AutoCAD Civil 3D :: Point Groups / Surfaces Different Layers And Colors
Jul 18, 2013
write out the steps involved in importing one set of points to a point group so that it is one color and on one layer and a different set of points onto a different layer with a different color? We gather survey data using different methods and want to be able to overlay the data sets for quality control purposes and them being the same color is crazy making
In an effort to firm up my understanding of how styles, point groups, description keys and layers collide, I followed the recommendations of an article. How groups/deskeys function together for layer visibility.
This process of Layer visibility that is supposed to make the program flexible makes it almost impossibly complicated.
I just discovered survey figure groups and am playing around with them. Great way to bring certain figures in & out. What seems crazy is that I have to check them on/off one at a time. Am I missing something or is this the only way to add figures to a figure group?
I have created several pond embankments using the grading tools and have created surfaces using the grading groups. The problem I am having is when I turn on the triangles for one surface, I get the triangles for all the embankments and EG. The software keeps adding to the EG and doesn't cut out each embankment. I know I'm missing a step but I'm unable to find it.
How to set a default point style for point groups? Whenever I import survey points, I always put them into their own point group, so I can display each day's worth of survey data differently. For some reason, the point style always defaults to a certain style (our control point symbol). I'd like it to default to Basic, so I don't have to change this every time. Is it a template drawing setting somewhere?
I have two different point groups that I am using in my drawing. One is from a survey done a few years ago and the other is from one that I did just the other day.
I don't have a problem inserting the points or whatnot, but the issue I am having is that when I click "Datum" to adjust the elevations of my new point group (to make my benchmark 100.00'), Civil 3D alters all of my points; including the ones from the older survey. Is a way to adjust elevations to only one set of points.
For some reason I have three copies of my point groups. I have not inserted any drawings into my current drawing. Just been working with pipe networks. There are three copies of every point group even though only a couple of point groups are being used in this drawing if that matters.
I am running into a problem where Civil 3D is creating multiple point groups of my 4 existing groups (the original group names are Topo, Existing Ground, Hide, and All Points). The new groups seem to be copies of the originals in terms of styles but do not include the points that were designated in the originals (no points are assigned in these copies).
The groups appear some time after I create the surface.
I've also noticed that this occurs in my list of grading criteria as well.
I have created 8 points (from 4 locations with 2 depths in each location) in _All Points/Points. These 8 points are grouped into 2 Point Groups:
Points #1, #3, #5 & #7 for Point Group - (1) Depth#1 and Points #2, #4, #6 & #8 for Point Group - (2) Depth#2.
The "Name" of Point is filled with the SampleID (like cdc-ss01-s1, cdc-ss01-s2,...) - see the attached file. From the HELP of AutoCAD C3D 2013, I have read/studies the "Point Tables" and "Point Label Styles" and I cannot figure out how to label the 8 points to show the "Point Number", "Point Elevation", and "Name" of Point (i. e. the SampleID like cdc-ss01-s1 & cdc-ss01-s2, ....).!!
C3D2012. We have a master C3D template that includes a number of point filters (let say 20 of them) and a number of layouts (again, let say 20 of them) to accommodate our two sheet sizes.
Here is the issue that I am running into, when the Plan Production tools use a layout to create plan and profile sheets from the same master template that is used to initially create the file, the whole process will duplicate each point group 150 times for every group (see attached). So, what I ended up with is 20 point groups X 150. In my example, I ended up with 3000 duplicate point groups.
The end result is a file that is somewhat unusable do to the number of point groups. The other issue is now that all of these point groups are in the file you are unable to delete them all at once without "crashing" C3D. So you are left to deleting a handful at time. It is also best if you turn UNDO off while you do it.
I have been able to duplicate this in multiple files; however, from the same master template. As a test I did create separate templates (which are pretty bare bones) for the plan production and all works well. Therefore, there is either an issue with C3D and Plan Production and point groups or it is our template.
I would really like to nail down (as best I can) what is generating the 150 duplicates/ point group name to see if there is a way "around" this.
Currently, I am unable to share the template, but it shouldn't be too difficult to re-create. Take any template, add some point groups to, add a plan and profile sheet to one of the layouts, create a new file from this template, finally create plan and profile sheets from the layout in the very same template.
How to compare two surfaces and show with colors the elevation differences between the two. My question is when selecting a elevation range, I would like to have more colors plotted. This is hard to explain.
If I have say 8 elevation ranges in my analysis tab, I see it starts with red and goes to green. If I increase the range, I get into the blues. How can I expand the colors so If I only have 6 or 8 ranges that I see more colors and less shades of red. (by the way, I have selected rainbow color scheme)
I am having layer control issues when dealing with Point Styles. I have a Description Key set up that will put the specified point style on a certain layer. For instance the point style COMH will be placed on the V-UTLY-MH layer upon insertion. The point style that I have created will have the Marker associated to the V-UTLY-MH-SYM layer and the Label associated with the V-UTLY-MH-LABEL layer. I also have the check box at the bottom of the Object Layers Tab in the Drawing Settings Dialog box checked that says "Immediate and independent layer on/off control of display components" checked. With all of this set up, I still cannot independently layer on /off the label of the point style without having to create a Point Group Style and have no label style selected within the Point Group Styles Properties.
While I understand how to do this and can set up multiple Point Group Styles and push them up and down to get the visuals to do what I want, we have to deliver our drawings to clients who are not the most CIVIL 3D savvy of people. Any work around that does not involve duplicating and exploding the cogo points just so that clients can layer on/off or freeze/thaw the point lables in a drawing? I have included an image of the settings with the code used for the COMH point style and description key settings.
Somewhere along the line, someone in our office made our template import points into separate layers based on the RAW Description. I would like to un-do this. So far, I have deleted every point style & point label style except for 'Basic'. Inside of 'Basic', the layer is 'V-NODE'. However, some of my points are still coming in on layers like: 'V-Site-'(Raw Desc).
I'm about to start from scratch on the template, however, I'd like to avoid that because of the array of styles that are in it.
I have a drawing with a bunch of layers that cannot be deleted since they are nested in block definitions. However, the blocks are not in use and cannot be purged. I think it is because they are referenced for point styles, that are also not in use. Is there a way to delete the point style in order to clear these layers and blocks?
I have an ipart I'd like to create w/ surfaces. The surface color is important because we use that as plate thickness ID in FEA. When I color a surface blue, then another red I continually get the default color when using the mirror or array command. We're creating a customizeable ipart where there will be some intelligence surrounding how big the array (we may need 3, 4, or 5 beams based on the unit size). I need a way that the colors on the surface propogate to the new surfaces created by the commands.
how I can put my layers into groups now, but there are a few problems I've seen pop up.
First are foremost, when I disable the visibility on a group, if I use the move tool it will select layers from that group that were visible before the group was made invisible. Seriously, there is absolutely no reason whatsoever that I would ever want to move an individual layer that I can't see. This clearly is a glitch and needs to be fixed.
Second of all there is an issue with a layer's mode when it is in a group. For example, if a layer is set to multiply, if it is set in a group it will only multiply on layers within that group. Now this I can see a good use for, but honestly, it is not how I usually want to use layers. I'm not usually trying to separate the actual graphics in my image, I'm just trying to organize my massively long layer dialogue into something more useful. It's great to collect different aspects of my image and keep them all together. But basically every time I need a multiply layer or other effect, I need it to effect the whole image. To keep it effecting an entire image I have to make two separate groups, each above and below the layer, in order to organize my image.
Now, since there is certainly an advantage that could be given by not having such layers have any effect outside of their group, I can't argue that the feature should be removed. However, I do think it would be fantastic if a property could be added to a layer group that would allow for such layers to effect the image outside of the group or not.
The third thing I have to say about groups is linking. First of all, as it stands, when I activate linking on a layer group it has absolutely no effect, making the option redundant. However, what would be useful is if I could link an entire group to itself and then move every layer within a group in tandem.
Often times I want to move several groups of layers around so I can arrange a composition. For a simple example, maybe I have several images of characters, each built with a layer for flats, lighting, textures, etc. And to arrange the composition I want to move the whole character with all its layers to one spot, then grab another character with all of its layers to another spot.Conventionally, there are only two ways I can do this. Either I flatten each of those groups and move them as single layers, destroying my ability to alter them with any level of convenience, or I have to manually link every layer for that character, move it, un-link every layer, link all the layers in another character, and repeat.But it would be so much nicer if I could link all the layers within several groups, and move each group as a whole without moving any other layers.
Since the link option on a layer group doesn't do anything anyway, it seems reasonable to me that enabling it should have that exact effect. Using the same example, if I have each character in its own group, I activate the link option on all of those groups all at once, and then I can grab a layer on any group and that whole group will move, but not any other layers.Even if it automatically linked all the layers in that group to all other linked layers, it would still be much easier to activate and deactivate the link on just one group each time I move that one group, rather than each individual layer.
I have a problem with my layers which I can not figure out how to solve.
I have a group called: "Hele akvarier" " where I have used "Create new fill adjustment layer" - "Brightness / Contrast" to the layers which are under. (Layer 2, Original Copy, Original).Over is there are two layers named "Layer 3, Layer 1". These layers, I also need to use the "Brightness / Contrast" to they're going to look right, but the top "adjustment layer" affects all the layers under.
How do I get my layers divided into two groups, each with its "adjustment layer" to use each with its own settings?
I have two cubes in two different layers so that one is red and one is blue. I want to attach these two cubes together at a surface, but keep that interface between them in the rendering (not just have them combine to form a continuous object with no interfaces).
If CC is a TRIAL program, why would you allow it to blow away layers and groupings when the doc is reopened in CS6? No I have to resinstall CC, open the doc, save it back down to CS6, and PRAY that the layers and groupings are intact. What a waste of my time.
Randomly on both of my computers. It happens on different versions of Photoshop, on WIN XP and WIN 7, so it's quite random. It happens everytime I want to duplicate layers, only when I duplicate them (or group) to new document. What to do about it?
I have this brand new PC, got it last week, i7 core, SSD drive, 16gb ram.When I open my PSD doc with my design (approx 43mb psd file) then the photoshop application spikes in memory usage, to 3.5gb (from 120mb), and moving groups and layers around is DEAD SLOW, horrible lag.
I had CS3 on my previous PC, which was Core2 Duo with 4gb ram, and the speeds there were similar on the same psd document.I've also tried CS5.1 on a similar PC hardware specs as my new PC, and moving groups and layers around is much faster.Is it just CS6? Why is this so slow?
I have recently ran into a few issues with Photoshop CS6. When working with Layer Groups and Blend Modes.
Here is what happens:
I am working with a document and have layers grouped into a folder. All is good when I merge that group any layers that I had with a blend mode change from that mode to Normal, thus messing up the merge. Another instance where I had this issue is if I had any hidden layers that were not displayed. If the layers were merged they would be changed from hidden to displayed. Again messing up the image and the merge. Not sure what do to here.