3ds Max :: Vector Works Model Import

Feb 7, 2014

I'm having a bit of trouble importing models from Vector works into 3DS and being able to apply textures.Object on the left has been imported from Vector Works. Image on the right has been imported from 3DS Max.
 
I simply apply a texture on both objects although the Vector Works object doesn't seem to respond properly.

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i made a test case that shows the issue in the attached files. the PDF is a 1px-stroked square. when i try to rasterize it to 100dpi (or any dpi other than 72) using Gimp or any tool that relies on ghostscript for rasterization (imagemagick, mupdf, xpdf) i get a square with unevenly stroked edges. photoshop's algo maintains the stroke width in favor of maybe less optimal positioning.

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original:

drawing.pdf (Size: 960 bytes / Downloads: 55)

gimp:
   
photoshop:

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