Using autocad 2008. I cant draw a rectangle using 2 points. I don't need a specific size just want to put a box around text. I used to pick a point and then pick point 2 to draw rectangle. On this computer when I use rectangle it ask for length and then width. Is there a system variable that won't let me put in p1 and drag to p2 to make a rectangle?
I have to draw a rectangle using ObjectARX but the problem is that i cannot find a method for the task, I found all kind of other methods like Line, Circle, ..... I managed to do it like that:
Point3d pointA = new Point3d(20,20,0); Point3d pointB = new Point3d(40,20,0); Point3d pointC = new Point3d(20,10,0); Point3d pointD = new Point3d(40,10,0); Line line1 = new Line(pointA, pointB); Line line2 = new Line(pointA, pointC); Line line3 = new Line(pointB, pointD); Line line4 = new Line(pointC, pointD);
But I thnk there must be a way to do it more easily.
i have a rectangle and a spline.to proceed my work i want to make this rectangle perpendicular to the spline.i tried the commands 'rotate3d', 'rotate'..but the problem is i dont know the angle of helix and when i try to annotate, it says the lines are parallel. is there any easy way for doing this without knowing the angle?
How can I draw tiles in a specific rectangle? Say I have a rectangle of 10x20. I have tiles of 3x8. I want to fill the rectangle from bottom left with the tiles so they crop at the edges of the rectangle.
how I would go about writing a function that would calculate the length of a diagonal of a rectangle using SQRT function? I've been trying but so far nothing!
I am begineer in autocad. I have to draw plot margin like ractangle having 2 horizontal line and 2 vertical line. on vertical line i want to put letters from A,B----- and on horizontal line 1,2,3,----.
I'm working whit a LAS points draw an i want cut only a little of space in my draw.i have 500 points in this format and only i need 100.I want delete some LAS points of my draw
The issue I am having is trying to draw a rounded rectangle and it becomes a perfect circle. I was wondering if this warning below has anything to do with that. I have a project for school that needs to be in by tomorrow and I can't proceed until I find the answer to my problem.
Illustrators Options:
I am using Illustrator CS6 in the options field under the version catagory.
Warning: Saving to a legacy format found may cause some changes your text layout and disable some editing features is read back in. Also any hidden Appearance attributes will be discarded.
Only fonts with appropriate permisssion will be embedded.
This is what I see when I try to save in Illustrator options.
How do I draw 2D lines from points? What setting do I need to change? I want to drawin glines using the node as a grip but I do not want them to have z coordinates.
I have survey points for a water course and want to draw l-section, which command I should use to draw polyline l-section from all those points in one command.
How do I draw an stroke/line around an rectangle shape and let it be "INSIDE of the rectangle". Like in Photoshop in the stroke layer effects.
What I have so far: I am aware of the "line" option. BUT it paints the stroke OUTSIDE of the rectangle and extends its size. This is NOT what I would like to have.
I am trying to do a fancy rectangle box 183mm width and 91mm high, in the centre is a clock face 93mm in diameter, and i want to have a nice curve effect as i have tried t to show in the about terrible sketch, making them look like shoulders.
I am drawing a gear and now i need to connect points to draw involute for a gear tooth: [URL] ...
Points are numbered. I'm trying to draw with a spline, but i don't know where to put last point of a spline to draw an exact involute - like for example - if i would draw like this and press enter - i would get this spline: [URL] ...
But if i would move cursor in a different direction and then press enter - i would still get almost identical spline, but still, not the same: [URL] ...
So how do i draw an accurate involute? Maybe i should draw one more point and then stop drawing spline?
how can i draw this red line in autocad, its an arc from point 1 to point 3 in spherical 4 side segment? point 1 to point 2 to point 3 to point 4 closing the segment at point 1 and point 4 (fused)
I have to put some trusts between two beam. It sounds easy but i'm unable to handle the divide and round off commands in the lisp. See attachement also.
To draw my trust between the 2 beams, what I normally do, is that I manually take the distance between the two points say it's 10 000 and wrote it down. Then I divide it by my max gap, say 1200, it is the max space between trust.
10 000/1200 = 8.333333 that's the result of how much trust and space between them that i'll need, 8 trusts, 9 spaces between the 2 beams. (That is what I'm unable to do in the lisp, tell it to round off 8.333 to 9 and use 9 for divide command)
What I manually do at this point to draw these trust is that I must create a temporarly line between the 2 beams, perpendicularly to these and divide it by 9.
It gives me 8 cross (or point) to draw my trusts. All this is long to do manually because I have many bay in building and I have to redo this operation for every the bay.
So, what I would like the lisp to ask is:
Specify distance between two beams (Between where and where) :
Specify the lenght of the trust :
Specify max gap: I would like to answer a number here, say like 1200 max
(The lisp should draw the lines on the current layer, color and linetype of the current layer and not draw a line at the beginning and at the end because that's where my Beams are. I hoped you understand, see attachement.
Should also have something that handle a ESCAPE hit or cancel, something like this:
I'm trying to change a routine i just wrote that draws 3d pipes. I wanted to make it so that when a user selects the beginning point and ending point of the pipe, the LISP changes the ucs to that vector, draws the circle at the beginning point and extrudes it to the second point.
It actually works great except when the ucs changes, so do my user points because of teh origin change. Is there a better way I might get this to do what I wnat it to?
(setq ip (getpoint " Pick First Point:"))(setq ep (getpoint " Pick Second Point:"))(command ".ucs" "za" ip ep)(setvar "osmode" 0)(command ".circle" ip "d" od)(command ".extrude" (entlast) "" (distance ip ep))(command ".ucs" "w")(setvar "osmode" oldsnap))
Im still new to Civil 3D and i would like to know how to connect inported points using 3D polylines. I imported my points from Excel in a PNEZD format. How do i get the 3d poly line to snap to my points so I can Connect them? someone mentioned using a feature line to connect the points but im not sure how or what that would do.