AutoDesk Smoke :: Change Length Of Action Setup?

Dec 20, 2012

What is the short key to change the duration of an Action node inside CFX, so that I have more tails once I get back to Timeline?

Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM

View 2 Replies


ADVERTISEMENT

AutoDesk Smoke :: How To Save A Setup In Action

Oct 1, 2012

Is there a way to save a setup in Action so that I can use it again in another Action composite? What I'm looking for is what ConnectFX Clips do in Smoke2013. I have some 3D models, connected together with Axis and some bkgd elements that I'd like to use over and over again in different Action composites. I'd like to just import those setups (models etc.) into new Action composites. Is this possible?

Smoke 2012 SAP2 SP3

View 2 Replies View Related

AutoDesk Smoke :: Action Setup - GMasks Not Responding

Dec 18, 2012

I just loaded an Action setup made in 2012 to 2013R1 and everything is fine except that the Gmasks I did appear on the Keyer inside a layer but those are transparent. I mean I cant change the colour.

Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM

View 9 Replies View Related

AutoDesk Smoke :: Get Into 2012 Action Setup Via History In 2013?

Feb 8, 2013

Is there a way to get into a 2012 Action setup via history in 2013?

View 3 Replies View Related

AutoDesk Smoke :: Possible To Have A Control Hotkey Setup

Jun 21, 2012

I have used smoke for a few years now, and one of the things that I find frustrating is the camera controls in action.Would it be possible to have a control hotkey set-up like maya/XSI/3DS? Some other softwares allow you to choose the keyboard set-up.

Using the maya set-up:
Alt - left mouse : tumble
Alt - middle mouse : track
Alt - right mouse : dolly

This means while looking though the lens you can move the camera in any orientation, you only need to hold down the alt key and use the 3 button mouse/Wacom to navigate.

View 1 Replies View Related

AutoDesk Smoke :: How To Save Node Setup In CFX

Aug 31, 2012

how can I save Node Setup in CFX with PreRelease 3

View 1 Replies View Related

AutoDesk Smoke :: How To Delete Media Storage From Setup

May 12, 2011

i have done a new media storage on the smoke setup window, how do i delete it now?

View 4 Replies View Related

AutoDesk Smoke :: Best Setup For Super Slow Motion

Dec 17, 2011

i have a red file to 120 fps and convert a Pro Ress File. i want a more slow!

View 1 Replies View Related

AutoDesk Smoke :: Load Custom Menu Setup On Mac?

May 18, 2011

How to load a custom menu setup on mac? At the command line , where is the command line location on mac?

View 7 Replies View Related

AutoDesk Smoke :: Archive Setup Recovery Into A Project

Jan 16, 2014

Using Smoke EXT1 and a previous user archived his project using the old school method; media and setups seperatly instead of just selecting the project as a whole.
 
I've draged the media into a library and restored that easy enough but can not find the details of how to recover the setups from the tar file in the archive. It does not show up in the media pannel at all, just an emply folder. How to get these setups loaded into a project?

View 2 Replies View Related

AutoDesk Smoke :: Add Handle Length To Edit?

Feb 4, 2013

I am trying to figure out how to add handle length to an edit...

so here is my detailed workflow: Footage Alexa Prores -> converted via Davinci (with LUTs) to MXF -> offline edit in avid... export as AAF (link to media)

conform in smoke (with original prores files) ... all good, BUT I want to add 12 frames handles to every shot and export the sequence as DPX for grading in davinci

I need the handles due to possible reedit on different music afterwards.... Which step i can add the handles (conform in smoke? export in smoke?)

after grading I have to go back to smoke for compositing and hope there is somehow also a automatic way of telling smoke to conform the graded DPX back to the original edit

View 6 Replies View Related

AutoDesk Smoke :: Feature Length RED Workflow

Jan 25, 2013

I am investigating best practice workflows for a feature length project shot on 2 Red Epic cameras and editing was done in Final Cut. I need to grade and finish the movie along with many other finishing requests like screen replacements, set clean up involving tracking and many other common DI requests and fixes. I use Resolve for most Grading but since there are so many FX shots that need work I was contemplating keeping everything in Smoke so I can make adjustments to the grade and FX in context of the whole edit.

Is this advisable for a 90 + min edit with Red footage? It might be doable but is it feasible meaning would performance be very sluggish? I have a 2009 Mac Pro, 24 GB RAM, 8TB RAID, RedRocket and Quadro 4000 card.

Would I be best off having the editor break the movie up into 10 - 12 minute sequences and then import each XML as its own sequence into one Smoke project?

If I import the Red footage at half res, because of performance, I am only using half of the info in the file. I have a RedRocket so should I import full res 4K to get maximum quality? Then let Smoke do a resize to 2K which is the final deliverable format? I figured that might be best for doing resizes and for sharpness.

If I work with proxies would all of my tracking and paint work be valid when I switch back to the 4K version for final render?

View 9 Replies View Related

AutoDesk Smoke :: How To Use Setup Tool To Create Media Storage

Jul 30, 2013

Getting this error message for Smoke Trial ext 1
 
ERROR: The Media Storage Location used by smoke is invalid or missing. Please check the settings in the Smoke Setup utility.
 
I tried to setup the Media Storage location but was unable to.

View 3 Replies View Related

AutoDesk Smoke :: Output FBX From Action

Sep 8, 2011

I created a comp with 30 image planes and an animated camera. Now we want to work with the result in Fusion so I need an FBX. Is there a way to output it directly from action? And how can I export the camera with the animation?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

View 2 Replies View Related

AutoDesk Smoke :: 3D Path In Action

May 4, 2012

I created a 3D text and a 3D path. Now I simply want the text to follow the path (the text should always look at me, so I can read it). But as soon as I connect the path to my axis of my text, the letters are being pushed together. No matter what path settings I try (Look at... etc) the letters don't extend back to their original "position"

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

View 2 Replies View Related

AutoDesk Smoke :: Tracking In Action

Feb 16, 2012

I have a 10 sec clip that I want to track. It's a girl driving on her bike a long a street. The camera is always parallel to her, so that the scene behind her keeps on changing. How can I track such a shot? I know, that if I want to track something going off screen, I have to jump to the last frame and adjust the tracker, but this clip is just too long, to just place the tracker at the very last frame (almost randomly).

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

View 5 Replies View Related

AutoDesk Smoke :: Maximizing Action Node

Feb 7, 2013

The short cut key to maximize actions outputs was Ctrl + C. What is it now?

View 4 Replies View Related

AutoDesk Smoke :: How To Get Audio Playback In CFX And Action

Apr 2, 2013

How to get audio playback in CFX and Action?

I have the Main Audio loaded the Timebar but can hear anything when I press play.

I'm needing to sync animations to places in the audio but Smoke 2013 can't seem to do it.

View 6 Replies View Related

AutoDesk Smoke :: Object Reflection In Action?

May 23, 2013

I was wondering if i could have an object reflect in a surface inside Action? I mean getting the geometry to reflect in a ground plane f. ex.?

View 1 Replies View Related

AutoDesk Smoke :: GAP EFFECT Add Action Node?

Feb 13, 2013

what going on if I use gap effect as back clip and add action node,

How come no result in result (f4) view all is black.

But if I add clip as a back everything goes normal??

GAP effect will work just fine If I not using action node on the schematic in cfx.

View 2 Replies View Related

AutoDesk Smoke :: Interlaced Output From Action CFX?

Feb 28, 2014

I have a camera move in action to move between a couple of still images. This is going into an interlaced programme so I'd like the move to be interlaced (50i). Currently the ouput is rendering progressive frames and I can't see how to change this within cfx/action.

View 5 Replies View Related

AutoDesk Smoke :: White Looks Grey In Action

Apr 18, 2012

I have a shot with a white background. There is some text that has to disappear somewhere into the white, so I figured, I'm just gonna load in a white color source, lay it on top, and put it in front of the text in z space. But nope, the white doesn't match the background white. It looks grey. I tried to apply a CC, but that doesn't change anything.... I already restarted smoke, but that didn't fix it either.

What else can I do?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

View 7 Replies View Related

AutoDesk Smoke :: Lensflare - Lighting In Action

Aug 20, 2012

I have a shot where I added a lensflare to my light. Now, in the picture you see, I separated couple parts of the picture, so some can be affected by the light and some won't.

I always thought I would achieve that by hitting Space+L and drag a line from the light node to the image I want to affect and hold down ALT to connect the light node to the image that I want to exclude. But as you can see in the picture, the glow of the lensfalre is not only on my headlamps of the car, but it's also on the pillar next to it.

I also arranged everything in Z space, so the light would be behind the pillar, but it doesn't work the way I want it to....

Plus, I was wondering, is there a way to do a defocus on the lights, so they look like the ones in the upper left corner?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

View 2 Replies View Related

AutoDesk Smoke :: Drawing Shape In Action?

Dec 9, 2012

How do you draw a shape in action. I select it from the tool menu, but when I click in the default camera view. It jumps back to the select tool. And the shortcut shift + c doesn't activate the tool either.

View 7 Replies View Related

AutoDesk Smoke :: How To Layer Up Action Nodes

Feb 12, 2013

I have a project where I have a high res of an astronaut on the moon.

The elements are:

Foreground: Mid shot of Astronaut
Mid: Moon (as in the ground he is standing on behind him)
Background: Space

I've managed to separate out the elements, position them in actions' 3d space and even add a nice little lens flair in the reflection of his helmet as the camera slowly tracks from left to right. The effect (well we've all seen it before) is that it adds 3d depth via parallax scrolling to the photo.

What I can't achieve is a realistic reflection of the moon surface (i.e. the ground in front of him) reflecting in his helmets mirror-like visor.

In order to fake the reflection I essentially want the motion in the reflection of the moons surface to be opposite to that of the mid ground behind him.

My plan was to re-use the mid ground moon surface flipped horizontally and view it through a matte/alpha describing the visors shape and then animate it moving in the opposite direction with a couple of simple keyframes.

How I tried to achieve this was:

Prepare the layered file in photoshop including helmet visors alpha layer (a simple coloured layer with a hole in it)

Bring into action and separate out all the layers in 3d ensuring the helmet matte remains in the same position as the astronaut layer

Animate camera tracking

Come out in to connect fx

Dupe the action node twice and rename the new ones 'helmet alpha' and 'moon reflection'

Go into 'helmet alpha' and delete everything except the camera and the helmet alpha

Go into the 'moon reflection' and delete all except the camera and the moon surface

Go back into cfx and use some compositing node to flip the moon surface (and plug the moon surface action node into that..?)

Then create a new node which allows me to plug the helmet alpha into the alpha channel and the moon surface into the fill channel

Create another new node which allows me to combine the result of this previous node with the original node and layer it on top.

View 9 Replies View Related

AutoDesk Smoke :: Combining Two Mattes In Action

Feb 28, 2012

Is it possible to combine two mattes in action?

I load a front back and matte into action. And let's say, I want to add something to that matte, is there a way to do so? Obviously it doesn't work with the keyer, since, as soon as I enter the keyer, my matte is "gone".

My workaround so far, was to create the new matte in action, output it to the edit desk, and then blend them together within a container and then take that back into action....

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

View 9 Replies View Related

AutoDesk Smoke :: Action Camera On Path With Look At

Nov 25, 2013

I'm doing an animation with simple camera moves. One of them is a camera moving slightly around an object. I want to make a "look at" or similar, so that the object is always in center no mater where i move the camera. This works untill i connect the camera to a 3D path - then the aim follows the path - not the camera :-|
 
How can i animate a camera on a path and make the aim stick to a certain location in my scene?An extra question: How can i make an object move at a steady speed on a path no matter how i drew my path (hope this makes sense)?

View 3 Replies View Related

AutoDesk Smoke :: Master Key In Action On Mac 2013

Jun 20, 2012

would like to know how can we get a master keyer in action ?

View 9 Replies View Related

AutoDesk Smoke :: Action Add Nodes Missing

Oct 8, 2012

I've got a window to hammer the machine for a day! In an action schematic I know I can save selected nodes and media. I now want to load those saved nodes into another action but the load tab won't open to give me the options of load all, add nodes, add nodes & media.

View 3 Replies View Related

AutoDesk Smoke :: CFX Action With Multiple Outputs

Sep 18, 2012

When you create multiple outputs in Action, where do the files go? I don't see them on the desktop...like smoke 2012.

View 9 Replies View Related

AutoDesk Smoke :: How To Create Some Animation In Action Or CFX

Sep 18, 2012

I would like to crate some animation in Action or CFX. (Start text or some lens flare, etc). I would like them to start in just the right time on music (on certain beat or place in music). Is it possible to see wave form of an audio clip in Action or CFX?

View 9 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved