I'm studying design but I have some trouble with this simple thing. I don't know how to achieve this effect in the best and natural way possible.. Is that a brush? how do you call this shape/brush.
There's this bloom effect in many sci-fi franchises. Basically, a bloom effect is applied to lighting it make it look like it's glowing. However, the particular bloom effect I'm trying to figure out how to do is... stretched horizontally, for lack of a better term.
Is there a smoothing setting for brushes? When I draw certain shapes with sharper corners (like squares) illustrator rounds them out very excessively. I know there has to be a certain amount of smoothing to convert a stroke made by the user into a vector, but is there a way to reduce the amount. Interestingly, if I draw the shape really fast, I get the desired result, however if I draw slowly, it rounds it tremendously. I would think it would be the other way around because with a slower stroke you are giving more input points and therefore more precision but this is obviously not the case. Basically, I want to achieve brush strokes that more accurately represent my input. T
How to use X4 layer style? It seems so slow, What is your use case mostly? I can have it with vector object/text, ok, but sometimes, it is slow with raster layer.
I'm working on a Mod for civilization 5, we're resurrecting a good mod of which the Modder stopped several months ago. The artist of the mod made some images for some policies, and I need to make the images in his style, I know how he made the background but which effect did he applied the first layer?
how to recreate the ipod style ads similar to these on the ipop website? [URL] there are tutorials out there but all of them seems to use photoshop and i don't know how to use nor have the patience to learn how to use photoshop since i am already comfortable with PDN....
I want to do anime/manga style drawings on the computer to make the colors smoother so i downloaded paint.net because its free and photoshop was too hard and not free. I only accomplished an anime eye. Are there any tutorials or people out there who do anime/ manga on paint. net?
How to export an appearance like "metallic paint" in an xml style and then import it in another way. My real target is to have my RAL colours imported as paint.
If i import my styxml file with the style editor it imports me all the RAL like generic. Instead for example, "metallic paint" appearance has a lot of properties that regards paint.
I want to make a new file (by script) to import, that can add me all the RAL colours as painted ral. I don't find any import/export button.
(Anyway, why RAL colours are not inside the default libraries? Copyright issue?)
I am looking for that chair is too old/paint falling off/grass overgrown effect. The whole look that the picture is acient and fantasy liek. How do I achieve this? Maybe any links to specific tutorials?
In Photoshop if you make a selection, feather that selection and then apply a stroke to that selection you get a nice, controlible stroke that is blurred into the feather.
In the GIMP when you stroke a feathered selection you just get a hard stroke on the original selecten. The feathering does not effect the stroke.
Is there a way to achieve a blurred stroke like I can in PS?
I'm looking how to achieve the circle ripple'ish effect that can someone be seen in the outer points of image marked with "1" - (ignore the lens flare itself, don't want it there). I've just played around with some tools to see if I could get somewhere near the effect - this is not quite perfect though. The image marked with "2" got a very low opacity example of this.
Im looking to do something like nr "2" with the white "ripple"/glow'ish effect. I figured it could be done in a manual combination of -> making a circle shape -> applying some effect to it -> copy the layer -> scale it down etc. But haven't been apple to find a useable combination and was hoping there perhaps were some filter or other method.
I've been experimenting in several programs (Lightroom, Photoshop) and playing with color balance and split toning but can't get these same vintage-ish color toned effects. Especially the toning and slightly opaque effect in the shadows.
But I need more control than I can achieve with the nine section grid it imposes on my image.I frequently need to warp a page layout to look like it is situated within an open book..I can get it pretty close but I want it perfect.
I have tried using Puppet Warp and the Liquify Filter to fine tune my warps but they dont really do their thing without deteriorating the image in undesired ways.
how better to control my warps so they follow the curves of the pages more convincingly?Any resources available that show advanced methods of using the Warp tool?(Most of what I find on YouTube is useless beginner stuff)
I am trying to put a layer on top of another and achieve a specific effect.
My bottom layer is a normal color image, however my top layer is a single object with completely white background. I am trying to over-layer the two in such a way that the object on the top layer is fully visible and blocks the space behind it. However the white portion of the top layer should not interfere with the bottom image. I know there is a cropping method but I cannot use any cropping in what I am doing. I need to figure out how to do this effect using layer options.
The trick is that I have a completely white background on my top image, so I think there should be a way to make white transparent but at the same time keep the object visible.
Here is a sample of what i am looking for (I did this using cropping technique but need to figure out how to do it using layer options/effects such as multiply and overlay)
I once created this image, I am not quite sure how i achieve the blur affect on the fonts. I rememebr when i saved it, "indexed color" poped up, I chose something from the drop-down list,and found the words changed...seems pretty nice, so I saved it. I thought i remebered every step, but now I followed the steps i remember, i just couldn't get this anymore..