3ds Max :: ViewCube To Rotate Camera Around And Get Different View
May 22, 2011
when using the ViewCube to rotate the camera around and get a different view, it seems to either have a mind of its own or centered on 0,0,0. I've been working on a project for awhile and when I'm editing and have something selected the camera rotates like it should but doesn't focus on what I have selected and sometimes it does. Does this camera rotate and move around the complete center(x:0, y:0, z:0) or am I missing something? I haven't seen anything posted about it so it may just be me but it is frustrating when you are working on a project and have to pan the camera around, zoom out if need be and find the spot you are working currently almost every time.
I am having a small but annoying problem with the viewcube in AutoCAD 2014. In all the previous versions that had the viewcube, when I unchecked the "Zoom to Extents after view change" box, the view would pivot about the center of the screen. Now it seems to pivot about an arbitrary point an I have to zoom_e anyway.
I made one scene in 3dsmax 2013 in 24fps.Is just a move and rotation camera animation.In another software(after effects) I made interpretfootage as 24fps, and the composite 24fps.
The final move apear like droping, jumping frames, a not cool sensation,May be just montion blur, but realy, apear like 3dsmax animation interpolating as 30fps.but in begin i already set the scene to 24fps.
Why Camera Views is different from all other views in Revit. It is simple not possible to add a view reference, or a tag etc. to reference to a camera view.
Of course I can put in a 'dead' symbol to show where it is in plans, but that's simply not the same...
leaving the isolate mode in a camera view (3dsmax-camera or vrayphysical-camera) changes the view from cameraview to perspective view. Am I missing any new setting or ist this a bug...
I want to rotate three objects along a circular orbit, horizontally. But I want the objects always facing camera. I added the three objects to my comp, added a circle shape layer and rotated it to lay horizontally, then placed each object along the circle shape, rotating it slightly for each new object, then parenting each object to the circle once it was in the right place. From there, I added a camera and a null, parented the circle shape to the null, and set keyframes to rotate the null along the Y rotation.
The result is that the objects indeed rotate along the circular orbit, as I want, but they TURN as they rotate, which is not what I want. I've tried applying "Auto Orient...Orient Toward Camera" and "Orient Along Path", neither of which work. I've applied this to the null, the circle shape, and the objects. They all still turn.
Here's a screen for some context: Using CS5, but have a trial of CS6 if that's useful
Can someone explain what exactly is the purpose of the rotate view tool. I know it rotates the image on he screen, but as near as I can tell, it has no effect on the actual positioning of the pixels. Is this feature simply to give you a different prospective while you work on an image?
Unable using the Rotate view tool . I always get this message :"Could not complete your request because of a program error" . Can't use the hand tool either .
On any image type, psd, jpg etc, the rotate view tool does not work. I've looked at several other threads but none seem exactly to match this symptom on a Windows machine.The hand tool works fine. OpenGL is enabled. All other tools as far as I can tell work fine but when I try to invoke the rotate view, I get the error message: "could not complete your request because of a program error". Just installed Wacom Intuos4 if that has anything to do with it but the control does not work from either regular mouse, Wacom mouse or the new touch ring on Wacom. Not the end of the world if this functionality is inoperable, but it's supposed to be there so I'd like to have it. Hopefully it's just some setting somewhere for me that I'm unaware of.
Is there a quick way to reset rotate view [via keyboard shortcut, etc.]? I know I can double click on the tool icon and click the "reset view" button, but is there another convenient way?
I'm using AutoCAD 2012 and I'm having a problem with 3D orbit. For some reason I can only rotate the view 180° along the X axis. Y and Z are fine, I can rotate a full 360°, but the X axis "bottoms out" if I try to rotate the view more than 180°. Is there something toggled that's causing this?
I have completed an elevation view and made a viewport to view it in paperspace. I want to make another viewport and rotate the view so that the area where the elevation view was drawn is aligned with the elevation view.
I have a drawing in dwg that's drawn vertically. By that i mean the texts seem to have been rotated at 90 degree. It's drawn by someone else. I darenot rotate it back fearing i might stuff up the coordinates. But it's hard to see as i need to bend my head to be able to read the drawing and all the texts in it.
Is it possible that without rotating the actual drawing, we can actually somehow set it to something more readable for example, rotate it back to vertical kind of angle. I heard it can be done with view. But i just don't know how to do that.
Photoshop Standard can’t use GPU option..The check box “Use Graphics Processor” is gray, so I am not able to check it.why I can’t use the “Rotate View tool”.
Some time ago, I used Adobe Reader (the basic one) to view and rotate a 3D model from Autocad. Yes, I know that I can export a Revit model into a DWFX and view it in Design Review, but that requires a ferr Design Review download. Some clients don't have administrator rights, are too lazy, don't have the computer savy to install, etc..., so a PDF 3D model would be nice.
---Is this possible with Revit? ---Is this possible with Autocad?
I have Adobe X Pro where I can enable this if Revit and CAD have the ability to print a 3D PDF.
I am trrying to rotate the view that I have in my viewport. I used to use a command that had the options Alingn, rotate etc but in this moment I do not remember that command. I you do not remember either
Is there an easy way to rotate my drawing 90 degrees clockwise in model space, but leave it in it's orginal view in paper space. The reason is for drawing elevations - north, south, east, west from construction lines pulled from a plan. I've tried using UCS and was able to rotate, but it won't let me copy objects after doing
I am trying to rotate a survey in layout view so that it will print at 1:1000 on an A0 piece of paper as the survey is orientated NEW. When I try and rotate it in viewport so that it is aligned to the paper and then go back to model space the co-ordinates have changed. It is a important that the co-ordinates remain correct in model space as this is a real world hydrographic survey.
I'm searching for the "rotate view" tool in my trial version of PS Elements 11. Or some other convenient way to freely turn the canvas, allowing me to draw with my tablet comfortably.I want to rotate the image as a whole, without actually rotating/changing the picture, as you would rotate a sheet of paper. So no transformation.Is this compass-looking tool I've seen people use Photoshop-exclusive and not part of Elements?
I suspect that there is no way to do this, but it seemed so logical....How can I rotate the actual view of a page in DRAW? I have these box designs that I get handed, done somewhere else on the planet, with changes to various panels that are shown as upside down or at 90 degrees to the original page. I have to squint and cough backwards to read them.
Of course, for text, I can do an edit, but usually the text has been converted to curves many revisions ago. I looked, but could find no option for simply rotating the view, which would solve the problem.Surely there is a view "object" that gets filtered through the various existing View options, meaning that a simple set of transforms should also be able to rotate the entire pageview.
I do know how to kludge it, by selecting ALL and then rotating everything around a center point, but it requires than everything be selectable, and I use layers a LOT, for keeping the background frozen, for example. So, to get to a simple view of a small section on some sideways box tab, I have to unlock everything, select everything, rotate, edit, and then rotate back again and relock all the locked layers. It would make life simpler to have rotation as an option in View. Unless there's a better way???(And, no, the monitor is even harder to twist around.)
In 2013, just placed a view in an idw. Now I need it rotated 90°. In pre2012, there was a rotate Horizontal and Rotate vertical command where we could pick the edge and it would align to it.
Has that been taken out of 2013 or am I just overlooking it? Restarted Inventor and that didnt work. I did not restore the marking menu because I have some customizations that I dont want to lose.
For what its worth, Wiki help shows the "Rotate View" command in the video..... maybe I don't have the full version...IDK. Looks like I am missing several commands here, like Apply Design View.
When plotting sections the headwall storm structures are rotated 90 degrees showing the face of the headwall not the side. How can I rotate the structure in section view.