Paint.NET :: Painting With Transparent Brushes

Oct 14, 2011

I've started to try out digital painting, and have been looking for a paint program with the basic features I want without a bunch of extra stuff to get in my way and slow the program down. I've tried a few dozen programs at least, and so far I like Paint.net the most. There is one problem that is preventing me from using it exclusively over something like the GIMP or SAI, and that is the way it handles transparent brushes.

When I go to paint with an opaque brush the end result is just hideous. I've attached an image to demonstrate what I mean, next to the type of stroke I want that I did in the GIMP.

Attached Thumbnails.

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(i.e. can you set this when there is a colour background)?

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For many years, I used the Photo House program on Corel Print House Magic v.4 as my photo editor/image generator of choice. Considering it was a freebie with a printer, I found it to be a remarkably versatile program which really opened up my creativity. I'd tried Adobe Photo Shop, which I didn't find at all user-friendly, plus a few other programs - but I kept coming back to Photo House.

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What I'd like to know is whether the program incorporates those features I used lots on Photo House and haven't found since. They are:

1) The ability to open two photographs side by side and clone an image from one of them directly onto the other one. I used to do things like have a landscape and clone a figure onto it from the other photograph, which gave a much better effect than doing cut and paste. I'm presuming this sort of thing can be done using layers (never used them before) - but doing it the way I used to do it was very easy, and working with layers looks a lot more difficult.

2) The brushes and spray gun on Photo House had a huge choice of heads/shapes to choose from, with variable degrees of opacity. One such head was a star shape, which if used with the spray gun would give a stunning effect of a spray of stars of varying size and colour. I used that a lot in some children's illustrations I do. Gimp doesn't have that feature, and nothing else I've looked at seems to have, either.

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Orch1_YAN0954_DxO.jpg

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I am having a tough time blending seams on 3d objects in CS4. I create textures for 3d figures used in Poser, and Photoshop is my preferred 2d painting tool. Sometime ago, I bought CS4 pro thinking that the 3d paint  feature would enhance my workflow when developing textures.

Unfortunately, I find the capabilities of CS4 to be somewhat rudimentary at best, so I am stuck using Deep Paint 3 to do blending. For example, when I try to paint over a UV seam with 3d paint on a wavefront .obj model the seam will not take paint. When I paint over the seam, a stripe is left several pixels wide  - whats up with this?  Do I really need to go back to the2d texture map to blend my seams/edges?  This seems somewhat useless as I originally bought CS4 to improve my workflow for blending edges and maps together. Is there a workaround that will allow the paint to actually be applied to cover the edges / seams, and preferably a number of pixels beyond?
 
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