AutoCAD Dynamic Blocks :: Scale A Block Vertically But Not Attribute Text?
Jun 3, 2013
I have a block that I want to show on a vertical exaggeration of 10x. How do I make it so that a block has a Y scale of 10 without the attribute text inside the block being stretched in the Y direction 10x?
I would like to use a Y scale of 10 rather than a block with 10x the length because I have a field that returns a length parameter and I don't want that value to be 10x what it's supposed to be, and it would make things much easier to not have to multiply my values by 10x each time I use the block.
I wish to create a dynamic block containing some attributes. These attributes are inside rectangles that can't be modified in length using linear parameters ; but the attribute has to be always in the middle of the rectangle. So, I draw a line inside the rectangle (in a hidden layer) and insert the attribute with center justification (not sure for the translation) that I place in the middle of this line ; then I put a coincidence constraint (not sure for the translation, but it's the first one) linking the middle of the line with the middle of the attribute.
But here's the problem : when stretching my rectangle, the insertion point of the attribute suddenly changes from "center" to "bottom left".
I am looking for a way to use the ATTIN/ATTOUT workflow to bring in data from an excel spreadsheet to drive the size of each of my block's instances. The block will be simple, a rectangle, with width and length parameters. For each entity in my excel/csv file these parameter values are spelled out. I know how to display these parameters in my attributes, but I don't know how, if I were to feed in these values, to drive the geometry. If there's a better way to take a list of width and length values to generate a series of blocks each with a rectangle containing its respective size.
Any way to get a scale bar/title block text to reflect plotting at half size?
We use the common (24x36) sheet size for all projects, but when plotting we send out half size (12x18) as well. This means the scale bar reading 1"=40' is no longer correct. It should read 1"=20'. I would like to automate this.
I am looking to create a dynamic block that changes in scale, ex. If I have two (2) viewports in paper space, one 1/4"=1'-0" the other 1/8"=1'-0" I want my blocks to appear to be the same size in paper space.
Also, I would like my blocks to change attributes/features ex. If I have a "light switch block" I would like to have the option of switching the block from a 3-way switch, 4-way switch etc.
Fairly versed with Dynamic blocks here, so the first thing I checked was to make sure that my FIELDEVAL was set to 31 to ensure updates but this one isn't working for me and may be a limitation of the software?
I'm making a dynamic block for my users who aren't familiar with electrical wiring so I am developing a series of blocks for our typical wiring configurations. In this instance, I've setup a pair of attributes to allow the changing of wire color codes and I want to use that single attribute entry to used in multiple other locations that are also connected to that conductor in certain situations. I have setup a field within this block to be the "VALUE" of the object (the attribute) in order to accomplish this. Unfortunately it is only displaying the default value I have for the attribute and will not update either upon insertion of the block or after an edit. Is this beyond the capabilities of Dynamic blocks or do I need to take a different approach?
I am trying to set constraints to this block and having some issues. I want to constrain the attribute text so when I stretch the block from the grips the text centers itself automatically within itself. The constraints will not let me pick the grip on the attribute text as a point.
Attached is a block that I use a lot. Originally I had two separate single line text attributes for the "title". I modified it to have a single multiline text attribute instead. I want this attributes text box width to stretch along with the line below it, so that long text strings will automatically adjust to single or multiple lines as necessary and not run off the end of the line. As it stands now I have to stretch the line and then adjust the width of the text box to match.
Also it would be nice if the bulk of the text would stay on the bottom line and only the "overflow" would move up to the next line.
I have been trying to convert my offices blocks to dynamic blocks and this one is giving me a hassle.
Essentially we have a line with an arrow at the end of it to show drainage pathways. I added a multiline attribute so we can add the percentage along the line with a mask. The line, arrow and attribute all need to be able to be aligned perpendicular or tangent to a given line. Everything looks great until the arrow flips sides to work from the other direction and then the text is mirrored backwards.
Mirrtext is set to 0 and I even tried it while in the Beditor to see if there was independent. Multiline or Regular attribute have the same effect as well as if they are locked position or not.
I tried adding a flip, but then the mirrortext settings work just fine and the text won't flip back.
Got a problem with the attached drawing. (The drawing will eventually be used as an xref).
I have created a dynamic block that has a (multi-line) attribute applied. This attribute is linked to an annotative text style. The drawing contains annotation scales. I have applied some of these annotation scales to the attribute so that it shows at 4.5 in paper space.
The annotation scales (metric) contained in the drawing are "1:500, 1:1000, 1:1250, 1:2000, 1:2500, 1:5000, 1:10000, 1:20000 and 1:25000". All these annotation scales are applied to the attribute.
The block contains a look-up table of properties that when applied, size the block to be used as a boundary to the following scales "1:500, 1:1000, 1:1250, 1:2000 and 1:2500".
Now, for example, i wish to set the blocks to be shown at 1:2500 in the drawing. I select the blocks and make them 1:2500 in the 'look-up' table. However, if i wish to set the annotation scale to 1:20000 (because this will xrefed into a drawing plan of a scale of 1:20000) it incorrectly shows the size of the attribute. The attribute has a 1:20000 annotation scale set to it but its size is not correct. This happens for other scales but for other scales (1:25000 for example) its fine. Also, the attribute could move when switching annotation scales and appear near the 0,0 WCS.
The layout tab shows the annotation scale and viewport scale set to 1:20000 but as you can see, the text is not set to 4.5.
I would prefer to have the attribute linked to the block though. I have tried ATTSYNC and RESETBLOCK but the bug keeps coming back.
I have a dynamic block that contains both geometry as well as text. I don't want the geometry to scale up based on the drawing scale but I do want the text to scle according to the drawing scale. I have tried making the text both annotative and non-annotative in the block and get the same result. I can get the text to scale properly if I make the entire block annotative but that also scales the geometry which is not accurate.
So I just recently upgraded from LT2005 to LT2009 and am having trouble creating a Dynamic Block.
I am trying to create a 6-sided polygon with a text attribute of either 1 or 2 digit numbers to be used as a hex note. The problem I am having is getting the text to be centered within the polygon and the correct text height.
I have the same block repeated multiple times in a drawing, and I want to delete the last attribute in all of the specific blocks. When I edit the block in block editor, the attributes do not show up. After I explode the block, there is no text. The attached image shows the properties of the block.
In VBA, how can I batch convert field attributes in blocks to text attributes while retaining the blocks? Is there a simple way to univerally convert them all at onceusing VBA? The plotted values for the fields must be retained, too.
Explode will not retain the value of the field.
Burst will not work as it explodes the blocks as well.
You can right-click on the field and slelct "Convert to text" from the RCM. So I know that the process exists within CAD, just need to batch the process for a quantity of DWGs at a time - in VBA.
So I've done a reasonable amount of work with dynamic blocks. I have a block with a rotation action and grip to arbitrarily align it. However I realized when trying to combine it with an alignment grip (which actions on the basic or fundamental block rotation angle) that there didn't seem to be a way to some how link a dynamic block rotation action or one of the custom angle properties to a the fundamental block rotation angle. Thus there are two additive rotations at work; the dynamic block one with its grip and the fundamental rotation property.
This can cause some confusion when one person aligns with the grip and another via rotating the block's fundamental property and would also be problematic in the generalized sense if one was trying to select or programmatically read back the net angle alignment.
I have a dynamic block, that represents a stirrup.
I inserted in the block a Block Propreties Table, that have some preset dimensions for the stirrups. The grip of this table I decided to put in the top right corner.
The problem is that I can't make this grip moveable )
new to dynamic blocks but looking to streamline my wiring diagrams here and have created a block that shows the typical wire styles we use in a simple easy way. I now want to add an overall flip to the entire block and have not been able to find set this. I would prefer to use the same label and go from there. I have included the block to show what I mean. It is only working on the single visible item at the one time. I know this has to be possible just let me know what I am doing wrong. I am running AutoCad LT 2013
I need to create a dynamic block for a "Glass Panel" in a balustrade. I need to be able to insert it, in one corner and stretch it in another corner, to suit the staircase angle.
I've created the block, but it isn't working correctly. I've attached a drawing, with the left hand drawing a sketch of how it needs to be. The right hand drawing is my dynamic block attempt. As can be seen, when the block is stretched between the 2 points, it doesn't follow the angle of the staircase correctly (Very slight run off)
I need to do some repetitive task on a lot of dynamic blocks, unfortunately, when I open each file, AutoCAD keeps asking if I want to open it with the block editor.
Is there a way to disable that dialog and open the files as normal dwgs?
A hint: BLOCKEDITLOCK doesn't make it, it shows another dialog...
I'm trying to make a dynamic block of a column radiator.
It should be very simple. It's a 46mm wide module that comes in a range of heights (300, 500, 600, & 750mm) and a range of assembly widths (9, 13, 18, 22 & 27 modules wide - more commonly given as mm widths of 414, 598, 828, 1012 & 1242 respectively).
My attempt at constructing it has gone quite well, but when 'stretching' the block a ghost of the core 414 (w) x 300 (h) unit remains. I attach the block to give you a better idea of what I mean.
I have a drawing ("SURUBURI.dwg") with several dynamic blocks ("M12", "M16", "M18" ... an so on...). I want to insert in my current drawing, one of the blocks from SURUBURI.dwg, for instance the block named "M12".
For that i tried creating a new command "INSERT_M12" that has the following script :
I have successfully created a dynamic block. I can insert it into AutoCAD, and it behaves like I want, except for one thing.
I can select the block and change it by taking a grippoint and place it at another position. So my block is e.q. stretched, just like I wanted.
But then. When I want to use the ordinary STRETCH command of AutoCAD, I can only stretch the insertion point of the block, but not the grippoints. Is there a way to set a grippoint to be select edable by commands like STRETCH.
I have an attribute definition and I need to add its value to an mtext. I added it in mtext insert field it is ok, every thinks work fine it is only needs a regen but it is not a problem.
The problem is when my mtext and att in a block regen does not work in model space, I had to enter block and regen. Is there any way to do it without entrance in block editor?
How do you edit attribute tags (only) and retain the values of the attributes? When I try to redefine a block the attribute values change with ATTSYNC.
I need a rectangle block which on insertion prompts me for some data (name/tag/item number) and then displays it (this I can do). This is al pretty straightforward. But I also want to be able to fill in width and height and then have the block stretch to the correct size. So basically what I think I need is to have the value of a parameter refer to the value of an attribute. I've gotten it to work the other way around, where the attribute displays the size of one side of the rectangle (after stretching and regenerating), but I'd really like to have it working the other way.
I've created a dynamic block with two visibility states. The second state is a copy of the first state, but some of the attribute definitions have been moved, along with some of the geometry.
When I insert the block, then toggle between the two visibility states, the geometry changes as I would expect, but the attributes stay in the position dictated on the first state.
How can I make sure that the attributes move for the second state, as I need them to.
making dynamics blocks and more over utilizing the attribute feature but I have discovered some chnages tat i need to make.
My question right now is, once an attribute is created and put into the block editor is that it? Ifi need to edit it can i edit it? I don't really see an option or command right off that would allow me to do this ?