AutoCAD Inventor :: Assembly Rectangular Pattern - Flip Direction Option
Sep 10, 2012
Any work around for rectangular patterns in assemblies?
I want to pattern a screw using an existing Part Feature Pattern; I have figured out depending on how the part is assembled you get two outcomes and if the part is mated opposite side to how the feature was patterned you get the parts going the wrong way (see attached pic).
Is there a “flip direction” option anywhere or do you just have to be super diligent on how the seed feature orientation is in relation to the assembled pattern?
How can I make a circular pattern of a single occurence of a rectangular pattern?
A shaft has a rectangular pattern of holes (along its axis) on its surface. I want to pattern the 4th occurence of this hole pattern as a circular pattern? Can I do it in Autodesk. I can not select the a specific occurance of a patterned feature to pattern it again.
As you see in the template photo (the photo was scanned by Microsoft Security Essentials, healthy) I wanted to extrude my circle, and I made 28 pieces with circular pattern feature; now, do I have to choose all the pieces by one by to be able to choose all?
The sum of the problem: while using the Circular Pattern feature or rectangular pattern feature in Inventor, sometimes I want to extrude (join) or cut the drawings that I made (augmented) with using circular pattern feature, rectangular pattern feature. in this case do I have to choose all the augmented members one by one (for instance I make 42 augmented members), it can take a lot of time.?
Why, when I create a plane, I cannot 'flip normal'? There is nothing in the RMB click for it...and I am not sure why. Still there in part...just not assembly. Was it ever?
Alternatively, when I create a plane, is there a way to create with the normal in a direction of my choosing? Never tried to figure this one out cause I always had flip normal...
Can an equation be used to calculate equal distances when using the rectangular pattern.Regarding the attached .ipt file i would like to place 25 holes in the X direction with equal gap size between each hole.Also how to calculate the number of holes in the Y direction again with equal distance between each hole.I have not done this before with equations but was thinking that i would need to use the Length x Width in the equation.Do i need to add figures into the Parameters box also?
The attached file with the Hole feature the sketch is not constrained for the purpose of using an equation so i know how far from the start of the part to get equal distances between each hole to the end of the part .
I am using Inventor 2012. I have a horizontal feature that terminates at a vertical plane on one end and an angled plane at the other end. I want to pattern it down but when I use Adjust, the patterned features do not adjust to the angled plane. They just go strait down from the first feature.
Does Adjust only work if the terminator is a solid surface instead of a plane?
I am having a problem with an iPart. I created a rectangular patern in an iPart. When I place the member of the iPart in the Assembly file the pattern is not there. I need it to constrain another part to it.
I am currently trying to model a multi cavity mould tool. The cavities themselves do not follow either a circular or rectangular pattern.I have modelled one of the cavities using a revolve internal to the tool. I have also sketched out on the upper surface centre points where I need the cavities to be.
I was hoping I would be able to copy the cavity feature, select a base point and then use the centres from my second sketch to place the cavities.
I don't seem to be able to find this option. The copy and paste feature will likely work but it is hugely long winded positioning each cavity individually. Any method I might be able to use to model such a part?
Looking for some sample code for patterning a hole in a part using Inventor 2010. I dont need it to be selected because it is the only hole i have in the part. My main trouble is that I am having trouble withobjectcollection idea. As you can guess I am a newbie at Inventors API.
I need to know what sketch is associated to either a "Rectangular"or "Circular"array. This is so I can filter out sketches that are not repeated in an array.
Here is my code so far (Circular Array).
Dim oCP As CircularPatternFeature For Each oCP In oDef.Features.CircularPatternFeatures THIS IS THE TROUBLE LINE If sketch = oCP.Parent Then Set oCP = oDef.Features.CircularPatternFeatures.Item(oCP.Name) [code]........
I have a simple test part containing an extruded disk (Sketch1) and 8 holes on a pcd (Sketch2). I only want to array a sketch if it is arrayed.
I'd like to make a rectangluar pattern of a part that is groove welded into a plate. Inside the pattern command I can select the part but not the weld. How to avoid having to do each weld individually?
While using the Circular Pattern feature or rectangular pattern feature in Inventor, sometimes I want to extrude (join) or cut the drawings that I made (augmented) with using circular pattern feature, rectangular pattern feature. in this case do I have to choose all the augmented members one by one (for instance I make 42 augmented members), it can take a lot of time. also after applied any of these features I can't use trim feature, can I ? but sometimes using the trim feature after applying the Circular Pattern feature or rectangular pattern can be necessary.
The problem: I want a circular pattern for rectangular shaped holes, and I don't want the holes to rotate. The circular pattern doesn't have an option to retain the orientation.
I would like to use a sketch as the basis for a rectangular pattern which is set up to use the curve length for both directions of the rectangular pattern so that when I update my rectangle in a sketch, the pattern automatically adjusts to the new sketch. I have sketched a rectangle, and used one leg of the rectangle to establish the direction and length of one dimension of the array.
However, when I try and choose the Direction 2, my only options are the entire rectangle or faces- I can no longer select other and choose a single side of the rectangle.
I was able to accomplish what I wanted by using two sketches, with the second sketch simply projecting one leg from the first sketch. Using one sketch just seems inherently safer than trusting projected geometry.Is there a way to accomplish this with one sketch instead?
We are using Inventor 2011 and I would like to make a small app that allows my users to graphically select one or more occurrences of a rectangular pattern feature Then allow them to suppress them if desired.
I have determined the code to loop through the pattern occurrences and toggle suppression for any instance. What I do not know how to do is determine which occurrences have been graphically selected.
At this time I am only concerned with round hole features. (Perforated metal)
I am trying to create a command to display the bend information in the model Flat pattern. We do not always create a Idw for parts that we have special dies to form. This creates a problem though if the flat pattern bends are the wrong direction because then it is lasered with the bad side of the material to the outside of the part. The only way to know the bend direction is to create a view on an idw just to check this.
I want to open the flat pattern in the ipt and invoke a command to display the bend information on the screen. Need getting a collection of the bend lines in the flat pattern?
I recently found an error in my top level assembly which is that the origin axes x & z are pointing in the wrong direction (x-axis points in the negative x direction and the z-axis points in the negative z direction). how to "flip" the origin axes of an assembly?
Additional information: I have a top level lattice assembly that consists of a number of lattices (a part to which components are constrained) with the lattice origin planes constrained flush with the top level lattice assembly origin planes. This top level assembly is used in many other assemblies to constrain entire systems. Re-constraining my lattices correctly inside of the top assembly is infeasible.
I have a special ditch profile that I'd like to use a linetype with arrows on. Currently, it shows the arrows going up station with my mainline profile. i.e. now water does flow uphill...
I create a engine assembly and used "Drive Constrain" to rotate the crank shaft. The animation shows the crank shaft turns continuously in one direction. However, when I animate the constrain in Inventor Studio, the crank shaft turned in two different directions (see the vide file attached).
May I know why the crank shaft turns different direction?
Is there a way to move a solid part in an assy using grip snaps and a specific vector direction .
Please look at the attachment,here you will see a gusset positioned on top of a foot plate,the gusset needs to be moved so that it makes contact with the cylinder,it will then be welded. The problem is more difficult because the gusset is offset to the axis of the cylinder and the precise distance is unknown unless worked out using trigonometry.
The question is what is the best method of moving the gusset to the precise distance and direction ?
I did a pattern in part file which i want to use to rdive an objert (another part) in assembly but whan i place the part in assembly i CAN'T see the pattern so i can't select it & use it.
Is there any way to make the pattern visible/useable?
I'm trying to pattern a subassembly onto a final assembly in Inventor, and it won't let me select the subassembly as a feature to be patterned. Is there a way to pattern a subassembly?
' Create Derived Assembly Definition for the file Filename Dim oDerivedAssem As DerivedAssemblyDefinition Set oDerivedAssem = oPartCompDef.ReferenceComponents. _ DerivedAssemblyComponents.CreateDefinition(Filename) oDerivedAssem. ?
I have been practicing my modeling technique and decided to create a faceted round gemstone model. I started with a 16 sided cylinder and manipulated the vertices until I had my model. However, it is supposed to be a round gemstone and not one with 16 flat sides. Everything worked as far as creating all of the facets except in the "girdle" area. This is the area that joins the top and bottom halves together and is the only part that is supposed to be round. What I need to do is to make each of the 16 rectangular polygons curved in the horizontal direction and leave them flat in the vertical direction.