choose PNG and premultiplication. Am I doing something wrong or is it the proper Photoshop way to export png via video function? It seems really hidden!I can do the same for TIFF, PICT(i suppose no pict for me because its pure mac extension?), and tga format with one black layer and ticking Alpha Channels box, but its somehow greyed out for PNG? Why is that?
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Nov 10, 2012
I have PSE9 and need to create an image without the background (mk background Alpha Channel) and save as Targa. I can edit the pic, save at 32 at 200k but PSE9 does not allow to save/create Alpha Channel. How do I make the (background an) alpha channel and save as Targa?
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Nov 2, 2013
Some .BMP files.
I need to save some images with transparency that are in .BMP format, but said images seem to have what's called an alpha channel, which covers all of the image's background and not the transparency that I need. I've tried to use the "Convert color to alpha" option, but it appears that that only works in the image that I want and not in the alpha channel itself (yeah, I didn´t know what alpha channel was until then).
I leave an example of one of the various .BMP files that I want converted to .PNG with transparency.
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Sep 27, 2012
Is there anything that can be done using an alpha channel, that can'tbe done using masks and layers, or vice versa? Context of question: I've worked extensively with masks and layers.I've never worked with alpha channels.For example:
Using an alpha channel:
1. Open two single layer images, A and B, neither one of which has analpha channel.
2. Drag the image B over to A and close B.3. Now image A has two layers, A and B. Put layer A on top, selectlayer A, set the blend mode to Normal, and add an alpha channel.4. Erase part of layer A, where-ever you want layer B to show through.At this point, layer A has an alpha channel with white where you wantlayer A to show, and black where you want layer B to show, but it doesnot have a mask.
OR
Using a layer mask:
1. Open two single layer images, A and B, neither one of which has analpha channel.
2. Drag image B over to A and close B.3. Now image A has two layers, A and B. Put layer A on top, selectlayer A, and set the blend mode to Normal (don't add an alphachannel).
4. Create a solid white mask for layer A. Paint black on the maskwhere you want layer B to show through.At this point, layer A has a mask with white where you want layer A toshow, and black where you want layer B to show., but it does not havean alpha channel.
In both cases, using a mask or using an alpha channel, the net resultis the same.So again, is there anything that can be done using an alpha channel,that can't be done using masks and layers, or vice versa?
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Nov 24, 2013
I haven't tested every single combination yet in the publish menus. To save me trying them all, is there any option that works to publish all the shots in a sequence together with alpha channel?
I have a sequence of CFXa clips with matte output connected in CFX, I duplicate the sequence and commit cfx... every clip has a matte container. So far, so good. Now I want to output the whole sequence as individual shots with alpha.
Tried the EDL option, changing file type to OpenEXR... no alpha. Tried EDL, changing output type to movie and then selecting ProRes 4444. Alpha was solid black.
Is it possible to get publish to create individual movie files for each shot at all? Everytime I try this it writes one continuous quicktime file even though I select a shot number token. Writing individual shots seems only to work with image sequences, is that the case?
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Mar 8, 2004
when I try to save a tagra file with a alpha channel in photoshop 7 the box for the alpha channel is greyed out, with an warning sign next to it, and the line below stating "file must be saved as a copy with this selection" When I examine the saved file the alpha channel is not there!
Has anybody got any idea why?
My old version of photoshop 6, allows you to save alpha channels!
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Feb 16, 2004
I'm developing a tile based game, I have basic ground tiles, and above these tiles can be objects. My game engine supports objects with an alpha channel, where the alpha channel is used for transparency:
alphachannel 0 = completely invisible pixel
alphachannel 255 = opaque pixel
alphachannel between 0 and 255 means the object and the background tile below that are blended, like semi-transparency.
This is useful to give the objects soft edges, and for semi-transparant fire, ghosts, and other nice looking effects. Code:
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Dec 3, 2007
I was wondering if someone could help me create a PNG that when overlayed on an image only shows when its on top of black. ie the image underneath is black and in some spots there is color. Wherever there is black I would like the overlayed png to show. Wherever there is color I would like to the overlayed png to be transparent.
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Jun 29, 2013
Fireworks has so many horrible bugs, I am making the switch to Photoshop cs5.5 --- I have used Fireworks exclusively since 2001.Here's my question: {URL}....
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Aug 14, 2005
I'm trying to do something that I could previously do with other image software. I want to 'paint' the transparency of a layer using the alpha channel. So when I paint black on the alpha channel it makes that part of the layer completely transparent, and white makes it completely opaque (and grey shades are in between). From what I understood of the help, this should be possible by just creating an alpha channel and painting in it. But when I try and then click back to display the RGB channel to look at the changes I've made, nothing actually changes. Whatever I seem to do to the alpha channel it doesn't actually affect the layer's transpancy at all.
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Jun 17, 2006
How can I set transparency like when color is brighter it will be more transparent, eg. white is fully transparent, black is non-transparent, gray is 50% transparent, etc..
I would save png after that.
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Dec 7, 2011
making a alpha channel transparency; Funny thing is. I made it work once a few days ago. I went to bed and forgot to write down how i did it (Tried everything, almost)
In the link right here [URL] n i have 4 files; Q3a_arrow_gimp_ver4.tga (TGA that works as i want it, you'll notice ALL the alpha channels have a black layer channel in the channels tab, how do i recreate that?) Q3a_arrow_methodtry.tga (tried to recreate with THIS tutorial [URL] with no success P.S. i tried loooads of tutorials but this recreation seems rather close to the working .TGA i need) Q3a_arrow.ai (sourcematerial all vector from Adobe Illustrator) Q3a_arrow.png (picture with transparency intact if needed for comparison)
So; Now... What i did to make the working picture was making a .PNG - drag it into gimp.. I recall doing some Alpha and or masking or selection thing with it, then rendered it for .TGA since Illustrator does not support the kind of .TGA i needed. Worked flawlessly in the engine where i use a function called alphafunc GE128 (blend with black as invisible layer and white as solid)
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Jul 16, 2009
I'm not an expert at using alpha channels, but I was trying to clip someone from a background. I followed the directions according to a tutorial I found (choose which color channel looks best, then Alt-click on New Channel). My alpha channel always looks black. Anyone else have this problem?
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Jul 3, 2013
In PSP 8 I made a circular white clock face with black numerals on green background. I then saved it as a PNG, specifying the green as the transparent colour and specifying alpha channel.
It worked OK when viewed in my video editor, i.e. the green was transparent. But on opening it in PSP 8 I expected to see it displayed with the familiar chequer board background, yet it was a solid white.
So among many other PNGs it's impossible to tell that it does have a transparent area. Is this also the case in less ancient versions? What about other image editors - do they all have this weakness?
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Aug 8, 2013
I think this is related to Xara's inability to export alpha transparency properly. I've talked about this before, somewhere. Feel free to find the old post.
The thing is, without a decent export the feature is largely useless isn't it? .Xar is almost never the destination format.
I can get round the edges issue by printing to PDF instead of exporting, but then the bounds of the original bitmaps are visible. So neither solution is any good at all. Surely this is a massive problem?
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