Many times I want to upload photos of myself to websites as profile photos or for other professional reasons. I have some examples but they're too large. Most of these sites ask for photos no larger than 120x100 or 240x260. When I resize my photos smaller, they appear very blurry and pixel.
What's a way around that so I can meet the compression requirements of these sites without compromising the integrity of the photo?
I loaded the frames (like in image) in my editor and I want to know how I compress the time? In my editor I have 12 minutes for all the frames and I want to compress at 8 seconds. The time is not active when I select all frames.
I just want to keep a part of my image (in that case the bird). Then I cut that part, erase the part of the picture I don't need, and I stick the part with the bird. To finish, I resize the frame so it is adjusted to the part I want to keep (the bird). (Hem... I suppose there is a more easy way to do all that, but I don't know it.
Here is the question : how can I save that part of my original picture WITHOUT compressing it again? I don't want to lose any quality of the previewsly picture ; since I just want to save a part, is this possible?
I'm a mechanical engineer with a lot of experience working with SolidWorks, but no experience with AutoCAD. My boss has asked me to take a 44MB .DWG and compress it to under 15MB so that it can be viewed on his iPad to show to clients (using the AutoCAD WS which is limited to opening files smaller than 15MB). I spent hours doing this several weeks ago and was just barely able to get it down to the required size. However, I was never able to repeat the process and to be honest, I'm not entirely sure how I did it. Now I have to do it again for a different file and am struggling to do so.
Since the file is just going to be quickly shown to clients it does not need to have all 400 layers or any other kind of accompanying details. Hell I could merge all the layers together if that would reduce the file size and I knew how to do that. I'm not at my work computer right now, but I think by clicking options under save and removing all proxy images (or something like that) I was able to reduce the file size to around17MB. I've purged the file as well but that only removed a few KB.
I have a website, but the loading is quite slow. So I am trying to compress the photos to reduce the loading time. Which method would you recommend to compress my photos so that they still look good but at the same time light in size?
I have been trying for an hour to clip a few frames off the beginning of a video & save. I want to keep everythis as-is. Just trim & save. Everything I try requires recompiling & I loose a generation of quality. When I use "Save Trimmed Video" I get an error that says "Unable to get samples.(osErr=-9461)".
is there a program or option within photoshop that would let me select like 20 pictures and compress them and resize them? i dont want to go through and manually compressing 1000 of my digital camera pics.
I have a ton of TGAs that could use RLE. I was looking for a batch conversion option in the GIMP file menu that I could use to convert uncompressed TGA's to compressed TGA's, but I couldn't find one. How would I batch compress TGA's then?
I set up a text box, for say the word "Tractor". Let's say that with the font I select, the width of the text box is 2 inches. I want to be able to replace the text, with say the phrase "Green Tractor" and I want the text to automatically compress in width to be no longer than the original 2 inches and I want the text height to be the same as the first.
I know I can select the text box handle and re-size manually but I am entering many fields for each print job and I need it to do this automatically. Also if I entered the word "toy", I would not want the word to stretch to fill the 2 inches but retain standard proportions.
My Engrave Lab program does this on our engraver and I am basically trying to do the same function in Corel for our sublimation printing operation.
A while back I figured out how to put a few characters before and after several lines of code in iLogic to make it compress to one line or expand to its full size inside the code editor. I belive this is a fairly common VBA command, but I can't figure out how to do it again.
Inventor 2014 HP Pavilion dv6t-6b00 Intel Core i7 2670QM AMD Radeon HD 6490M 8gb RAM Windows 7 64 bit 3Dconnexion SpaceExplorer
I have some video in mpg format I'm trying to split into scenes, and then save off a separate videos. When I try to save one of the trimmed scenes using "Save trimmed video," I get the error: "Unable to compress video with the specific frame rate or frame size." It's all set in 16:9, and it's all set to 29fps, etc.
I decided to use Data Link Tables for my Excel sheet instead of OLELinks. The appearance is far sharper, and I am also pleased there is no background color transfered. What IS the problem is when I update the table, its goes from 12" Wide by 12" Tall table @ 7/16" Text W/O borders back to 3" Wide by 10" Tall with varying text size to fit and gains back all borders except diagonals (of which none are present on the Excel file).
So, any way to default the format when I refresh so that it holds each cell at the 6"X1" dimensions with no border.
With that, If there is a way to have a stencil for making the range links with Excel, that would be useful. I use the exact same 4 or 6 ranges (2 formats) in every dwg.
I have photos that are about 19 MB and wish to send them to a website that says the photos can be a maximum of 100 KB. I went to image and resize and decreased the PIXEL numbers ( the only way I figured out to move the size numbers down. When the top number showed 99 KB I saved it.
The problem is when I saved it to my flash drive and desktop and clicked on properties, the size was 18 KB, not 100 KB. And the image was a tiny one in the middle of my screen, not a full page like it was before. It is too small to use.
Why did the size say 99 KB in paint.net but 18 KB on my desktop and flashdrive? How do I re-size a photo to 100 KB and know that is what I am getting before I save?
I have the paint shop pro x2 and I didn't realize before that when I converted my raw images over to jpeg it took the size down from 8MP to 1MP and my clients want wall photos. I need to know how to maintain the large file size.
I know there is a thread all about DPI and what not but to be honest I have never truly understood it. I am working on some photos for my mum for mothers day in a couple of weeks and have 2 ideas the first is some photos she took up the Whanganui river I want to edit them all like so ( with different NZ iconic images in each one there will be four in total ) and then print them out and put them in a frame I will be using a shop service for this as I do not have a working printer.and the other idea is the same thing but for her cats like so.
how the NZ ones will look.What I need to know if I print these out at 10'' x 8'' or 6'' x 4'' what size should the originals be ? The native photos are 2048x1536 but normally I have to resize these to 800x600 otherwise my comp goes very slow.
I have 160+ photos of different sizes (but mostly 1600 x 1200). I'm running them in a loop for my screensaver. I transferred them to my cellphone, to be used as wallpaper, but they're too big to fit the screen. I can only see a portion of the image. So I'd like to reduce the size for them all, without having to do each one individually (and tediously).
Is it possible to make a plugin that can compare 2 photos and make a result output?
For example :
1st photo is 800x600 pixels 2nd photo is also 800x600 pixels
Results file : 900x600 pixels, 800x600 pixel is the result part , and on the right side100x600 pixel part is a text output with some information. In 800x600 part the modified or changed pixels can be marked with a circle or an arrow or a target pointer. On the right you get all information about 1.st , 2nd and result file, total pixels, changes pixels, percentage etc.
Of course output file can be extended as much as necessary. 1000x600 with configurable text output font , size , colors , marking pointers , etc.
Coding can be easy for advanced users , only pixel by pixel RGB comparison is needed from left top corner pixel and not matching pixel locations can be kept for output and repeated until the last right bottom pixel.