3ds Max :: Substance Texture Like A Bitmap And Getting It To Blur
Aug 1, 2011
I have been experimenting with the grass substance in a mental ray render and find I can only get rid of the scintillating flicker at ridiculous sampling (64x16)
I am currently using a z-depth pass and using that to blur the background in composite. Is there a way of treating a substance texture like a bitmap and getting it to blur as it goes further into the distance.
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Apr 12, 2011
This video from Autodesk describing the procedural texture generation "Substance" refers to a "Substance Bonus Pack". This doesn't appear to exist anywhere. Is this something that is going to be added to Product Enhancements for subscriptions? Or is this part of the 2012 release that I'm just unable to locate?
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Jul 25, 2011
I am currently using this method, creating a 1-bit bitmap from a grayscale "distress" texture bitmap, choosing transparent fill or outline depending on which area i need trasparent and powerclip it in text or other vector object.
Is there a way to achieve the same distress effect with transparency with FILL ? pattern fill maybe? eg can i save in some format this bitmap to use it maybe as a pattern in pattern fill and retain transparency ?
sample file (X4)
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Feb 21, 2012
I am a student of Interactive media and my latest project requires me to build a character model in 3DS.
I am currently tryingt o texture the head of the mode with the use of a bitmap. When I add this to the materials editor the bitmap appears. If I then add this material onto the model the whole model turns grey. But when I come to render the model the bitmap appears on the model.
How can I add the texture from the materials editor ont the model and it too appear on the model for me to use a UVW map?
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May 31, 2012
Usually when creating a fillet weld it displays a texture of a wavy surface. I can only get a smooth surface. Is there a way to modify weld appearance to what I'm used to?
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May 17, 2012
The Substance Maps are not rendering with the NVIDIA Mental Ray renderer in MAX 2013.
The maps display nicely in the view port and render with the Default Scanline renderer and the Quicksilver renderer. It also doesn't render with the NVIDIA iray renderer. The same Substance material setup renders fine with the Mental Ray renderer in MAX 2012. What's UP!!
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Feb 24, 2013
I have some random curves (already created) and I want to blur them just from one side to have the same blur distance and effect one the whole curve.
To more precisely describe what I need, I need to create gradient with direction of normal for every "point". The best example I have found so far are borders in Civilization IV game. Here are two examples:
3.bp.blogspot.com/-40x9Kw5vrrA/TiHjTNwOuQI/AAAAAAAAADA/uw2NeAnsmOk/s1600/Civ4ScreenShot0008.JPG
apolyton.net/civ4/files/info-images/agade.png
As you can see, there is a solid curve, which gradually blends (i.e. alpha channel is lowered) till the gradient disappears. I have the solid curve and the question is, what would be the simplest way how to do this (the number of curves is around 100) gradient.
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Jul 23, 2012
I just got PSE CS6 and the blur too will NOT work ....blur filters work, but not BLUR in the tools panel I have tried: unintstall/reinstall, updating, using it no a picture straight after opening it, duplicate layers, selecting an area and then blurring....flattening an image, every single different setting in the the blur tools menu bar NOTHING works. And everything I find about blur is the new blur filters....
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Dec 18, 2005
i have outlined this pic and used the Gaussian blur , but how would i soften the edges of the blur so it doesnt look so "sharp"? I want it to kinda blend in so to say here is the pic.
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Sep 12, 2011
I have a screenshot, which I have cropped to a specific area to show a specific part of a window: a shape with a bitmap fill, or a cropped bitmap whichever way you consider it.
Next I have another screenshot, of exactly the same dimensions, showing the same window - but showing that window in a different state.
Both screenshots are bitmaps in my document, both appear in the Bitmap Gallery.
I'm not sure if something changed in recent versions of Xara, or I have forgotten the drag+key combination, but how can I drag the second bitmap onto a copy of the first bitmap-filled shape so that the SAME part of the bitmap is shown?
Using different combinations of SHIFT and CTRL I seem to be able to replace all instances of the first bitmap with the second: It is scary that a shape with a bitmap fill offscreen or on another page can be changed unwittingly!
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Apr 17, 2007
How does one create a texture similar to this?
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Nov 5, 2012
For my 3D scene, I have to use a texture file on the floor. If I use the only file, than it looks really boring and below par. What I want is, I want to generate some (around 6-8) texture files within the original texture file - so the colors of all the texture files remain same but only the texture varies.Likewise there are more than 500 texture files and I just can't do them manually. Is there any way out to do this in Photoshop?
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Mar 4, 2012
I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
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Dec 5, 2011
I seem to have lost lens blur. It's no longer in the drop down of Blur in filters. Does this have something to do with smart filters? Perhaps I've unwittingly converted my filters and lost lens blur.
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Jan 15, 2013
I have Photoshop CS5 and when I run Filter>Surface Blur, it takes about 27 minutes to execute - I would say that is WAY TOO LONG EH!
I have an iMac with 8gb of memory, I have 600gn of free space, 70% of memory (5400nb) allocated to photoshop.
Something is not right - what should I check next?
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Oct 11, 2012
I am having difficulty with Gaussian Blur. I created a selection outline in an image and then filled it with black. I then selected Gaussian Blurr from the Filter Menu a set the radius to 100 and then deselected my previous selection.
In CS5 the edges faded into the background image however in CS6 the outline of the previous selection was still visible and the Gaussian Blur did not blend the selection as expected. Even ramping the radius up did not solve the issue as the outline still remained visible. how do i resolve this issue in CS6?
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Apr 7, 2012
is there anyway that the blur can be taken out of this image?
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Nov 16, 2012
I did a search for "surface blur slow" and got nothing... Which tells me I've got something set wrong or there'd be a big discussion with lots of screaming about a function that still isn't usable after three major releases...
Windows 7 Pro 64-bit. I7 - 920 running 3.8 GHz, 12GB of memory.
I remember in CS4 or 5 Surface Blur was essentially unusable, but isn't this the third major release of Photoshop with Surface Blur? Is there some specific set of preferences I need to set so this thing will be usable? I'm editing C300 images, so those are small at 12 megapixels (certainly compared to a D800) and it takes MINUTES do do anything. It can't STILL be this slow so I figure there's GOTTA be something I need to set differently... What's goin on?
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Oct 14, 2011
In FX what plugin do I use? I remember seeing it but cant find it.
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Feb 27, 2011
I am trying to use the Blur Out option with with New Blue PIP but all I get is a sharp edge in the VS preview window. In the New Blue filters preview window it looks perfect. Blurred outer edge just as I want.No matter what I try this does not carry over to VS and in playback the object outer edge is sharp.Now the" Blur In" works fine in both the filter preview window and the VS preview window.I actually had this trouble on X3 but dismissed it as I was only playing around but now I would really like to use this effect and I'm having the same issue on X4. How to be able to use the Blur Out in PIP successfully?
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Mar 6, 2008
I have used the motion blur filter, but it just does not look photographic. Does anyone know of any other 3rd party filters or techniques to make to the motion blur look more realistic. I know you can mask and erase parts. And, make a copy slightly transparent and offset.
It seems realistic motion blur has more solid highlights from end to end and soft shadows.
Also realistic motion blur only goes in one direction.
I thought someone would have a better motion blur filter with more options with highlight and shadow control. and some random waviness as if not going exactly in one direction
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Feb 15, 2003
How do i make a image more sharp and not so blurry whitout making it look bad?
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Feb 13, 2006
is there a way of removing a blur or mask if someone has manipulated a pic. For example, if someone has posted a pic of their wife/gf and put a mask so you can't see their face...can it be removed?
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Jul 13, 2008
I was wondering, how do you blur just the edges of your image in photoshop? I want it to blend more with a black background with a graphic i am doing in Illustrator
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Sep 23, 2006
I'm attempting to run a batch process, more or less i have to blur out a certain section of an image for about 360 images... I searched around for a bit and couldn't find the answer on these forums...
The images were all taken on a tripod, so the spot remains in the same spot.
I created a new action set, and i start recording the actions, it records me selecting the blur location, but does not record me actually performing the blur. I then save while still recording.
When i run this process on the image directory all the images (except the first one i edited and saved) remain without the blurred section.
Is there a way to do this, or do i have to blur each image individually?
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Sep 30, 2007
I am looking for the Lens Blur filter in Photoshop CS3 and I simply cannot find it. I'm sure that it is just me overlooking things, but if anyone could point me in the right direction, you would be of great help.
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Jul 8, 2008
I can't remember how to take a picture and use a tool (such as the eliptical tool) - make a circle around my image and then blur the edges of the image with a transparent background.
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Nov 10, 2005
I've seen this effect many times, but have yet to succeed in perfecting the technique ....
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Oct 2, 2006
I understand the basic concept of the motion blur, but what I'd like to do is create a picture where I have a vehicle that pretty much looks normal in front but from the mid-point back... it's a gradual blur that has enough color to make sure the viewer senses it is the car and not the background. I'd like the car to be separate from the background so I can experiment with backgounds blurred or not. I'm almost thinking you'd stretch the back half of the car with a gradual fade. Hope I'm explaining this correctly .
Another effect I'm not sure about is whether it would look good with staged, blurred layers so that the car is in varying levels of transparency but you see the full outline of the car and its like steps with a disolve to almost nothing on the left and in say 20 sequences... the last car on the right is fully rendered and highlighted.
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Jul 3, 2009
I am trying to put a smudged shadow in black/grey all the way around a font that is in a blue pattern. I need all the help anyone can give a new beginner with a burning desire to learn.
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Aug 3, 2008
I have taken a group photo of people in a park and I would like to blur the people in the background. I want to use the lens blur so the blurring looks like it was done through the lens.
I also want to avoid the image looking like that the sharp object was pasted on a blurred background especially around the hair on the subjects heads, which is why I am looking for a gradual blur.
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