AutoDesk Smoke :: Master Key In Action On Mac 2013
Jun 20, 2012would like to know how can we get a master keyer in action ?
View 9 Replieswould like to know how can we get a master keyer in action ?
View 9 RepliesIs there a way to get into a 2012 Action setup via history in 2013?
View 3 Replies View RelatedI am following Grant's Source and Matte Node tutorials for Smoke 2012 but I can't seem to find the POST Menu in smoke 2013 action. Am I missing something?
View 1 Replies View RelatedI have just installed Smoke Ext 1 and tried Keying with Green Screen Footage. The Master Keyer result is not even close. Is it a bug with the Master Keyer?
View 1 Replies View RelatedI created a comp with 30 image planes and an animated camera. Now we want to work with the result in Fusion so I need an FBX. Is there a way to output it directly from action? And how can I export the camera with the animation?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I created a 3D text and a 3D path. Now I simply want the text to follow the path (the text should always look at me, so I can read it). But as soon as I connect the path to my axis of my text, the letters are being pushed together. No matter what path settings I try (Look at... etc) the letters don't extend back to their original "position"
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I have a 10 sec clip that I want to track. It's a girl driving on her bike a long a street. The camera is always parallel to her, so that the scene behind her keeps on changing. How can I track such a shot? I know, that if I want to track something going off screen, I have to jump to the last frame and adjust the tracker, but this clip is just too long, to just place the tracker at the very last frame (almost randomly).
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
The short cut key to maximize actions outputs was Ctrl + C. What is it now?
View 4 Replies View RelatedHow to get audio playback in CFX and Action?
I have the Main Audio loaded the Timebar but can hear anything when I press play.
I'm needing to sync animations to places in the audio but Smoke 2013 can't seem to do it.
I was wondering if i could have an object reflect in a surface inside Action? I mean getting the geometry to reflect in a ground plane f. ex.?
View 1 Replies View Relatedwhat going on if I use gap effect as back clip and add action node,
How come no result in result (f4) view all is black.
But if I add clip as a back everything goes normal??
GAP effect will work just fine If I not using action node on the schematic in cfx.
I have a camera move in action to move between a couple of still images. This is going into an interlaced programme so I'd like the move to be interlaced (50i). Currently the ouput is rendering progressive frames and I can't see how to change this within cfx/action.
View 5 Replies View RelatedI have a shot with a white background. There is some text that has to disappear somewhere into the white, so I figured, I'm just gonna load in a white color source, lay it on top, and put it in front of the text in z space. But nope, the white doesn't match the background white. It looks grey. I tried to apply a CC, but that doesn't change anything.... I already restarted smoke, but that didn't fix it either.
What else can I do?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I have a shot where I added a lensflare to my light. Now, in the picture you see, I separated couple parts of the picture, so some can be affected by the light and some won't.
I always thought I would achieve that by hitting Space+L and drag a line from the light node to the image I want to affect and hold down ALT to connect the light node to the image that I want to exclude. But as you can see in the picture, the glow of the lensfalre is not only on my headlamps of the car, but it's also on the pillar next to it.
I also arranged everything in Z space, so the light would be behind the pillar, but it doesn't work the way I want it to....
Plus, I was wondering, is there a way to do a defocus on the lights, so they look like the ones in the upper left corner?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
How do you draw a shape in action. I select it from the tool menu, but when I click in the default camera view. It jumps back to the select tool. And the shortcut shift + c doesn't activate the tool either.
View 7 Replies View RelatedI have a project where I have a high res of an astronaut on the moon.
The elements are:
Foreground: Mid shot of Astronaut
Mid: Moon (as in the ground he is standing on behind him)
Background: Space
I've managed to separate out the elements, position them in actions' 3d space and even add a nice little lens flair in the reflection of his helmet as the camera slowly tracks from left to right. The effect (well we've all seen it before) is that it adds 3d depth via parallax scrolling to the photo.
What I can't achieve is a realistic reflection of the moon surface (i.e. the ground in front of him) reflecting in his helmets mirror-like visor.
In order to fake the reflection I essentially want the motion in the reflection of the moons surface to be opposite to that of the mid ground behind him.
My plan was to re-use the mid ground moon surface flipped horizontally and view it through a matte/alpha describing the visors shape and then animate it moving in the opposite direction with a couple of simple keyframes.
How I tried to achieve this was:
Prepare the layered file in photoshop including helmet visors alpha layer (a simple coloured layer with a hole in it)
Bring into action and separate out all the layers in 3d ensuring the helmet matte remains in the same position as the astronaut layer
Animate camera tracking
Come out in to connect fx
Dupe the action node twice and rename the new ones 'helmet alpha' and 'moon reflection'
Go into 'helmet alpha' and delete everything except the camera and the helmet alpha
Go into the 'moon reflection' and delete all except the camera and the moon surface
Go back into cfx and use some compositing node to flip the moon surface (and plug the moon surface action node into that..?)
Then create a new node which allows me to plug the helmet alpha into the alpha channel and the moon surface into the fill channel
Create another new node which allows me to combine the result of this previous node with the original node and layer it on top.
Is it possible to combine two mattes in action?
I load a front back and matte into action. And let's say, I want to add something to that matte, is there a way to do so? Obviously it doesn't work with the keyer, since, as soon as I enter the keyer, my matte is "gone".
My workaround so far, was to create the new matte in action, output it to the edit desk, and then blend them together within a container and then take that back into action....
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I'm doing an animation with simple camera moves. One of them is a camera moving slightly around an object. I want to make a "look at" or similar, so that the object is always in center no mater where i move the camera. This works untill i connect the camera to a 3D path - then the aim follows the path - not the camera :-|
How can i animate a camera on a path and make the aim stick to a certain location in my scene?An extra question: How can i make an object move at a steady speed on a path no matter how i drew my path (hope this makes sense)?
I've got a window to hammer the machine for a day! In an action schematic I know I can save selected nodes and media. I now want to load those saved nodes into another action but the load tab won't open to give me the options of load all, add nodes, add nodes & media.
View 3 Replies View RelatedWhen you create multiple outputs in Action, where do the files go? I don't see them on the desktop...like smoke 2012.
View 9 Replies View RelatedIs there a way to save a setup in Action so that I can use it again in another Action composite? What I'm looking for is what ConnectFX Clips do in Smoke2013. I have some 3D models, connected together with Axis and some bkgd elements that I'd like to use over and over again in different Action composites. I'd like to just import those setups (models etc.) into new Action composites. Is this possible?
Smoke 2012 SAP2 SP3
I would like to crate some animation in Action or CFX. (Start text or some lens flare, etc). I would like them to start in just the right time on music (on certain beat or place in music). Is it possible to see wave form of an audio clip in Action or CFX?
View 9 Replies View RelatedIs it possible to animate an image along a path? Or can you only track text on a path?
View 1 Replies View RelatedI am trying to output lens flares and rays in the matte output option from action. These obviously appear to be ok via the 'comp' option, but when I add all objects to output the matte, only the geometry appears in the output, with no sign whatsoever of flares and rays. I would imagine these are available as a choice as they do appear in the object choices. [Code]..
View 2 Replies View RelatedI'm bulding a 3d scene, I'm taking a bunch of trees from photoshop layers and creating a silhouetted treeline. But I also need to use the treeline as a matte for some video in the action.
how I could create my treeline, and use a copy of it as a matte for some other media in the same action node?
Is there a way to taper an image/surface in action?
To explain: for my project I am taking hi res stock photography, separating out the mid, fore and backgrounds saving as individual layers then bringing into action.
With my current image there is a sea and sky. To make the illusion of 3d scenes I am angling the surfaces down there natural line of perpective to add depth so that when I slowly track the camera from right to left there appears to be depth and parallax.
For this example I am tilting the sea from being perpendicular to the camera to being tilted right back. When I do this the top of the picture which is now further away from the camera eye appears smaller. To compensate for this I would like to 'taper' the object. I know I can set the surface to being bicubic but then I have to work with bezier handles as moving the vertices bends it all around.
Is there either a way to make the handles have no beziers or is there a simple taper tool I can use?
when try to import file PSD i get this error
ACTION: Cannot save PSD clips to a read-only library. Clips will be loaded in ACTION only
in Smoke 2012 On the Mac
Is it possible to do a break in the 3D text module from action? Or do I have to create 2 3D text, if I want to have text in different lines?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
is it possible to stabilize a shot within the Modular Keyer in Action?
View 3 Replies View RelatedI've imported a PSD to animate in action. I need the grey blade area to be transparent and show the background image. As I change the transparency in the Axis node, the grey area gets darker and lighter in color but does not show the background image through.
View 2 Replies View RelatedI unarchived a timeline from 2012, ext.2 into 2013, ext 1. Is there any way to open action from the clip using History or do I have to rebuild everything?
View 4 Replies View Related