After Effects :: Camera And Composition Linked Sizes?
Jun 21, 2013
Having trouble working with a large composition and camera work. The size is 11264 x 6928 and when I add in my camera it wants to be comp size. But the size I only want the camera to show is 1920 x 1080.
Is there anyway to edit or unlink the camera and composition sizes so that they are separate? I have tried editing the comp size , adding in a camera at that point and then resizing the comp, but the camera resizes with it!!!
At the moment my work around is having the cameras z position closer to the comp and having this large comp nested within a regular 1920 x 1080. This seems all a bit unnessary though.
how to create a self generating space (static stars/particles) which is driven by the movement of the 3d camera.
The reason I ask is because I need to create a space flythrough over a long period (3mins) and i don't want to create a huge volumetric space to simply fly through as it seems very inefficient. Plus it has the drawback of the partcile cloud being visible at the boudary of the volume due to the lack of particles the other side of the volumetric boundary.
What the particular effect would need to do is act as a volume attached to the cameras position and rotation which generates particles at the exact opposite velocity of the camera so it gives the illusion that the particles are static and that the camera is flying past them.
I have a composition that I have duplicated and I want to switch out a music file from the copy and then render them both overnight. The timeline ( or whatever the thing is called where the time ruler thing is) only shows my original composition and i want to switch to the other so i can add the music file. How do i do this? i have tried dragging the copy next to the original comp.
I am making stereoscopic 3D videos with After Effects. Setting up the rig and rendering work fine, but sometimes the video's convergence is off and I need to make adjustments. I was wondering if there's a way to view the Composition with my 3D glasses before rendering. I'm using an Asus VG248QE monitor with an NVIDIA 3D Vision 2 glasses.
I'm scaling and repositioning my composition at several points. A curious thing keeps happening though. My composition is moving it's self in between all my points even when they are the same on both sides. I'll have two keyframes with exactly the same positions at different times and in between those exact same keyframes I'll have the composition moving... I have everything symetrical.
i'm trying to loop my composition (72 frames) containing a moving object (a walking chicken, refer to printscreen)
i followed tutorial here [URL] ........
In short, i applied Layer > Time > Enable Time Remapping to my newly created Comp 2. Two key frames were created. I moved to the last frame, and then 1 keyframe backwards and created a new keyframe. Then on the very last keyframe i set the time to 0 and then deleted the penultimate frame (which i had just created). And then added Property > LoopOut(Type="Cycle", numKeyframes = 0) to the layer i want to loop.
however, after applying LoopOut expression, i am no longer able to playback - when i pres Play to preview, the chicken stands still (meanwhile time indicator is moving continuously, indicating that playback is in action).
Thinking that i deleted wrong keyframe, i undid all changes and repeated all steps again but this time i deleted the very last frame and left the penultimate frame (and setting time to 0 ). It did not have any effect - chicken does not move, time indicator is moving/looping in the timeline.
I have read that you can use Time Remapping to hold the last frame of a png sequence so that you can create a pause between transitions, without importing the last frame or anything.
I have tried the technique described here >>URL.... but I think my workflow is in the way.
My entire animation (+/- 600 frames) has been rendered in 3D and imported as one sequence in AFX. I composite my highlights and shadows in a composition and called it Master. Then I made smaller compositions and placed the Master comp inside them and cut it up to size. I placed the separate sequences in a comp called Stage. So now I can just import one single sequence when I render again.
Now I am trying to let the last frame of the smaller sequences to hold for a few frames, before transitioning into the next. The Time Remapping just doesnt seem to work, because it is not holding anything when I move the last frame, it just shows the next part of the master animation.
Is there a way around this or do I need to import every sequence as a unique set?
So I Installed After Effects CS6 today and I made a new composition to make an intro for a speech in school.I haven't even tried alot of tools yet but for example when I add a text and change the font size I only see the gray background and the rectangle the text is in. The black and the text in there disappears while changing the font size.Also when I use the rectangle tool to select the text, I can't see what I'm selecting because the same thing happens.
I'm a fairly experienced user and have bought a template from one of the Royalty Free sites.However, as in the title, AE (CS5 and a CC trial) both crash when I go near some of the compositions. I say 'some' becasue it only seems to be a few that are problematic.I've downloaded the zip again and tried all sorts like renaming the project, emptying the cache, using the Collect Files option to try a new project and downloaded a CC trial but all the same.
I'm trying to import some Adobe Illustrator files into After Effects so that I can animate them. As far as I understand, I need to import them as a composition so that the layers will remain separate from each other.
However whenever I try to do this, I go through the whole process- select the file, select composition, click OK, it does nothing. The file does not appear anywhere in my project, it's as if I haven't done anything.
I'm creating a advertising video using a iPad tablet in the video. This iPad tablet rotates throughout the video with messages that popup on the ipad screen in different sections. As of right now I have 5 compositions within this iPad video. I created a 6th composition and when I overlay it on top of my 5th composition it would show up in the wrong spot. It either A: Only showed my 6th composition and not my 5th or B. Never shows my 6th composition.
I used to be able to modify my ai file and simply replace the file or reload the footage or composition under the file menu in Aftereffects. Now that I am using CS6, no matter what I do, all of the options for replacing or reloading under File menu are grayed out.
The template has 8 compositions and I'm trying to arrange the compositions to play in the order I'd like them to play.
I tried copying/pasting the layers into a pre-existing composition but the text overlaps with the other text layers.
I also tried to pre compose the layers and then copy/paste that into a composition but it also overlaps. Then I tried to drag it to the bottom and/or move the bar on the sequence but it won't appear when i play.
I have been using After Effects for quite a while now and it is a great tool. But today, I reinstall my PC because of performance issues. And I straight away install After Effects CC. But when I open After Effects, the composition windows is fully white. And when I make a new composition it stays the same.
I'm trying to make a mobile app overview and I want to add a little "tapping" animation a whole bunch of times for parts where a button is tapped and so forth. I made an animation of a circle scaling quickly to show the tapping.
The only way I can think of doing this is painstakingly mapping out its position keyframes for the different times in the timeline along with setting hundreds of keyframes for the scale. Is there a way I can just animate it once and then just insert it on various parts of the timeline?
I have a composition made up of 3 layers. Two text layers and one vector shape as an AI file. I would like the shape to spin on the Y axis (which requires 3d to be selected) - but when I select the 3D checkbox on the shape layer, the entire composition (text included) rotates 90 on the X axis. So effectively selecting 3D makes the whole composition flat so the starting point is altered.
I need to time-stretch a whole comp. It's based on a Video blocks template, but for the purposes of this particular piece, I don't need to stretch the template itself, individual layers/clips/avi files, etc... The entire composition is moving about four times faster than it really needs to. Nothing needs to be individually adjusted; it's an "overall" issue-- I just need to stretch the 15 second time uniformly to one minute. For some reason, I'm having a lot of trouble finding out how to do this. Changing the duration/ time stretch has just created a sixty second video with fifteen seconds at the same speed and then forty-five seconds of black. There HAS to be a simple way to do this...
I have an issue of a ghost image appearing in the composition background. I can't figure out how it got there or how to remove it. It's really annoyong as the image also appears in rendered videos.
This only seems to appear when my composition settings is set at 1024 x 576 px, which I must use for projects. If I increase the composition size by 1 pixel, the image disappears, change it back and it reappears.
note, that there is no files in my project and the image still appears.
I have a sequence that has some video that I wanted to edit in After Effects. I right-clicked on the video in the sequence and selected "Replace with After Effects composition" and did my editing. It shows up in the sequence as Linked Comp 5 but Premiere will not or cannot load the media. Why is this and how can I fix it? I have already closed the program and rebooted to no effect.
i would simply like to automatically have the layer shown in the timeline as soon as i select it in the composition window. Sometimes there are so many layer that i will have to look for it. I know, i can just press p (for example) a few times and it will show. But this could mess up what i have already opened in this layer.
Live Composition Preview Window...Vector graphics are blurred even though I have the 'Continuously Rasterize' button selected. I’m using the latest After Effects and Illustrator. Other compositions within the same ae project are all 100%, then when I started another new composition, the graphics are blurred, making it incredibly difficult to work out what I’m animating as I need to zoom in and it blurs a lot. It is not a RAM issue with the MAC. was going great creating motion graphics, then all of a sudden his happens and I’ve tried everything.
I am relatively new to After Effects CC and am using it to create a stop motion film with a large amount of photos.Usually, when importing the individual images into my composition panel, a sequence of editable rectangles appears in the composition panel allowing me to edit the frame length of the still photos.
After around 950 imported images, the little rectangles suddenly stopped showing up. But when looking at a preview of the project, it's as if the photos are in there, in the sequence they should be. I'm just unable to edit them like the previous ones with rectangles showing.
The area of issue is where you see the descending sequence of boxes in the comp panel. The red tracking bar is there to show that there are still photos continuing the sequence.
I am working on a project where I am incorporating 3d text into a shot with an onscreen talent speaking to the camera. I am trying to get the text to only move when the camera moves such as a pan or a hand held shake, making it look like it's part of the environment. It will track with the camera and looks great until my talent /subject moves, then the text moves with the subject. What am I doing wrong in my tracking? I have looked up tutorials and articles searching for others who have had this problem and cannot find anything that replicates my issue. Every tutorial I've seen does the same thing with fantastic results but I can never get the text to not move with my subject.
I have made a short film of 6 minutes (in 6 parts on after effects) I have added all the effects and the camera work on AE, but it needs a lot of editing here and there, which I find impossible to do on AE since you can't cut and join scenes like Premier pro. I need to import all these sequences onto premier pro for editing now. The problem is once I import the files, it imports in the right order in systematic folders etc, but it doesn't show any of the camera work or the special effects like gaussian blur etc. All my hard work has gone.
There must be a way you can import the after effects file on premier the way it looks on AE.
Another problem is I read some boards and it has been suggested to edit the clips first on premier and then add effects on AE but I read this really late and I've already composited the whole film on AE. I just need premier for cutting now.
P.S: I also thought about exporting the AE sequences as TGA files but there's ZERO space left in my internal hard disk for that, and it would take forever to export them all anyway. Any other kind of export would reduce the original quality which I dont want, and which I dont have space for anyway, so that option is out as well.
What I am trying to accomplish is to make a 10-sec video that has a real time countdown clock to a certain part of the day (Ie: 5 hours and 10 secs left till 8 pm). Designing the clock is simple, what I cannot figure out is what program i should use and how to make it link to real time. Is this possible in after efects or do i need to use flash professional or something else. To give you a little bit more information, typically I design ads that just run on a loop, this ad has to be different because it needs to run in a loop and somehow go and get the countdown according to real time and not just the videos length. (I've heard of somehow making a flash SWF file that either links to computer or RSS file, but how to do that in aftereffects.) This is what i can find, but NOT what i want: [URL].... I want it to use real time for countdown.
The media player running this 10-sec video ad is apparently compatible with Flash SWF.
I'm trying to export a camera from maya to after effects. My null objects are coming in correctly but my camera is not. I've baked key frames but am still not having any luck. Look at my maya file and see if I'm not following the correct steps? up_wipe_camera_v01.3.zip