3ds Max :: Normal Align And Small Primitives?

Nov 16, 2013

I have a problem in 3dx max 2014. I can't create a small primitives. Simply disappear and I can't make normal align with small object.

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Maya Modeling :: Align Pivot To Object Normal?

Sep 16, 2013

i am searching a script to align the pivot of a multiples objects (objets are 1 triangle polygon) to their normal. After that a way to offset on multiple objects pivot, a predefined value in the Y axis in local.

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Photoshop :: Print Large Image By Tiling Several Normal/small Once

May 4, 2008

I am working on a project that is a large print of about 30 inches wide and 20 inches in height.

(I just wrote a big post but for some reason when I tried posting it the forum logged me off and it didnt post so I wont get too detailed here.)

Basically I need to print the image for example using 9 piece of normal paper and stick it together with transperant tape to make a large image.

Is there a way to do this without the need to cut the borders on each page, I really would like to print borderless pages and not cut them.

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Illustrator :: Align Small Arc To Corner To Merge It Into Larger Shape

Mar 8, 2013

I'm trying to use Smart Guides to align a small arc to a corner so I can merge it into a larger shape. Well, I've grabbed my arc on one of the anchor points and I drag it to the larger shape's path but no snapping, no "path" or "intersection" labels show up. I've got all the options for Smart Guides checked off and I've got Snap to Point enabled but still no luck. It makes precise alignment a guessing game.

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Maya Modeling :: How To Align Small Balls Along Surface Of Big Ball (or Other Shape)

Jul 24, 2013

How to create such object (cell model) in Maya? Do I need to use a special script or is there any method to align small balls along the surface of a big ball (or other shape)?

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AutoCAD VB :: Primitives To Excel

Oct 4, 2013

I have many lines or other primitives (circles, squares, etc...) I need to create information about this, such as, line is a street, so I need to write many information about all lines (such as street name, category, construction ...)

and all this information export to excel.

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3ds Max Modeling :: Convert DWG To Standard Primitives?

Aug 12, 2013

Is it possible to convert acutcad dwg for eg closed rectable polygon to standard primitives like box object.
 
I want to give length, width and height segment  after extruding the 2d dwg rectangle object is there any method. coz if i texture dwg extruded object the tileing is not fixing properly, but  if i texture in 3d box standard promitives object , the x and y tileing is coming exactly I want ?

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Illustrator :: Paragraph Align Left Acts Like Align Right

Apr 30, 2013

Occasionally paragraph allignment works opposite for left & right align, usually on Illustrator documents with Russian type.
 
In additon on center align text I set my cursor to input a period at the end of a sentence, and the period instead gets added to the beginning.
 
In character palette language is set to English USA, this is point text.
 
I created a new point text and this is happening, if I paste text from another document alignment works fine, font is Arial black but happens with all fonts.

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3ds Max :: Can Vertex Have More Than One Normal?

Dec 23, 2011

I started with a plane and then was connecting vertices to expand the plane. All the new vertices show more than one normal comming off it. I have checked and their is only 1 vertex at each of the points that are sprouting like 3 normal lines per vertex now.Unify normals removed them but still wondering.

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Photoshop :: Don't Have A Normal Cursor

Oct 5, 2013

i don't have a normal cursor, which in my case is an arrow.  instead i have what looks like three tiny hands in a row.  this makes it very difficult to be accurate when cropping, or tilting.  i uninstalled and reinstalled, to no avail.  i'm using cs4 extended

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Photoshop :: Crashes When Run As Normal

Jan 24, 2009

Ever since I installed CS4 Suite with Photoshop Extended, my Photoshop would crash as soon as I open a file. This would not happen if I am logged on as administrator on my Windows XP, but any other type of profile has the problem.

I tried: reinstallation, clearing the Photoshop preference file, testing whether some startup service is causing it, and created new user profiles, but neither helped.

Since, I did not have this problem with the CS3 suite, I assume that CS4 tries to do something that only administrators are allowed, but what?

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Photoshop :: No Normal Red Eyes

Feb 20, 2005

I've got this very weird pic. Normally I can remove red eyes, but these are just very hard to deal with.

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Photoshop :: Normal Map Strength In CS4

Mar 4, 2009

There is a strength setting for bump maps under 3d Materials, but is there a way to increase the effect of a normal map in Photoshop CS4?

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Photoshop :: Normal Text

Dec 7, 2006

want some normal looking type instead of having it sharp or smooth and turn AA off the type looks all weak and cracked, how I get it to look more "normal"?

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Paint.NET :: Generate Normal Map

Jun 11, 2010

I have not found anything on the subject, so i ask you how can i create a normal map?

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3ds Max :: Normal Map Not Applying To Model

Apr 1, 2012

I'm playing around with some video game models in 2011, but my efforts at applying textures are being foiled by this bizarre issue with the Normal Bump (see attachment).

Namely, it isn't showing in the renderer, despite being properly applied (as far as I can tell). I've downloaded Service Pack 2 and Hot Fix 4 for 2011, and fooled around with settings like "amount," but nothing seems to affect the render quality.

Operating system: Windows 7 Home Premium 64-bit
Version & Updates: 3ds Max 2011, Service Pack 2, Hot Fix 4

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Photoshop :: How To Get Sliced Image For Web To Appear Normal

Nov 20, 2013

For my homepage I created and sliced an image for web but when I upload the generated html file and images there are a couple gaps that should not be there. figure this our? You'll notice a larger than normal gap on the images on my homepage:[URL}...

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Photoshop :: Why Does Photo Look Normal In Adobe RAW

May 7, 2013

uninstalled all my Nikon viewing etc software and it cleared up. Haven't changed anything since then, but it just started doing it again. Photo looks normal in Adobe camera raw, but when opened from there into CS6 it becomes highly color banded and cartoonish looking. On some pictures it's only happening in the brighter, highlight areas, in others the whole picture is affected. I'm using a high end Alienware computer and didn't have any issues for about the first year, my graphics card drivers are up to date, will check on monitor drivers next I guess.

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Photoshop :: Brush Lag After Every 4 Or So Normal Strokes In CS6

Jun 14, 2012

I was getting brush lag for a few days after installing CS6. every 4 or so normal brush strokes, the brush would start to lag. And after a few lagging strokes it would go back to normal and then repeat itself.
 
The first thing I did was delete the work spaces that I never use (I doubt that fixed the problem).
 
Second thing I did was turn the cache levels to 1 and set image previews to "never save" (found this tip online, didn't fix the lag problem but I still kept those settings anyway).
 
The third thing (and what I believe fixed the problem) was going to "performance" in Photoshop, clicking on the advanced settings for your graphics processor and turning the drawing mode from advanced to basic. 
 
I never had to do this on cs4 which is why it took a few days of tinkering around to fix the problem.

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Photoshop :: CS6 Extended Don't Start Normal

Dec 29, 2012

CS6 don't start normal. I should register me für CS6 extended trial.But I don't won't that.

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VideoStudio :: X5 Pro - Can't Get Normal Audio To Play

Aug 25, 2012

...adding effects in VS x5 pro. I just downloaded the trial after upgrading to a new laptop running windows 7 and was told I could not use my videostudio 11 or moviefactory 6 plus. So I have video that I imported from my SDHC card in high def, it played fine until I started adding a crossfade and a couple of slow motions. Now, every video had no sound. I have tried deleting them and bring them back in, but still no sound. It will play music over the tracks, but I have lost all my original sound. I thought I would be able to add some music and lower the original soundtrack at certain points, letting it fade in and fade out, allowing for the original audio to play through and along with the music. I am pretty dissapointed right now and need some answers. Also what happened to the moving menus? I am confused with the templates as well... begininng, middle end or complete. Is that instead of moving menus? Can I not make a moving thumbnail menu with music and chapters?

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CorelCAD :: Normal Z - Different Values In Field

Feb 15, 2013

I use CorelCAD 2013 and the software seems perfect to me. But now i realized a huge problem. I only use CAD in 2D Mode. When i make the drawings i have different Z Values in the Field "Normal Z". I don't know why CorelCad does this. I never put in a Z Value.  

Is the Normal Z Value editable? When i export the Drawing to my cam system the drawing is disarranged but only all Values with different Z. Normally the value is zero but she lines are -1...?

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CorelDRAW X6 :: Fonts Appear Thin But Normal In X4

Aug 22, 2013

I use Corel DRAW for writing articles in Telugu ( a South Indian language)I have been using X4 from 2008 on-wards.This is how I do it.

I use Edit PLus Version 2 for data entry...no formatting at this stage.Then , I copy and paste it it in Corel DRAW.Formatting for font, line breaks, paragraph breaks etc. is done in DRAW.Then I ‘Publish to PDF’ and I get very clean PDF file....absolutely no issues.The fonts are developed by local vendor and are Type 1 format. I never print them.

Some of my recipients have printed on laser printers.They too had no problems.I send them as attachments with my emails.

About two months ago, I purchased and started using X6.Here the PDF file appears very faint.

The same thing happened with X5 also.I am not able attach same PDF files as they are around 1 MB ...with the same text and all other parameters.

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Photoshop :: Normal Image To...filtered?

Jul 8, 2007

how to take a normal image ( / alt. link say this one for example) and take it to something like this.

I have no idea how it happened but I'm supposed to replicate the image effect for an update using the first (normal) image.

currently using Photoshop CS3, if it helps.

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Paint.NET :: Create Normal Maps?

Oct 25, 2013

I've been using Blender a lot recently, and, not wanting to front the money to buy a Normal Map generation program or (oh dear) use GIMP of all things, I decided to try creating a Normal Map in Paint.NET.
 
What is a Normal Map, you ask? Normal Maps are images that are used in conjunction with a texture to give the texture false 'depth', allowing, say, light to shine onto the bricks in a texture while not getting into the cracks between, or making light come from a specific side.
 
The original texture:
 
The normal map:

The result:
 
Not the best, as you can clearly see.
 
How could I make improvements? Is this even practical?

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Mudbox :: How To Apply Normal Map Properly

Aug 25, 2011

I created a normal map in mudbox for baking in maya but when i bake it on the face, it has some distortions. I tried to correct whatever i cud in photoshop but there are still parts which look very patchy. My question is, whats the proper way to correct such kind of patches though i have tried hard in photoshop. I am attaching both the extracted normal map and also how it looks after its applied over the face. Open the attachment and you will know what i am talking about.

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3ds Max Modeling :: Combining Normal Maps

Sep 7, 2012

Im having a bit of an issue combining normal maps. Basically I am taking 3 normal maps that were rendered from a normal bake from three separate portions of the model... Using Photoshop i duplicate the layers over into a single file to avoid any overlapping or offsetting the maps, when previewing it inside MAX it does something crazy instead.

The maps display completely wrong even through the resolution and ratios are exactly the same. I have lined them up int the UV editor to verify. Do alpha maps in fact play a role im properly displaying combined maps (separating them from each other in a single file)? If this is the case, then how to i properly copy the alphas over into a single file using Photoshop?

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3ds Max :: Get The Color Selector Numbers To Be Normal

Jul 26, 2013

How do I get the color selector numbers to be "normal." I've got fractional numbers on the spinners for RGB and HSV.

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3ds Max Modeling :: Generating Normal Maps

Apr 9, 2012

I am trying to create a normal map from a model..when i goto "Render to Texture" and press render, i get an image with red color..In projection mapping, when i click on pick , i don't find anything to pick...create a normal map..

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3ds Max :: Normal Map Not Rendering Details Properly

Apr 18, 2011

I'm trying to project a normal map from a high poly model onto its low-poly version but I'm having some problems.

I modeled some details on the high-poly model as you can see in FIG.1.

The details all have the same depth and everything as can be seen on FIG.2

But yet when the normal map renders, the detail loses depth the further they go from the center and the squarish detail at the bottom doesn't even show up at all. (FIG.3)

I tried pretty much everything I could think of to fix this, but nothing works.

Max 2010, Windows 7 Ultimate x86.
ATI Radeon 4870 512 MB.
Intel Core 2 Duo E8400 Wolfdale (2x3.0ghz), 4Gb Ram, DX10.

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Mudbox :: Extract Normal Maps

Jan 23, 2013

I have a problem when I extract the normal map of mudbox. I see on the result a degraded in the normal, then when i put on 3d max i see a shadow degraded... Maybe i have bad parameters in normal maps extractor. extract the normal map on mudbox where resolve this problems.

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