Maya Modeling :: Applying Letters To A Keypad?

Jul 14, 2011

I'm trying to model a cellphone and I'd like to know what the best way is (by best I mean the way that gives me the highest flexibility later on) to add the signs and letters on the keypad.

The buttons are made out of NURBS, so I thought I might be able to use curve projections on them. However, it seems pretty tedious and after I trim the projections I end up with a hole , on a NURBS that can't be filled in.

The reason why I'd like to create the letters as independent surfaces is so I can later change the type of material, color , reflectivity and all that good stuff.

I'll attach a screen capture.

View 4 Replies


ADVERTISEMENT

Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

View 1 Replies View Related

3ds Max Modeling :: Applying Banking To A Corner

May 17, 2012

I am creating a test track for my university project. I have created the loft for the track's path and am trying to apply a banking of 34deg to the corners.

However, this needs to be flat in the inside lane, and gradually build up to 34deg in the outside lane. Using the twist deformation I am only able to get a 34deg banking across the entire width of the track.

View 2 Replies View Related

3ds Max Modeling :: Applying Bitmap To Plane

Jul 22, 2013

I have just got Autodesk 3DS Max 2014...I have started off trying some blueprints but can't seem to work out about bitmap and texturing the planes Basically I have made the plane the same dimensions of the image, but it either tiles the image a lot or has a very small size.Is there any way to fix this without changing the size of U & V.

View 6 Replies View Related

3ds Max Modeling :: Applying Planet Surface Texture To Geosphere

Feb 10, 2014

I am having a problem applying a planet surface texture to a geosphere.The problem occurs both with and without UVW mapping and it is the first time I have experienced it.(I'm assuming it is something that has been ticked somewhere that I cannot find)
 
The planet surface texture is a flat space view map. Usually when I apply images like these to spheres it perfectly wraps however this time it is confining the image to one "corner" of the sphere.

View 4 Replies View Related

Lightroom :: Moving The Slider By Keypad?

Aug 14, 2013

I have Razer nostromo keypad for lightroom and photoshop. I bought it because of Paddy for lightroom but it's TOO massy and hard to mapping the shortcut. Moving those sliders without the mouse is impossible without the paddy right now... Is there any other program to control those sliders by keypad?

View 1 Replies View Related

AutoCad :: Number Keypad With Feet And Inches Key

Dec 13, 2013

Any number keypad available with feet and inches keys?? I unfortunately cannot download any software of any kind at work and cannot use programmable keyboards. (I can't even setup my extra buttons on my USB mouse)

I've found them tab and escape buttons which I would also like. But entering dimensions most of the day, this would be useful!

View 6 Replies View Related

Xara :: Exiting Fullscreen Mode Without Number Keypad?

Mar 9, 2011

I'm drawing a blank here...anyway, I just got a new laptop (mac), and am loving it. I've gone and put XDP6 into fullscreen mode (by mistake) and can't figure out how to get out of it.

Of course I don't have a keypad, and I've not figured out how to customize the shortcut away from numpad 8.

View 3 Replies View Related

Maya Modeling :: Pin CV Of A Curve?

Apr 19, 2013

I have a bunch of curves that is going to drive nhair. However I'd like to use the "soft modification tool" to do further adjustments to the curves. But I'd want to pin the root of the curves so it doesn't fly off the head when I use soft modification. Is there any way I can lock or pin the root CV of the curve? (its a cubic nurbs curve)

View 1 Replies View Related

Maya Modeling :: Unable To Edit DSM

Jan 8, 2014

I wish to create a testing surface for simulation from a DSM height data (under a college assignment). I downloaded a height data from [URL]........ in a .dwg file format and want to import in on maya and create a surface out of it. 
 
I am using maya 2013 on windows OS.

View 5 Replies View Related

Maya Modeling :: Cut Out A Piece Of A Polygon

Aug 21, 2012

[URL]........

This is my model. Simple.

Now the only thing I want to do is to cut out this:

[URL]........

I used the Extrude tool just for visualization. The problem is, working with booleans apparently doesn't work for such objects, it works for freshly created clean polygons, but not for this one, when I try to use "Boolean difference" both objects disappear.

Extruding doesn't work because the faces are still there and I cannot delete them for whatever reason:

[URL].........

My cursor is pointing on the little face, but both are being highlighted. Making a hole through the the "Make a hole" function doesn't work because it only deletes faces as it seems.

View 1 Replies View Related

Maya Modeling :: 2013 Won't Let To Select Anything?

Jul 16, 2013

i have been having problems with maya where i can't select  individual faces vertices or anythign other than the entire model

View 8 Replies View Related

Maya Modeling :: How To Extrude Edges

Nov 27, 2011

My model loses lambert on only certain faces every so often. Might be related to clicking on camera or trying to extrude certain edges. I want to delete the camera but this happens to the model every time i touch the camera. I can't reapply the lambert by pressing 6 or assigning new material. if you know what's happening.

View 1 Replies View Related

Maya Modeling :: How To Import All The Objects

Feb 20, 2011

I am looking for the same function in Maya that I use alot in 3DS. In 3DS, you can "Merge" (import) models from another scene (file) into your current one. It allows you to pick a single model from the imported scene to be imported into the current scene.

I know Maya has the import function but it seems to import all the objects. I just want to import a particular model.

Is this possible in maya?

3DS Max 6 to 2009, Maya 2010
NVIDIA Quadro 1700, Quad Core 2.67GHz, 4Gb RAM
[URL]....

View 1 Replies View Related

Maya Modeling :: How To Select Isoparm

Apr 11, 2013

Here is what I've tried so far in creating the pupil of the eyeball:

1. Right click - select isoparm - attempt to select.
2. Right click - select Surface Point - attempt to select.
3. Left clicking
4. Holding shift (and other keys) - attempt to select
5. Right clicking
6. Middle clicking
7. Marqueeing

When I right click - select surface point, I get something that looks like a selection, but it also has an isoparm dotted line.... when I attempt to DETACH I get an error.

View 1 Replies View Related

Maya Modeling :: Getting Rid Of Wireframe View?

Nov 20, 2012

I am attempting to import 3d models from a software called Daz studio into Maya. The models enter motionbuilder and 3ds Max with no problem. When I import them into Maya they come in as wireframe. I have been unable to take the wireframe off of the model. The file format I am using is FBX. wHEN I RENDER an image of the model i am able to see it in it's realistic form-but when i attempt to see it in the viewport it is wireframe.

View 1 Replies View Related

Maya Modeling :: Hiding Inner Geometry?

Jul 24, 2011

Say I have a car engine that I created. to make it easier on myself I made it out of a bunch of separate pieces. then at the end I combined them into one. somewhere down the line I'll want to animate the pieces separately, but until then I dont want all that inner geometry rendering because it takes up unnecessary render time. is there a function in maya where I can delete all invisible mesh geometry? so then any faces inside the outermost shell will be deleted.

View 1 Replies View Related

Maya Modeling :: Can't Convert Selections

Aug 2, 2013

In earlier version thats work just fine, but in 2013 i cant convert selections,...

View 1 Replies View Related

Maya :: 3D Modeling / Animation Programs

Dec 22, 2011

I'm new to Maya, and also new to 3d modeling/animation programs. how can i learn Maya 2011? there are not very good learning paths to find on the internet.

View 1 Replies View Related

Maya Modeling :: Distance Between Tool

Sep 29, 2013

Im a maya user since 3 or 4 months. Distance between tool for rigging which i cant find in maya 2013.

View 2 Replies View Related

Maya Modeling :: How To Create Feathers

Dec 13, 2012

How to craete feathers in maya 2012? Or any good plugin for it for win. 7 x32 bit Maya 2012 ?

View 1 Replies View Related

Maya Modeling :: Shading And Polygons

Nov 30, 2011

I'm having trouble with shading objects I imported from SolidWorks using SimLab's plug-in. My problem is two-fold:

First, the polygons appear to have bizarre twists and bends in them, but there are no corresponding edges to create these deformations. Also, Maya thinks all the faces are planar. I tried cleaning up the objects and it yielded no results. These weird twists appear in both the work space and when rendered. I have tried deleting overlapping edges, but it didn't work.

Second, when I try to apply a bump map to my objects, they don't work. I tried using a noise and a fractal bump map and neither appear on the rendered image. However, the Brownian bump map works. I have tried creating other objects in the scene and the noise and fractal bump maps work just fine on those, just not on my imported geometry. I figured out a brute-force method to make the bump maps work - I delete a polygon and use the append tool to create a new polygon - but I have over 110,000 polygons on this thing.

I'm working on an 8-core MacPro running Windows 7 64bit with 32 GB RAM and two GeForce 9500GT video cards.

View 1 Replies View Related

Maya Modeling :: How To Move The Edges

Jun 5, 2011

I'm creating a face, but what I want is to have whatever happens on the right to happen on the left, instead of clicking each point to move the edges. I tried just cutting the face in half and duplicating, but I don't know how to flip second copy.

View 2 Replies View Related

Maya Modeling :: Option Window Does Not Appear

Sep 1, 2011

there suppose to be a an options that should appear when i want to create something. For example: If i want to create a polygonal primitives cylinder, according to the tutorial an option window should appear where i can change the attributes, but it does not appear for me. I have to change the attributes from the channel box. I have already unchecked the Interactive Creation option as it says. I tried resetting MAYA, but no luck.

View 6 Replies View Related

Maya Modeling :: Can't Select Just One Vertex

Feb 4, 2012

i can´t let just one vertex, i must always let 3 vertex at last, otherwise it won´t delete, i have even problems when extruding, when I select 1 vertex, instead of extruding just 1, it will create 2 or 3 vertex, probably to make a face.

View 4 Replies View Related

Maya Modeling :: How To Put Two Rigs Into One Project

Jan 14, 2013

Recently bought Maya so that I can get into 3D Animation and modeling before I transfer to a college next spring. I start working on a simple animation for this character in this video game. Now I have a rig for another character. How do I go about importing the second character so that I have both of them together into one project and so that I can work on both of them in one?

View 1 Replies View Related

Maya :: Modeling Toolkit Not Working?

Sep 4, 2013

I installed SP1 and SP2 for MAYA 2014 and the modeling tool kit stop working.

View 2 Replies View Related

Maya Modeling :: Can't Make Vertices Go Away

Feb 17, 2012

Maya 12 Hotfix 2, MacOS 10.6.8

When I am selecting objects, even in object mode I am getting this onslaught of bright yellow vertices, as though I had vertices selected in preferences or hotkeys... but I don't. All that stuff is off in my preferences. I can't seem to make it go away. Can't see faces for all the vertices cluttering up the view. Happening in all the panels.

View 1 Replies View Related

Maya Modeling :: Bridging Gap Between Two Objects?

Aug 10, 2013

i'm trying to close a gap between 2 objects to prepair it for 3d printing (a halo ODST recon helmet for halloween). i had found a bunch of papercraft models but those won't print properly as they are on my replicator so i'm trying to make the pieces thicker so they have real substance. i've attached what i've got so far.
 
as you can see, there is a gap between the inside and outside of the object that needs to be closed.

i've tried "fill hole" but that fills the entire space which is unacceptable. bridging is no better.
 
i've never taken classes for maya and don't have much money for books. What is the procedure to properly close that gap,

View 4 Replies View Related

Maya Modeling :: Unable To Check X-ray?

Jun 15, 2013

I am new to Maya, and I have just started to learn modeling. I am trying to check X-Ray from "Shading" in my side view so I can model against a drawing that's on a plane. However the X-Ray option does not look active - it is gray while the rest of the Shading list is in black - and does not let me check the checkbox. 
 
I am trying to follow the Lynda Maya 2013 Essentials video, if you are familiar with it. 

View 2 Replies View Related

Maya Modeling :: Edges Will Not Delete

Feb 13, 2014

I have several edges that will not delete. There are no faces connected, so the edges are suspended in space. I can select any number of edges but when I press delete they just deselect. I don't have more then one line occupying the space, nothing is hidden, and restarting maya hasn't worked.

View 3 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved