I recently made some frames for an animate gif with PDN, and all the frames are in layers on one PDN file. Is there any way to mass save the layers as separate gifs? The PDN file consists of 100+ layers, and I want to avoid flattening, saving, and undoing X 100 :shock:
To save my photo, the program ask me to merge all my layers. But what if I want to change my photo after? Is it impossible to recover my layers after saving?
I have assembled a wholel lot of scanned pages from my sketch pad into one psd file. That file has guides which I use to register and align every page (each page is therefore its own layer). Is there a way I can make an action and save off each individual layer as its own jpeg? I set up an action but I don't know how to get photoshop to save it with a distinct namespace. The first action I set up basically prompted me to re-name each layer as I saved it, which isn't really saving time. What I want is for the action to start at the bottom layer and turn off the visiblity of all the layers above it, save the visible layer as a jpeg with a name based on the layer and then turn on the next layer's visibitlity and repeat, until all layers have been saved.
Is it possible to create a new layer, and then save it to be merged later? The reason I ask, is that I am restructuring maps on my website, a process which requires repeated file saving and although I am working on the files in TIF format, they tend to degrade after a while. To work without saving is high risk, as a great deal of hard work can easily be lost, as I have found out. I thought that if I could spread out the saving process, it would improve matters.
is it possible to edit the individual layers of an image after the layers have been compressed and the image saved? If so, where do I find the instructions for that?
To reduce file size when working with 100+ layers, can I delete multiple invisible layers before saving?
If not, is there a plug-in for this procedure? For a multi-page tutorial with over 100 layers, pdn is slow when opening or saving the file. I would like to save each page of the tutorial as a separate .pdn file for faster loading/editing/saving. Unfortunately, to save each individual page, I must delete many layers one-at-a-time which is very time consuming.
I need to delete all invisible layers before saving, to save each page separately and keep the original multi-page intact for backup until all individual pages are saved.
I am trying to save all the layers I have in my PSD file as separate layers in a folder that I created. I trying to do this by going to File- Scripts- Export Layers to Files but when I set it up and do this I get an error message saying:
"General Photoshop error occured. This functionality may not be available in this version of Photoshop. -The command "Duplicate" is not currently available."
I am not sure why this is saying "this version" considering I installed it not too long ago and the document has been made a few days ago meaning I never even used another version of photoshop. I have all the layers visible too and even selected them. I am using Photoshop CS6 by the way.
I have a few layers and one overlay. I would like to be able to export all the layers to separate png's however can I do that with one persistent layer that is saved with every other one?
I want to create a PDF from Photoshop while keeping on a master layer/group for all pages AND turning on/off individual layers/smart object in another group? I know there may be a way to do this with Layer Comps but I would rather just use layers.
I need to know how to save an individual color channel. I am able to split the channels, but they are in gray and not color. How would I save them in color? My PS is CS5.
When I save an OIL PAINT file created in Photoshop CS6, it saves with red and blue shapes over the image. Before saving, the image looks fine. I'm running windows 8. Is it me or a CS6 bug?
Problem: When I save jpeg files some of them become corrupt and will not open.
I have been using PSP for a number of years and decided to upgrade to X4, now a number of the files that I save in PSP are becoming corrupted and they seem to all be photos which are shot using a pure white background, not all photos are affected, I never had this problem in my previous versions of PSP
I use adobe lightroom which I transfer my raw file into jpeg, this is where i then open the jpeg in X4 and do my main editing, it is when I save the image it saves corrupted and can not be opened or deleted (shows that X4 is still using the file) . it will also not allow me to re transfer the image from my catalog.
There are some good features and I am considering uninstalling and reverting back to my older program (X2).
This may be an issue with the metadata of the image, I exported 2 sets of 50 identical images 50 with and 50 without the Metadata and ran a script which then automatically save the image, about 20 of the images with the metadata ended up corrupted, all the images without the metadata saved fine.
I'm testing the new People tagging feature... organizing and searching seems to be no problem at all... My question though is whether this "tag" information is saved back to the actual files themselves, or whether it is kept separate in a corel database file??? i.e If I reformat my harddrive and then reimport my pictures, will the photos still have their tags!?!?! (photos area stored on a different networked drive)
The "date modified" data of the file has not changed after tagging... I only want to use this feature if the tags can be permanently written to the files.
New to Premier Elements 10. Is there a way to save individual video clips after chopping up my raw video. Or should I be using another program? I simply want to convert a long video into shorter segments for my files and ease of future use.
I think I've found a major issue with saving .PNG files that have partial transparency in PSPx4
Essentially any opacity isn't saved correctly, and is made far too transparent. So anything with partial transparency is saved incorrectly.
I first noticed this when I saved a file to PNG that had a drop shadow - and the shadow seemed to have not been saved. In fact it had but the transparency was now so much higher it was almost invisible. Looking closer, all partially transparent pixels are not saved correctly.
This issue isn't present on x2 and PSP 9 (two old versions I've got).
I've done a simple test. Create a new image, transparent background. Fill with a colour at 30% opacity. Save as PNG, save as PSPImage. Resulting PNG looks completely different to the PSP image.
See the below screenshot, and also the but saved as PNG in PSP 9 (to show this is fine).
I'm always saving to PNG and this makes PSPx4 useless to me I'm afraid. I've checked the save settings and it's the same as PSP9.
I wanted to ask about whether it is possible to separate all the pieces of paintings in this document to their individual layers?
I want to make a website and use each of these as graphic so separate documents would be fine too.
These are 100 "boxes" btw, so i cant simply select and Layer via cut all the time
if Im not clear...basically, all the boxes in this image are in 1 single layer, i need to make separate jpgs/pngs for every box, would be great if someone could guide me through...i have removed the background btw.
I have "Sweet On You" spelled out in 3D with each letter having its own layer. Can I render the individual 3D layers together or do I have to do them separately? What should the letters look like after they're rendered? When I render them individually, the previously rendered letter turns white.
I'm having issues moving individual layers once they've been put into a group in CS5. It just moves everything in the group! Very inconvenient. This hasn't happened to me before or in CS6. How to correct this?
how to make an action that can export individual layers within a PS document and rename each layers in the process.
I have set up a 320 x 180px canvas and have 'Placed' in about 20 images that all need to be exported with the Save for Web option.
Problem is, when I set the action to Save for Web and choose the destination, Photoshop names my newly exported image as the document's title (for example, 320x180_Canvas.jpg). But as soon as I try to make it move on to the next layer, it will automatically replace the first exported image with the new one, renaming it the same way, and so on and so on for the next 2 layers...
So essentially, I can only export one layer at a time - unless I make an action to Save for Web for individual documents and not layers (so instead of having one document with 20 layers, I have 20 documents with one layer)...
I have been given a set of plans by a client to design a system on. The plans have a lot of layers and information on them that I don't need/want to merge to a base layer. If I click on anything on the plans everything gets select and is layer 0. I originally thought these were just poorly made plans but if I go through the layers in the toolbar and turn them off individually it works.
Its like somehow all the layers have been linked to layer 0 but are actually individual layers .
I followed the tutorial linked below to successfully create cartoon text.
My Macbook was then updated to Lion and I checked I had the latest version of GIMP and have been trying all morning to create some more text in the same manner.
However no matter what I do when I select the layer that contains the single letter and I try to rotate it nothing happens?
If I do Alpha to Selection the selection rotates but then I cant do anything with it, stoke fill etc?
To clarify this is what I do:
Create a word select a letter in the word ctrl-x ctrl-v select new layer name the new layer to match the letter just cut and pasted ensure that layer is selected choose rotate tool ....no rotation takes place?
I'm new to GIMP. I want to use it to create/test colour (or greyscale) separations for a woodcut, but I'm finding it hard.
For example I have attached a black and white image. kirsty.JPG (84.7K)
Number of downloads: 3
I open the image in GIMP, then from Image I choose mode - indexed, 4 colours. So far so good as this gives me the 4 greyscale levels I need to create a two block woodcut. Now I use the 'select by colour' tool to find the first colour, and I paste this into a new layer. That works fine. Then I select the next colour and try to paste that into a second new layer, but it doesn't work. It produces another layer called 'Floating Selection (pasted layer)' and won't paste the second or third layers.
How can I separate the 4 layers into individual images??
I am trying to attach a number of tiff files to individual dwg files. There are about 300 so I am writting a script that will open a new dwg, insert the tiff and save the dwg at a given name, so i have filedia set to 0 and everything is user input.
The problem I am having is that when I use the iinsert command and enter the path for the tiff I get this error: (filename)was not found or is not valid. This is pathed to a network drive. When I copy the same folder to my c: drive and run the command everything works as should. is there any reason for this?
When pathed to the c: drive and working correctly it looks like this:
G:EngineeringCURRENT JOBSMOTIVA11301 DCS Migration Phase 2 Execute Engineering Detail DesignDRAWINGSWORKING SETLOOPSDEMOD70 was not found or is not valid.
I noticed in the error message it cuts the end of the file name off. Is there a character limit?
I have done this before with a path to the network and everything worked as should. We have recently upgrade to 2013 but i would'nt think that would be an issue.
So basically, file on local drive everything inserts fine. File on network, get error.
We use a similar sub-assembly in almost every assembly we design. So what I would like to do is make a template from this sub-assembly that I can make adaptive, constrain to the proper parts and have it resize to the main assembly. I've been trying to do this for a few weeks now with little success.
I have seen tutorials make adaptive part templates but never adaptive assembly templates. Is this even possible?
I know you can't make individual parts adaptive to multiple assemblies without saving each part as a different file and I think that's where my problems are coming from. Even though I save the template as a different file is it still referencing the original adaptive part in my library folder? If so, is there a way I can make it not do that? I may be way off base there too I don’t know.