AutoDesk Smoke :: How To Attach Text To A Logo That Moves From One Side Of The Screen To Other
Feb 1, 2013
How can I attach text to a logo that moves from one side of the screen to the other so that the text follows the logo or vice versa? Can one insert a logo into the text module? Or will action have to be used?
A quick question about Mulitleaders. Is it possible to force AutoCAD to attach the Arrow to the right side of the text? As it is right now if I move the arrow to far to the left, the arrow jumps over and attaches to the left side - is it possible to force it to stay on the right side no matter how far left I push it?
I'm still tying to get used to Render instead of Process. While this begins to work I find the Render Button in the left side an obstacle when in a pace. Better would be the right side.
Yesterday while playing with Smoke 2013 I activated the audio desk whiles in the standard player. It showed up as expected on the left side of the player BUT the Audio FX desk we used to see in the classic interface showed up on the right side of the player. That was awesome but today I activated the audio desk and only the mixer on the left showed up.
I'm trying to add a small registered trademark to an existing logo. I have the front and the matte of the logo which I take in to paint. While in paint, I add the registered trademark using the text brush within the graphics option. However, I can't seem to get the matte of the trademark and the existing matte of the logo to show up when I view the matte it's either one or the other - not together. So when I render, I'm not getting both the original logo and the trademark rendered with both mattes. For now, I've just composited the two in Action so I can move forward with my work but I would like to know how to do this in paint.
I'm looking for an easy way to get a simple page fold effect on a 2D Logo. I'm playing around here in Axis with the surface set to Bicubic but I'm moving around the corners and handles and can't really achieve a realistic look. Is there something like page fold in the Avid where you can adjust the fold radius and it simply works....?
I have a black bar on the top half of my screen when i render on the timeline after leaving CFX. when I enter CFX everything looks good, but once I am on the timeline I can't se the top half of my footage. This happened when I applied aliasing to the shot, but remained once I removed it. Also when i applied 4xHWAA My entire screen gets blacked out. This also crashes the smoke when rendering.
A project that I will soon start is a two-screen projection composed of 2 HD screens.
I wonder if it's possible to set up Smoke 2013 to output 2 HD streams simultaneously in split mode - one half of a timeline goes to one screen, and the other half goes to the other.
If it is possible, what kind of hardware would this setup require?
i'm trying to link my edl with the correct clips. So when i got a green check icon , indicating that smoke have found the matched clip. But before i link it i just want to make sure that it's the correct clip. So in the bin, the clip is highligted and i double click it to open it up in the viewer. The problem the viewer split control is disabled so i can't do split screen to match that clip with the guide/offline (in the edl sequence i've inserted the guide movie). all i can see i have to link it first then go back to timeline and now i can view in split screen.
What exactly should I click to view Channel editor full screen or in a resizable view port?
Currently it is displayed at the bottom put of the UI only and it is not possible to do anything on such a small view of the editor....
Brian Mulligan wrote in this blog:"If you hold SHIFT and double-click in a numeric field that has a keyframe set, then the Channel Editor will open up full screen at the top of the UI and switch to 1 up view. The numeric field you clicked on will be highlighted and framed."
Where is "numeric field that has a keyframe set" actually located?
When I shift and double-click on the numeric field in "Channel hierarchy" (on the left of the Animation curve window) a CALCULATOR pops up.
To hide the top menu bar and use the application in full screen, you must specify this setting in the Smoke Setup utility, which is found in the Smoke 2013 folder. In the Smoke Setup utility, under the General tab, set the Menu Bar option to no. When you hide the top menu bar, certain options, exclusive to the top menu bar appear at the bottom right of the screen. You must restart Smoke after making the change for it to take effect.
why but it feels to much more like a real application again! Hadnt realised just how much I disliked menu bars until now.Now how do I create some color bars?
I have just installed Smoke Ext 1 and tried Keying with Green Screen Footage. The Master Keyer result is not even close. Is it a bug with the Master Keyer?
I just installed Smoke Ext 1. I noticed that all of my source files on an existing job, that are H264, don't show up...they just have a black screen with audio.
I have greenscreen footage, where a green screen was put on a window with tracking markers. A person is moving in front of it, so you can see the reflection. If I just key it and put a garbage mask around it, I can get rid of the green and the tracking markers, but how can i get the reflections back now? Cause if I just screen the original desaturated part back on, you can still see the tracking markers.... Is the only way to first paint over the markers and then screen it back on, or is there another way? I'm on Smoke for mac 2012.
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
I have been using various versions of VideoStudio for years to successfully edit videos for courtroom presentations, but this is the first time I have been asked to create a video using two videos playing simultaneously or a side by side image. The first video is a surveillance camera video of a traffic accident, and the second video is a video of a reconstruction of the accident recorded later on the same surveillance system. Even though we can play the videos separately in court, the prosecutor is asking whether or not there is a way to combine both videos into one final product, thereby showing the actual accident side by side with the recreation.
Why is there a difference between the text from the soft fx and the text in action? If you look at the attached picture, the 3 lines look slightly different although they shouldn't. The first line was written inside the soft fx.
The second line, with an ugly outline, is the 3D text, and although it's the same font, it looks thinner here. And the third line, which I think looks a little too soft, is with AA turned on in action.
So why can't I achieve the same look in action, as in the text soft fx?
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
I have a video layer in Action with a ring of text orbiting around it. Unfortunately the text is not disappearing behind the video layer on the backside of the ring.
I have composed a scene in action that contains 3d text with a reflection layer. I animated the reflection to keep the part of the image that I want to appear on the letters in view. Everything looks ok when I step through in action or click preview, but comes out wrong when I render.
It looks like there may be some sort of timing issue, so I've checked for slip and TW problems and found none. I've also checked for transitions on other axes that might cause a problem and see none. Is this a bug?
i know how to attach a jpeg to my autocad drawning but that is not doing the job, i have to re-attach the jpeg every time I re-open the file. So my question is how do I insert it to my dwg? Is it the same method as pdf (attachpdf)?
So in Action, how do I set the justify for a 3D Text object?
I've moved on... But for the life of me I can not find the option to set the justify for 3D Text. I thought I had done this before in action, but I can't find the option.
I'm trying to add a soft shadow in 3D text. I've succeeded in getting the shadow but can't find a what to soften... blur... the shadow. I m sure it's a button some where.
I have two questions on animating 2D text. First, is there a way to randomize the actual text, as you can do in AE? For example, I have a string of numbers, le's say "24234" and I'd like them to change randomly over time. Second, I'd like the text to flicker on and off, but on regular intervals, such as every frame it would alternate from 0% opacity to 100% opacity. I was thinking of doing this with an expression that would simply evaluate the frame, and outout 0 or 1 depending on whether the frame is even or odd.