I'm working in 3D to create models but to get the dimensions right I'm creating the center lines and then sweeping the shape around it to form the solid.
I've created an arc in one plane, however I now want to 'bend' the arc around a cylinder. I've attached a drawing to make it all a bit clearer, I want to bend that arc around the green cylinder.
I am trying to run a 4 points bending simulation on a concrete beam but i can't create the 2 support points on the bottom side. Is there an option that i could use or a tutorial that explains the process?
I was adding a lot of aligned dimensions to a drawing and some where along the way they changed from aligned dimensions to rotated dimensions, even in the same string of dimensions.
I was wondering if there is a way to bend a derived componet. I have an odd extruded part and would like to cut and bend it. I want to do it this way so I can also include the cut length before bend. I know of frame generator, but am not able to use it since if falls out of the structure of how our files are saved.
WHAT I A TRYING TO DO: is bend a grid/mesh pattern of material to a certain radii and distance. In the attached DWG I have used either Extruded or Sweep to create the existing (latitudal?) grid but am not doing well creating the perpindicular grid at the arc drawn below the existing (lat.) grid.
I believe the dwg is a good representation of what I am attempting to do, and I am trying getting to my end result, whether it means using what i've begun or starting over, and using the "Best Practices" to achieve such.
We have an issue where we are trying to bend a 1mm sheet with a 24mm radius. The one side must come out 105mm wide and the flange must be 50 mm wide. inventor gives a flat pattern width of 143.4
If we bend using a brake press and a 24mm tube blade then it wont come out the right size. its like the flat pattern isn't big enough. we get the 50 mm flange but whats left over is 99 and not 105. How do we deal with something like this?
I am looking for broad principles as opposed to blow by blow information. I am planning to use inventor for the design of model aircraft. My problem at present is a lack of understanding of the possible ways in which the following can be achieved.
The sides of the fuselage are sheet material ( balsa or ply or a combination ) which need to be available in a 2D format so they can be converted into DXF files that can then be sent to my laser cutting machine.
I also need to model the fuselage as a solids model in inventor. How does on go about modelling something like this? The curvature is going to be single as opposed to double.
Ideally I woul like a command that enables me to take a 2D sketch ( a copy of which is converted to DXF ) and to bend it around formers to form the fuselage shape. That would be similar to the process that is used in the actual construction but I dont think that there is one as yet.
Is there a method of extracting XYZ data to use for CNC tube bending from components developed in frame generator ? I know that in routed systems you can export that data, but can the same thing be done with frame generator or any individual bent tube or pipe part?
I've created a sheet metal part and have set my parameters. In using the fold feature, cannot create bend past 180 degrees. Radius is large enough (21") and sheet is long enough as there is still flat sheet after a 180 degree bend. How do you create bends past 180 degrees?
I want to bend/fold this piece over a specific profile. There are too many tools for bending a sheet metal and I just don´t know where to start. I searched the web and this forum but there are too many options. Also when I create the flat pattern, it should be precise with a difference max +/-5mm. I thought I could use contour flange. Usualy it works. But only when it´s a simple rectangle. But not on this part.
How can I bend this component with the correct radius in Sheet Metal and then Flange it (It consists of two items being put together but It's hard to see)? I used the bending function in standard before but I have to Flange now.
Trying to create a fold/bend/flange along a curved feature. I modeled the part to view but would like to be able to model this feature in sheet metal. This is how it would be manufactured, probably in a die roll.
Automation of the sheet metal bending parts unfold /refold in vb.net for Inventor 2013.
I want to unfold the part with selecting the one of the face as stationary face and further selecting the bend/ bends with reference to face in vb.net
For refold, I have to select the stationary reference automatically , based on some criteria, and further to select the single and multiple bends by using API.
Also, I want to find the bends and faces relationship i.e.
How to find the bend associated with number of faces, how to find face entity using internal name ;
The code I tried I am attaching here for your reference.
I want to use the custom unfolding rules using Bend Compensation with an angular reference to the bending angle.
I have an Excel sheet where I have determined the bend allowance, the set back and from that, the bend compensation. When I compare these values to the values I get when using a K-factor linear unfolding method in Inventor, I get almost exactly the same results.
Tells me the formulas are working. So I implement the formulas in the custom equations. Exactly the same as in the Excel sheet. 10 degrees angle, great results! Yeah! 45 degrees, great results! More yeah! 90 Degrees, still going strong, I think I might make it!
100 degrees.... Fail! Every time an angle goes over 90 degrees, the result is crap.
I have been struggling with this all day long!! So in the end I completely erased the equations from the Inventor custom equations.I just say: Compensation is 1 mm. For all angles. This should no room for interpretation.
Again I try. I have a sheet metal part with two legs. A 100mm leg and a 50mm leg. Flat pattern should always be 151mm. Period.
Again, under 90 degrees and on 90 degrees, I get nice flat patterns. Above 90 degrees, it fails again.
Am I completely overlooking something obvious?? Or is Inventor really bugging on this?
im trying to make a logo for my name and want to make it an iron cross with my name inside (EXAMPLE) but my problem is i cant get my text to go with the shape of my cross. i guess my question is is there an easy way to do this or do i just have to play with the warp text untill i get it right.
i'm designing a shirt with a bandana around the collar of the shirt so it looks like you're wearing one but i don't know how or what to use to make it look like it's actually on the t shirt!
I've got the layer with a bitmap and now want to bend it like that " \_/" . The transform options in "edit ransform" do not seem to be able to handel this kind of manipultaion.