"Image > Print Size" really IS the command you are looking for.
The key is to pay attention to the units-of-measure shown on the Print Size dialogue box:- The "Width" and "Height" values under Print Size are displayed in real-world units (inches, mm, etc.), not image pixels.- The "Resolution" values are displayed in pixels-per-unit.- You cannot change your image's pixel dimensions (aka scale the image) from the Print Size dialogue. That's what the "Scale Image" command is for.Remember the relation between pixel and print sizes is:(print size) = (pixel size) / (print resolution)
When you change the image's print resolution, of course the real-world size (the "width" or "height" shown in the Print Size dialog) of your image will update to reflect the new print resolution -- that value is calculated from your image's actual pixel size and whatever resolution value you just entered. This is totally normal behavior -- in fact, it's expected. If you change an image's resolution from, say, 150 pixels/inch to 75 pixels/inch, this doubles the print size of your image but only the print size; the image's pixel size remains precisely the same as before. (You can confirm this by comparing "Image > Canvas Size..." before and after changing the resolution.)
And as others have stated, if you're using the image for Web viewing then its print resolution has absolutely zero effect on how it will appear onscreen (print resolution only affects, well, actual printing), in which case you'll want to use the "Scale Image" command to actually scale your image larger or smaller.
I want to create a template whereby I can make a series of images that I can save as jpgs, upload to my blog, and people can print them. When they print, I want them to be one quarter of a sheet of paper (fit four to a page).
I tried creating a new image using the "inches" specification and those inches seem to have no bearing on inches in real life once printed.
So then I figured that a sheet of paper is 8.5 by 11 and I want a resolution of 300 dpi.
So 8.5 times 300: 2,550 pixels. Times that by 0.25 to get a quarter of it: 637.5 (which gets rounded to 638 pixels).
11 times 300: 3,300 pixels. Times that by 0.25= 825 pixels.
So I put in for 638 pixels by 825 pixels and 300 dpi. I created my image. I saved it as a jpg at full resolution. I uploaded it to my site and tested out the printing.
It took up most of a sheet of paper. Not even close to being a quarter of a sheet.
Just recently moved to Gimp. I like it but I am struggling. Millions of questions, but to start: How can I alter the resolution of and image without changing its physical size. I am trying to keep to a print size of 7x5", and reduce the resolution to 300pixel/inch. When I go to: 'set image print resolution' and change the X and Y resolution, the 'Print Size' changes with it. I have tried everything I can think of. I have make a new file at the correct resolution and pasted the image in, but the colors in the photos changed, so I dumped that idea.
My end goal is to have a PDF image that is 13in(h) x 19in(w).
Image / Print Size is exactly 13x19. However, when I print to a PDF printer, and set the page size within the Print Preferences to Custom 13x19, I still get a much larger page than the image is.
I see message boards say to use File / Page Setup and select a Custom Print size. I do not see this as an option.
I've tried saving to PNG and then opening in other programs, but it makes the image much larger, and it affects the set-up.
I am preparing images for the web and I really have 2 questions: one about gifs, and one about jpgs.My standard procedure is to reduce the image to the desired pixel dimensions at 600 dpiThat gives me a crisp small image. then I either use it as is if the file size is low enough (I try for under 600 kb) or convert it to a gif with the save for web and devices tool.
So here are my 2 questions (I will count this solved with either answer)
1) When I convert to a gif I have the 4 boxes: one with original size, the other 3 with options but often the options are too low res for me How do I change my 3 options to start at a higher gif res?
2) If I try to reduce the file size of the jpg in the image size box I set the resolution lower ( 400, 300), which lowers the pixel dimensions and the filesize, but I don't want to cahnge the pixel dimensions. And If I reset the pixel dimensions back to the size I want them, even though it is a lower resolution the file size doesn't change.
How to reduce jpg file size using only the resolution, not pixel dimensions? PS I have tried messing with checking and unchecking the 3 little boxes( scale styles, constrain proportions, and resample) but nothing has worked.
When I scan an image, in this case a standard A4 size, and do modifications with Gimp I am making progress in getting a reasonably good result but when I try to print out the final image I would like it to be precisely the exact same size as the original . As it turns out the scan becomes slightly smaller than the original and when I print to A4 paper I get an ugly border. which is either a hard line paper edge or slightly contrasting color (not the pure white original border around my picture).
How to change the size of the image once my scanner puts it into Gimp so that it will correspond with the original, or even overlap by a tiny amount, to eliminate the awful edges. Do I adjust the size of the canvas or the image, or both, and if so what are the tools to use. I've tried some Gimp tools that say they adjust the size of the image but they seem to shrink it in relation to the canvas instead of expanding it. Intuitively, since the image consists of pixels, it would seem there should be a simple way to increase the spaces between all the pixels so that the image increases in size. However I'm discovering that Gimp can be quite counter intuitive.
I'm a very new user to GIMP but have been using paint shop pro for quite some time - I still use version 7
Here's the situation: I received a pdf that I want to print so I imported it into gimp. It's 8.5x11 at 100dpi & two pages. So I imported it as two images (not layers) at same resolution settings. White out the unnecessary images go to print and then to printer preferences. 300 dpi is the smallest resolution on my printer so I also select 8.5x11 paper & 'sale to fit.' The resulting image is so large that approx only the top-left quarter of the doc prints.
OK, so in GIMP I go to 'Print Size' change the image resolution to 300 pixels: same result, exactly Print size isn't it, lets try 'Scale Image' at 300 pixels. Same result again...
I tried both settings above with 'scale to fit' (printer) on & off with absolutely no changes to the printed image... very strange. Is gimp overriding my printer settings? If so how do I correct this?
Interestingly, when I re-sized the images in gimp (or thats what I thought I was doing with 'print size' & 'scale image') the size of the view-able image on the desktop in the application window did not change... the size of the window stayed the same, the zoom percentage did not change & most importantly the image did not change.
Finally, I checked if the original image prints correctly in Adobe Reader: No problem and it prints fine. Unfortunately, while I have what I need, I'm not one to give up that easily and want to know if the issue is the printer, gimp.
Why I can't get the image to print in GIMP at the correct size?
Windows XP Home SP3 - I just reformatted the hard drive last week so everything is a new clean install Hp Officejet 4215 all-in-one GIMP 2.4.7
Size of page differs in page size dialogue box to that listed in print options box. I changed computers and it works correctly in the second one in that the page size is the same in both boxes, but I still cannot get it to work in the original pc. Both the file and the printer are common. Reinstalling Xara does not work. It looks like it is not installing correctly, even though it appears to be.
I'm trying to print a landscape image but the image is reduced when printed. I open a new A4 sized template and make my image but when it comes time to print the image is smaller on the page than A4. Is there an easy solution to this? I have messed around with orientation both in GIMP and my printer settings, I have used the printers' "fit to page" setting and tried everything I can think of.
I managed to remove the background, of an image,(A whit background) and put the image on top of a transparent layer. made a transparent image. When I place this image over a light color background, it looks fine, but when I place it over a dark color background, the edge of the image looks very rough and dirty, I think it's because some of the anti alias from the original image, how can I make it a clean image without going to delete pixel by pixel?
Most of the images I work with need to be saved at screen resolution (in my case that's 72 or 96 dpi).
In past versions, I'd load an image, usually 300 dpi, and when I resize the image (Image -> Resize), the default resolution was always 72 dpi. All I needed to do was set the new pixel dimensions that I wanted, and I was done.
In X5, the resize box is showing the actual current dpi of the picture I'm trying to resize.
Is there a way to set X5 so that the Resize function always defaults to a specific resolution (i.e. 96 dpi)?
The soft-proof of an image in CS6 gives a very good rendering based on a given paper profile for my printer. However subsequently, with proper settings in the Print Settings dialogue box, the image represented often has colors that are far from the earlier soft-proof rendering and are thoroughly inaccurate.
The image prints correctly, having no resemblance to the image appearing in the dialogue box, but coming quite close to the soft-proof simulation. Is something amiss? On a system running Mac OS 10.8.
I am trying to crop or resize an image that is originally 2,122 x 1,415 px | 7.1 x 4.7 in | 300 dpi. I am to crop/resize image to fit 756 x 275 px. However, I don't want to lose the whole image. I would like to use the whole image just adjust it to the dimensions.
How can I accomplish this without creating any distortion or by removing elements by cropping the image?
I have just downloaded pixel bender for CS5 and know I get this message The image dimensions exceed the hardware capabilities of your GPU. What do I need to do to make it work
I am working on a banner for my Youtube channel, and I want the text to fill the safe text area needed for the banner. Thing is, I don't know how to change the pixel dimensions of a text box.
I have just been trying to resize some images on the latest version - 3.510.4297.28964 - and I have typed the measurements that I wanted into the print size fields on the resize dialogue. The actual sizes the program resizes the images to differ though - some look to be about right, whereas some come out much larger, but they all show the dimensions that I inserted in the canvas size box. I'm sure I've done this before and this hasn't happened?
I am creating an image of 150mm x 100mm at 300dpi but photoshop keeps adding decimal points like 150.02 when i change the image from the original size, is it something I am doing wrong or a known bug? You would expect that when you change an image to 150 x 100mm it would stay at that size and not be added to.
I am trying to do some pixel art. what i want to do is take my concept art which is pretty good size and make a video game sprite over the top of it. So i would need to have a background image which is large and a foreground that is WAY SMALLER but lines up with it.
I have a Mac OS X version 10.8.2 and Adobe Illustrator CS6.
When i save a file "for web" as a jpeg with a specific pixel size (320x50 for example) and then send it by email to someone, when they open it the dimensions somehow change. Even though on my mac when i "get info" from the jpeg the dimensions are correct.
I have a 2013 Macbook Pro 15 with discrete graphics and plenty of RAM, so I cannot image the computer is to blame. I have 2.8.10. When using features like auto white balance it takes way too long to change the pixel colors. I have installed GIMP in parallels and it runs faster through the Windows application than it does directly on my Mac. Is this just the result of the mac build being not as refined? Is there a setting that I need to change? I have the Tile Cache on 8GB and number of processors on 8 (4 actual, 4 virtual).
Image Sizing Dimensions produces wrong image sizes upon export for certain images.
Example, I have export set up for iPad resolution, 2048x1536px at 264ppi. If I now export an 3264x4928px image it should be resized to 1356x2048px. What I get is 1356x2047 instead, one pixel too short on the long side. This doesn't happen for all images source resolutions and ratios though. I haven't figured out the pattern yet.