Edge Animate CC :: Cleanup - Removing Unused Image Files?
Mar 18, 2014
I have used some image files as templates in my animation. There doesn't seem to be a way to remove the files without Edge squaking about those files missing. Even after I have removed all references to those files. What is the proper way to remove unwanted files completely from a Edge animate project? It was suggested that there is a right click, but this only shows you where the file is in the finder.
"File saved but Edge Animate encountered error(s): Failed to Copy Image: /Users/danjahson/Rain/Clients Work Folder/Nu Skin/Bespoke Moblie App/Intro & Reveal HTML Video/Bespoke_Intro/Bespoke_Intro_1/images/Intro_Template0012.jpg: No such file or directory"
This file is no longer in the animation - but it still asks for it. I cant seem to kill it.
I am on a mac with the latest version of Edge Animate (3.0.0.322.27519).
removing a preloader from the start of a project? I tried going back into properties>preloader and deleting it from the preloader stage, but when I publish it is still there.
From the image above you can see that "jquery" loaded twice @ 91kb = 181kbedge 1.5 loaded twice @ 102kb = 204kb aswell as the edge and edge actions files loaded twice and if i boot strap comps together the images are loaded multiple times aswell
I have a slab with a edge style for a thicken slab (haunch). I have the materials for both objects identical. When I make a 2d section, the slab on top of the haunch does not clean up with the haunch on the bottom. When I go ACA out of the box slab & slab edge styles, there is a thicken slab (slab with haunch) live section the way it should look. I can't reproduce it even when I bring it in to my drw. from the out-of-box Does it have something to do with 2d section? This might sound simple but I'm just not able to figure it out how to make things cleanup.
I am producing an advert for a client that is going to appear in the UK Top Gear magazine.
Top Gear magazine is landscape only but the gyroscope functions are still available.
I'm looking to rotate the device 180 degrees and then the background image changes. Is it possible in DPS or even using Edge Animate content through DPS.
I made this two different small project yesterday. Now, opening them and I see nothing in the content area and no time line at all, no assets or symbol shows. It is as a new satring file. I tried opening the html file as well but got the same result. I still can run the html file and see my project but can not open them in Animate and do any modification.
I am on a Mac and installed all the software a few days ago.
we are using adobe animate to make medical related flash type cards, we have completed our work BUT
problem is this when job is done edge animate created multiple files to including Scripts, images and HTML files, which becomes very difficult to upload on a server when we need to uplaod thousands of edge files on our site.
is their any way that all the files are compiled into one file? so it will become really easy to uplaod thousands of flash card. secondly, is their any way to encrypt all stuff?
This is part of a larger issue with DPS that necessitates placing a static version of the animation (the poster) into InDesign that shows prior to the animation. Not doing this, there is a white flash when the page first opens and before the animation can get loaded. Unfortunately the poster image from Edge is noticeably lighter than the animation itself.
I'm trying to centre an image to the centre of the browser using the responsive settings. My problem is that I can centre the image, but as soon as I start to scale upwards or downwards the Logo isn't staying in the middle of the browser.
i've an image of a tyre..100x100 pixels.when i import it in edge, i get something like 1000x1000 and the tyre is left side top..as 100x100 the rest is empty and i cant get it away??
Hovering over a row of thumbnails, I swap the full size photo following this code :
var photo = new Image(); photo.src = 'images/'+fileName; // parameter of the function console.log(fileName+' L= '+photo.width+' H= '+photo.height); sym.$('toile').attr({ width: photo.width, height: photo.height, src: photo.src });
The full size photo swaps, but retaining the dimensions of the first one (initially on the Edge stage).
Even more puzzling, as you can see in the following screen capture, sometimes I can get the correct photo.width and photo.height (even if it isn't correctly assigned to the 'toile' element), and sometimes those values are zero ! And I feel so lost that this seems random.
May be it has to do with loading delay, asking the width and height information before it is available ? Should I necessarily preload the images ?
Clicking on any of the 26 letters of the alphabet, I display the 15 logos starting with the first brand whose initial is the clicked letter.
Logos have different dimensions, but I fail recovering them, so that they are displayed stretched or squeezed, retaining the width and height of the first 15 logos put on stage in the Edge source.
Both of the two console.log in the following code produce w= 0 h = 0 :
- just after assigning the src attribute ; - in the callback function of the load.
$('.letter').on('click', function() { // swap the 15 logo images
i'm doing a large project that requires me to import 40 to 50 image files into separate edge documents. (about 30 documents each with 40-50 sequenced images.) each time i import a batch of images, the order gets messed up. in finder they are labeled as filename01.jpg, filename02.jpg etc. when i import them into edge, it scrambeles the files for no apparent reason (see image below) and i have to delete them and re-add them from the images library to get them in order.
why don't they just import in order?
as you can see, i moved file _10000 to the top (it was somewhere in the middle) and the rest of the files are in no apparent order. this is extremely annoying as the files were named as such to keep them in order!! is this a bug, or just the way that edge thinks importing files works?
I have an image of a room, and I want to add the ability to click different parts to zoom in (by scaling up background image) and have the relevant information appear. I don't know if the best way is to have all the "camera zooms" and information on one timeline (have to manually animate everything dissapearing, fiddly), or to separate them into symbols and call them up?
Well, I need a little slideshow of images, the code for mouse events (click, mouseover, mouseout, etc.) is the same for all images, then I create a symbol with one image inside for this, and drag&drop instances to stage, but now I don't know how change the image source of other symbols. In design time, when right click over any symbol instance only edit symbol it's possible (not single instance), and I don't know if is possible to change the image source of any symbol instance by code.
I have an image that is mostly alpha.Problem is that it blocks buttons from working.Is there any way to set a flag to an image so it is not part of the 'touch/mouse' collision funcitons?
i can arrange it behind the buttons... but that brings other issues, because something needs to be behind the image with alpha but over the buttons.
I have started to work on an animation which will work as a splash-screen before the users see the actual site. (Yes I know... but the client wants it like this...)
The problem I have now is that the animation plays after a few seconds and that during these seconds it shows the content of the website. Besides that I still find it pretty difficult to actually position the animation the way I want.
I am using a plug-in for wordpress.
I tried fixing this with a pre-loader but this is also too slow. Is there any way I can force the animation to play sooner or to make sure they can't see the content before the animation has played?
I believe that somewhere on +$(this).data('largeimage')+") is the mistake. But I can't find it.Moreover, how, the thumbnails, can be displayed as a table of 4x5?
How to make a centered background scaled image/video in Edge Animate. Can't code, so I'm trying to use the properties panels.
1. Have the image centered in the middle of the stage 2. Have it scale to fill the screen always so there are no black bars (ie, I want a stage with only picture on it)
[URL]...
(This project is only aimed for iPad and above - desktop, so don't need mobile resolutions)
My work around is to do this via manual CSS, but there has to be a better way to keep it within the Edge compositiion
I also tried to import this Edge stage into Reflow after seeing this demo [URL]...
but just got blank screens : [URL].....
(I do like Reflow's ability to target specific resolutions but I don't quite need it for this project).
2. On a click event, an larger image of the region is loaded with the following code. On mouseover the name of the county appears and on click a popup (symbol) shows some info.
3. In the popup symbol, I want the large image map to be remove on the click event of the button: "View another region" . I have the following code which does not work (the image is not removed) resulting in what you see below:
I have a logic problem in my code that I need solving,
here's the bit of code which is supposed to set the text, image and link for a symbol used multiple times on the Stage.
var names = ["melz", "brom", "calm", "micj", "mick", "brir", "mato", "brym", "azin", "hugh", "nicl", "bonr", "lisa"]; var name = null; for(var x = 0; x < names.length; x++){ name = names[x]; var initials = (name[0]+""+name[3]).toUpperCase(); var cursymbol = sym.getSymbol(name);
[Code]...
The text and image code work, however my problem is with setting the link. It always sets all the symbols to the last name in the names[] array. What I want it to do is to set the link to the personalised name in the array. So the HH button will link to hugh.html and the BM button will link to brym.html etc.
For now I'm going to play around a bit and see what happens.