how the sync locks work with insert editing and keeping your sequence in sync...This is based on requests and user feedback.
You can watch the video on the Smoke Learning Channel on Youtube URL....It will also be available on iTunes in a short time.Please note that this is one scenario where the sync locks will work. They also function when trimming a cut when all the cuts line up.
As usual, you can follow me for all the latest learning channel updates on twitter @discreetuk and you can subscribe to the Smoke Learning Channel on YouTube.
How is the best way to keep sync with clips that have audio. In Premiere for example, when a clip contains audio it handles both video and audio as a single thing until I explicitly unlink them. But in Smoke, even with the option Select linked, which as far as I can tell it only works for selecting and activate that little arrow (do not remember the name of the function) in the tracks table, keeps all ok but only on that track.
This is the normal operation of Smoke? He really will always treat the audio and video of same clip as separate things? Am I missing something? Because at least for me, that's came from Premiere, always be remembering to set all the tracks and always go to the menu and select Enable linked is what most complicates the editorial work in Smoke.
I recently switched from AJA K3 to a BMD Decklink HD Extreme.
Initial testing went reasonably well - working at 1080psf23.98 - output was solid, tape layoffs and captures were frame accurate on short tests.
I'm finishing up a long form 48 minute show, and the audio sync drifts over the course of the layoff. It's about 1 frame per 10 min of content.
By 47:30+00, my audio is 5 frames early during Tape Output - a sync pop is at 47:29+19 - but picture is spot on. Usually I'm working in short form TVCs, so I may have never noticed this - but it's definitely a problem for longer work.
To hit my delivery, I exported a ProRes QT, and laid off from FCP - kind of humiliating to have to depend on FCP for tape workflows.
I also had problems batch capturing from 1080i tape - it could do individual clips if I manually set ins and outs, but Batch Capture never cued up properly in 1080i - it kept rolling back and forth over the cue point, tried 10 times, then gives it up.
I've done this a hundred times with the AJA card and never had a problem - but the BMD is not nearly as solid... (Also performed the Batch Capture in FCP without issues - so the hardware and BMD software seem to be working fine - but not with Smoke.)
Using 2013 Ext 1, BMD 9.7.2, OS 10.8.5, MacPro Tower
At random points while editing my keyboard will become inactive within Smoke. I've mapped out a custom keyboard and it works well to a certain point. It's as if I've accidentally changed a setting that "turned off" all my key maps. I can't zoom, insert or even playback from the source monitor or timeline.
As stated earlier I am using a Mac book Pro 2.66 Ghz Intel Core i7 / memory 8gb 1067 MHz DDR3 / Running on Snow Leopard 10.6.8 Also
The external hard drive is connected to the firewire port and yes it is 7200RPM 1.5TB
Whenever I do a couple of editing functions with smoke, all of a sudden things freeze up as I see the multi color spinning wheel appear on the Mac, thus causing me to do a force shut down.
Do I need to upgrade the Mac, operating software or?
I am doing some tests for an edit job I would like to use Smoke for tomorrow.
Some of the test footage appears to have been shot at 1440 x 1080 and appears squashed on my 1920x1080 sequence.
I see there is a resize option that can be applied to footage.
Does this resize effect have to be rendered before becoming visible?
The reason I ask is because in Avid when you work with this footage via AMA there is no need to perform a resize and therefore is very quick to start cutting with.
Having to resize and render a huge bin of rushes would take a long time and I assume would move the media into Smokes storage folder (creating new media and taking lots of space).
This leads to another general smoke question, can it do realtime effects. Again Avid can handle tons of these and makes for a speedy edit. If everything has to be rendered in Smoke before you can playback realtime then it makes me think that Smoke should be used as less of an everyday editor.
how can i do this in Smoke. I can't find any option to turn the capability on. is it available ? i want to be able to edit gmask in context , after the transform is applied to the gmask. can i do this ?
I have seen a number people new to smoke get confused when trying to edit mono audio source to a stereo track only to find the audio doesn't doesn't appear.
How about a preference that automatically splits the mono audio so that it edits to the stereo track?
If it was on by default it would definitely be of less confusion to new users
Or perhaps a dialogue box explaining why the edit did not work due to the differing audio properties.
I am using VS 10 and I have successfully captured all the video needed for this project (DV format). My project is an interview where I used 2 cameras during the recording session. On one camera I used a microphone and I want to use that audio throughout the project for consistency. At the beginning of the session I recorded a timer from my laptop screen to better sync the video during editing.
I placed one camera video on the video track and the other on the overlay #1 track. I moved the overlay clip so it matched the frame of the timer on the video track. The 2 tracks synched up perfectly. How to cut back and forth from the second camera. I extracted the video track audio to the audio track thinking I could just cut the video track and the overlay track and slide the overlay track up to the video track. But, it won’t let me cut the overlay track. By the way, while not an expert,I am also not a first time user with the software as I have made a number of projects over the years.
How can I connect two computers in sync with the Autodesk 360? So when you change the properties of an item element in one computer to another feature of the modified element synchronized.
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
I am using Lightroom 4.4 on a 2013 Macbook Air OS 10.8.4.
I cannot see the Switch enables auto sync on the Metadata sync button. Its currently visible on another machine a MacPro with Lightroom v4.3. I find this useful to be bale quickly enable and disable the syncing of metadata. Has this been dropped in v4.4 or have I missed a prefs setting somewhere?
I have a few question about the autodesk material library. i'm using a plastic material and i'd like to add a transparency map. The problem is, the transparency option doesn't showup. And if i set the material to plastic (transparent) it doesn't showup too. what do i need to do?
Another question is, where can i find the arch&design library?
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
When I export a XML from FCP 7 all of my files come over and link but there is no video with my HDV files (1440 x 1080) all of my other files (Canon FX etc) come over fine.
I converted the h.264 files to uncompressed 10bit. Bringing in the footage and XML was fine, but as soon as I resize to PAL (the timeline was changed to PAL, as was the output on the AJA) the picture starts anti aliasing in detail areas. I have processed this with every filter in Smoke with no satisfactory result.
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.