Illustrator :: Variable Width Profile Options?
Sep 14, 2012Is there a way to change/customize the variable width profile options for the drop-down options next to the Brush definition options?
View 1 RepliesIs there a way to change/customize the variable width profile options for the drop-down options next to the Brush definition options?
View 1 RepliesI have a pre-existing graphic uses a stroke with variable with profile (I think) or a special brush to make it look like it's hand drawn. I'd like to apply the same effect to a few new illustrations to keep the style consistent. For whatever reason when I ungroup the graphic and select one of the paths, the stroke weight and variable width profile remain disabled (see pasted toolbar graphic below). The brush still says "Basic" despite the fact that visually it is certainly not the basic brush.
Selected Path
Toolbar (I realize that it says Group instead of Path, but even if I ungroup again and select the path the same options are disabled).
I'm working on a reflective drawing and using gradients on strokes. I've been using pressure sensitive calligraphic brushes I made. Now I'm trying to use variable width preset profile brushes. It works fine for the first stroke, but every time I make a new stroke, it reverts back to a calligraphic pressure brush. How can I keep my brushes the same profile until I manually select it to be different? I've gone back and forth between the brush tool and pencil tool and neither will keep any basic variable width profile past the first stroke. I have to select every brush stroke and change it again and again after drawing it.
View 3 Replies View RelatedI’m using Adobe Illustrator CS6 with a mouse rather than a pressure graphics tablet.
When I create a stroke using the Paint brush tool I would like the stroke to contain a variable width profile. For example narrower at the beginning and end of the stroke but thicker in the middle. Now I can do this by selecting the line after I have made the stroke and choosing the Basic Brush Definition from the drop down list. But if i try to draw a new line the settings are reset again. I cannot create a variable stroke while creating the stroke. The brush definition keeps resetting to 5 pt Round and stroke width 1 pt. It would be much quicker if the stroke remained as a varying width profile as I created the strokes.
I noticed the same problem with the blob brush tool except it's even worse. With the blob brush tool the stroke weight always resets regardless of whether or not I try to set a Variable width profile.
I tried deselecting "New Art has Basic Appearance" mentioned on another forum but that didn't work.
[URL]
Notice the variable width profile is maintained as the artists draws. It doesn’t keep resetting.
I want it to be a variable stroke, so I loaded up “Width Profile 2” in the profiles. The trouble I am having, is that Illustrator defaults to start the larger dots in the bottom right hand corner, and I would like the “starting point” to be in the middle of the line if you know what I mean. I'm still happy for the dots to start big, then gradually decrease in size, but I want to control where the “beginning” is.
View 2 Replies View RelatedI use Illustrator CS5 and can not blend variable width strokes in Illustrator. I can not do that even with the same width profiles unless they are expanded. I could not find any questions similar on the net regarding this, but wanted to double check before I just made the necessary changes. I'm a bit confused because Adobe 'help' shows how powerful the blends of objects are, but we can't do them as strokes?
I want to keep the blend as strokes not expand them. What is the best way to view how the blend will look with variable widths without expanding and then 'undoing' a bunch of times.
but is there a hot key for expanding the blend without going into object-blend-expand?
I've read a couple of methods for deleting variable-width tool points on a path (NOT path points or paths.)
None of them work for me; is there some trick to doing it?
I have read: A) Hover over the unwanted point (with var. width tool) and hit Delete and B)Select unwanted point with var width tool and hit delete.
Both moves result in the entire path being deleted.
I am looking for any info on scripting the Variable width tool (Javascript).
Background: By adding a gradient to a variable width strock you can create nice 3D looking Shapes (see example)
this is a straight vertical line with varied widths, then hit with a gradient.
Goal: My hope is to write a script that will take a "Profile" or "Shape" and convert it to a Variable width line. (see Example)
The Black line is to have its widths modified
The Red line is how wide the line needs to be.
Ive been messing around with the variable width tool, Im not sure I i changed something, I did try to restore defaults but when I make a change it changes the opposite side of the image. For example In screen shot I changed the width on the left and the effect showed up on the right.
I would like the width to change where I change it.
In Illustrator CS6 and CC, when the stroke width tool is used on a curve, the curve is actually made up of a series of straight lines instead of smooth vector curves:
whereas in CS5 it looks perfect.These images may be too small to see the details, but the difference is there. Is there a workaround for this? Or is it recognized as a bug?
I can't believe Illustrator doesn't do this automatically. If you create a stroke profile on one side of the stroke by holding Alt/ Option while dragging with the Width Tool and then mirror the object, the stroke profile doesn't mirror accordingly. You have to go to the Stroke panel and click one of the flipping buttons for each stroke of the mirrored artwork. This makes mirroring complex artwork very time consuming. Mirroring with transform effect doesn't have this problem but this makes the usage and editing of the mirrored object difficult.
I'm just posting this before making a feature request in case I'm missing something. And to check if this problem has been already raised and the feature request made.
Using CS5
i have made a custom stroke width profile and want to back it up for future use i found two files called variablewidth or something but the date modified wasn't congruent to when i created the profile.
where can i find the files that contain this preset to back up?
Is it possible to create a wall in AutoCAD Architecture that will change in size along its length. At one end of the concrete wall the wall thickness is 12", at the other end the wall thickness is 24" thick. The wall will grow in size from one length to the other.
View 6 Replies View Relatedhow to make the line smaller in the start, and wider at the end. With a brush, I can only figure out how to draw with the same thickness all the time..
View 8 Replies View RelatedI have an area that needs batt insulation show in it that starts at 6" wide and go to 12" wide. Is there a lisp or hatch that auto scales batt insulation in the same manor a poly can do so?
View 9 Replies View RelatedExisting polyline set to a width of 6. Want to fillet this to a non-polyline with a width of zero.
Currently the two lines will join to create a connected polyline but the original widths are maintained (6 and 0).
I am looking for the system variable where the non-polyline becomes joined and the global width for the new segment matches the first polyline.
I am trying to create a custom message box with variable width and height by passing width height title and list of text. I can get the routine to work if I use preset width and height, but would like to make the box adjustable.
Here is what I have so far -
;--dialog box--
MYmessage :dialog{
label="Custom message box";
:column {
:text {
key="MY_message_Title";
fixed_width_font=true;
[code].......
Trying to use the width tool, I ran into the following problem. I would like to have a smooth transition of the stroke width between two width points while keeping the original stroke width unchanged outside of that line segment.
There are four width points here: two end points and two in between. The original stroke width is 200. The two on the left have one side set to 100 while the two on the right have one side set to 50. I would like to eliminate the distortion of the line width occuring in the first and third line segments. The only solution that I have come up with so far is to place two additional width points very close to the two middle width points: one with a 100-unit side to the left of the second point in the picture and one with a 50-unit side to the right of the third point in the picture. Yet there will be a small distirtion in between.
Although the following is usually discussed in conjunction with Multiple Monitors, I believe it may be relevant in some single monitor environments as well.As far as I can see, PS CS4 uses the Windows XP Default monitor profile (Display Properties > Settings > Advanced > Color Management) as its Monitor Profile (just to be complete here, in the absence of any entries under Color Management, PS uses the sRGB space as the Monitor Profile). I have not been able to find any other way to control which monitor profile PS will use.Hardware monitor calibration tools, as well as the Wincolor applet, make it possible to load the LUT on the fly, but neither my Spyder3 Elite software nor Wincolor actually update the Windows Default monitor profile definition. This means that without manually making the change in the Windows Color Management section, there is no way to tell PS to use a particular monitor profile, thus making it impossible to create a correct relationship between the LUT contents and the PS monitor profile.Making the manual change to Windows is not only tedious, but also makes it essential to REMEMBER to do this every time there is a to be profile switch, which may be necessary due to using one's laptop with different external monitors in different locations, or even just different profiles to compensate for varying ambient light conditions (e.g. one profile for natural daylight, another for artificial lighting at night).Contrary to several comments I've encountered in various posts, I am not able to assign a different Default profile to each monitor at the WIndows level. Perhaps this is possible with some video cards/software, but not with my Nvidia GeForce 8400M G and the latest software.
View 8 Replies View RelatedI drew a cured line with the brush tool in illustrator CS5, but when I select the new "width tool" to change the width, it doesn't work.
Here are my steps:
1. Select the paintbrush tool
2. Draw something
3. Select the "width tool"
4. Try to change the width but it won't work.
Since I draw with the paintbrush tool, the "width tool" can be very handy if I can get it to work.
Where are the Scale Line Width options Icons located?
View 2 Replies View RelatedI am trying to create in my sub assembly a daylight with a variable slope to a graded ditch then it back slopes to natural ground. (image attached). How can I do this in Civil 3d 2012?
View 9 Replies View RelatedI opened up some photos to edit this evening, and have discovered that the camera profile options are gone. All that is available are the two ACR ones. I shot with the same camera and lens as I have before (Nikon D40 and 50mm), and I double checked, and I shot everything in RAW. I don't know what's going on. I'm running Windows 7 64 bit, and have LR 3.6. I would really like to use Camera Standard and Camera Vivid.
View 2 Replies View RelatedEach time I open a file in AI - CS3 I get the same message: "Missing Profile - The doc does not have an embedded CMYK profile". I looked in library>colorsync>profiles and sure enough they were gone? I downloaded new profiles from Adobe, installed them in library>colorsync>profiles - and still the same thing with each file I open. I dragged AI to the trash, re-installed AI from my disc repeated the process with the same results .
View 10 Replies View RelatedI'm making an action for folks at work to use (I'm not well versed enough in scripting to script what I want to do, but an action is passable), and part of this action adds a variable into the open document. The thing is, the variable has to be named a certain thing and it keeps defaulting to Variable1.
Currently I have it set up to create the variable, then open the Variable window and then have a Stop with a note on what to do, but if there's a way to just re-name the variable in the action itself that'd be best (I need this to be as... well, for lack of a better term/phrase, idiot-proof as possible).
Without using a script, is it possible to have an AI action delete an existing variable? I.E. if there's a variable named 'test' by default, can I have an action delete the 'test' variable? I tried recording this but it didn't work and I wasn't able to get consistent results.
I'm attempting to write a batch script to add some layers to a pre-existing image and save a copy. I've gone through the tutorial, and have run the demo code from Basic_Batch with no errors, but my (what I think of as simple) script throws an "Error: eval: unbound variable: ?" It also seems to cascade the error to other scripts, as I then get "unmatched parentheses: 2" errors from what I assume to be the script immediately following my own during Script-Fu load. This occurs whether running from batch or clicking "Refresh Scripts" from the Script-Fu menu.
What I could find on this forum and Google suggests that I may be required to 'define' one or more of my variables before using it, but for the life of me, I can't figure out which one that would be, and the error (reporting that '?' is undefined!?) I've quintuply (probably more ~_^) checked my parenthesis matching, but they look fine to me.
In case this was an encoding issue, I've tried saving my .scm file as both UTF-8 and ANSI. I should also note that I'm running Windows 7 x64 in English-US.
Script:
(define (script-fu-build-imagebasefilemytext)(let*((image (car (gimp-file-load RUN-NONINTERACTIVE basefile basefile)))(drawable (car (gimp-image-get-active-layer image)))(title (car (gimp-text-layer-new image mytext "Courier" 18 UNIT-POINT))))(gimp-image-add-layer image title -1)(gimp-image-clean-all image)(gimp-file-save RUN-NONINTERACTIVE image drawable "K:\\Images\\Temp.gif" "Temp.gif")));
Since I intend for this script to only be run from batch, I haven't bothered including the typical register stuff.
I am setting up illustrations for localization and am running into a problem with loading a modified variable library; for instance, one that has been translated. I getting the message "The incoming variable library is invalid".
I can't seem to find any information on what to do after:
-linking and adding variables and objects in the Variables panel
-taking a snapshot
-saving the variables library file
-copying and translating the variables library file
In InDesign I am able to assign a variable showing that page.
Example = Page numbers in a book.
Is there a way to do this in Illustrator?
Example = Panels for a structure. Labeling the panel with the artboard name.
For now I am doing this manually. I would LOVE to speed the process up.
DETAILS: The artboard names will exist on the artboard itself when printed (very tiny, in an area hidden by metal posts, for ease of assembly at a construction site). I also need the artboard name to show up outside the artboard in a slug area (much larger for easy viewing in the file).
I'd like to just Change the name of a duplicated artboard, and have those pieces of text change themselves, rather then me typing it in two places for every artboard... I can have almost 100 artboards in one file on the structures I work with.
I now understand about serializing the message, and loading and running external scripts via opening, reading, and sending them within the context of BridgeTalk.
I have a palette window which contains a listbox of items that searches and lists the contents of over 400 products. This pic of the template below is typical for all items. The imprint area shown will change depending on the product.
Script #1:
When the user selects a product from the list, that selection is used to open a file (illustrator template) for that item that shows a guide path box with height and width information for the imprint area on the product. The currently opened illustrator document contains the artwork they are working on at the time. This artwork is copied and pasted to the newly opened template file.
Script #2:
This script contains an array of all the products in the palette list. Within each index of that array, each item will contain the following information:
Example (the name property of each item will match the name of the index box selection from script #1):
var itemArray = new Array();
//p may be saved at index 0 of itemArray
var p = new Object();
p.name ="P- Shape P";
p.width = 189;
p.height = 103.5;
p.pos = [300,564];
I need to send the selection from script #1 to script #2 so I can loop through the array and find a match, at which point the information stored in the properties of the item will be used to scale the art and place it in the correct position on the template. Is there any way to send a variable from script #1 containing the name of the selection via BridgeTalk and have it stored in a variable in script #2? If not, I read somewhere where it might be possible to write/save it to disk and have the second script read it.
I am trying to add a number to a variable. var n=y+36...So I am creating a new variable (n) whose vaule is 36 points more than the variable "y".
View 5 Replies View RelatedI'm on the brink of insanity with creating my diagonal line pattern. I've tried everything I can think of but the pattern is an absolute mess! I want to create a diagonal line pattern but I want the lines not to be uniform. Basically I've made a group of 3 lines and then one separate line on its own, then to repeat this as the picture below. I've used the distribute function so the distances between the lines is identical everywhere. I've then rotated the whole thing exactly 45 degrees and aligned the lines to fit the bounding box in the "make pattern" mode as shown. Yet the resulting pattern is just a mess of overlap ugliness. All I want is for the pattern to literally look as it does in the image on the left, how to sucessfully do this in CS6?
View 6 Replies View Related