One of the new features of Max is the Unified Sampling mode for mental ray. why this has been implemented and what the benefits are of using it are?
The 3ds max help says "Unified Sampling mode is easy to control and renders much more quickly than the multi-pass sampling used in previous versions of 3ds Max" How can i test this against my previous settings. As an example, my final renders are normal 1-64 with 0.05 as the spatial contrast, how would I be able to test against this setting in unified sampling mode?
way to sample colors off the web? If I see a site with colors that I like, is there a quick way of finding out the hex numbers? I know the long winded way of save as - then edit in dreamweaver .......
I use Lightroom to manage a digital archive of historic photos at our county library. The images are scanned as TIFs at 600 ppi at the original size; images <3.5 scanned at higher res. Those are the masters to which I add metadata. These images all have a long dimension of somewhere between 2500 and 3000+ ppi but they are not consistent in size.
Now I want to export a set of JPG files that are the same physical size as the original, but a resolution of 300 ppi.
The way I did it before LR was to run a batch action in PS Image Size where I changed the resolution to 300, checked Resample Image and let it go.
I've tried a lot of different combinations in the LR export panel; changing the quality reduces the file size but it still shows the same number of pixels and the physical dimensions that it will default to is twice the size of the original. So I 'm interpreting that as it compressed the file more, but it didn't actually downsample and throw away pixels.
The only other way I'm seeing to do this is to select images of similar size and then telling it to Resize to Fit with a specific dimension at 300 dpi and "don't enlarge" checked. Or, continue using the Photoshop batch action.
[I also create a 1-inch JPG that we use for online display and an index book so LR will work fine for that. But our patrons often want a jpg copy of particular files and, unless they ask for the higher resolution version, we give them the JPGs at 300 dpi original size.]
When I select the eydropper and I drag it outside Photoshop to sample a color of an image (in another window) everything seem to "move" in photoshop until I reach that image. When I say move it's the view that's moving not the layers etc.
How to make photoshop "view" stand still while i'm dragging the eyedropper out ?
Working on a Macbook. PS CS5. When I am painting using the brush tool I press the option key to switch to the eyedropper temporarily to sample a color. It samples the color but makes it the background color. I have to go swap colors to paint in the color I sampled.
However, I ran into the following scenario:We have a big PS file full of pixel art & photographs, some of both are smart objects. We'd like to resize a bunch of them, but need bicubic for some, nearest-neighbor for others.
Is there any way to set sampling techniques for each smart object?(If not, where does one post feature requests? ;D)
Using the "current layer" sampling setting for the eye dropper before I apply any top layer adjustments (adding a top layer with a different blending more or adding an adjustment layer) it works fine. When I use any adjustment layers or any layer that has a blending mode, it affects the way the eyedropper picks color especially when set to current layer.
For instance, If I paint a new blank layer with random colors, I create a black and white adjustment layer on top of that one, I select the first color layer I go to pick a color using the eye dropper with the current layer sampling set, it picks a grey color (which is wrong). BUT!! if I open up the color picker with the color layer selected it picks the correct color. Now, if I delete the black and white adjustment layer, and I am back to only having the color layer, I then go to pick a color with current layer sampling still set, it chooses a grey color again?!?! There are no more layers on top of the original color layer I painted first, and yet it chooses a grey color?
The other day, Photoshops started acting a little funny. Specifically, when using the paint tool, I'll hit option (alt) to sample a color to the foreground but it is sampling to the background instead. I have tried to reset all tools and no dice. How i can reverse this? it is screwing up my whole blending procress.
One of my computers is having an issue with the clone stamp. When using the clone tool, sampling a location creates a copy of the layer you are working on that moves with the cursor. Restarting PS or rebooting the machine does not work. Its a Mac running os 10.7.5 and CS6.
I am used to "Option" clicking on a color, while using the Brush tool, to set the foreground color. In CS6, it is updating the background color instead, even though the "Info" panel clearly says "Click to choose new foreground color" when I hold down the Option key. What setting am I missing?
The foreground color is the active color in the color swatches.Manually selecting the Eyedropper tool and option-clicking, updates the foreground color. Simply clicking, updates the background color.
When I want to use the healing brush in Elements 9, having alt clicked to take a sample to brush over an object I want to remove, the brush samples continuously as I brush despite the Alligned check box being unticked. How can I get the brush to just use the original sample rather than going on sampling?
There doesn't appear to be a sampling method for the colour replacement tool in Elements 10, whilst there is one in Elements 11 & previous versions. Can I get a plugin/download to give me the option in Elements 10?
I have 2 different surfaces (Existing Ground & Proposed Pipe Invert) that I want to have the elevations shown for in a profile data band, but I want them to show at the design profile's PVIs (Proposed Road). Is it possible to set up a data band style that samples at one profile's geometry points but displays the elevations from these points from a different profile? My workaround is to set the data bands to all sample from the design profile first and label over the design profile's data band but I'm hoping for a cleaner solution. Attached is an image showing the profile view in question.
In the Printer Settings drop down menu both Color Mode and Print Mode are grayed-out. This just happened I cannot think of anything I've done differently.
I'm using OS 10.6.8 and the latest Epson drivers for the 3880. I have re-installed both PS and the Epson drivers. If I print from Acrobat Reader everything seems to work fine, this only is happening in Photoshop CS5.
I’m not sure about the current “annotation scale” in case of lay out mode.
Annotation scale option is displayed only in the model and viewport mode but not in the lay out mode (attached)!
Based on what annotative objects living on the lay out but neither in the model (or viewport) are re-sized? At this mode, there is no option to choose the annotation scale?
On other words, how to choose the annotation scale in the lay out mode?
When I try to edit the color of a shape layer by opening the color dialogue box of the shape layer, the color that is picked up is a lighter color than the color I clicked on.
The eyedropper is set to point sample and all layers. This problem does not occur if I open the color dialogue box that is part of the toolbar.
I am running photoshop CS on my laptop which is a Compaq presario 1503 AP.
I have had this problem since I used Photoshop 7 and now Photoshop CS. When I want to go to a new paragraph or the next line using the enter key, it just doesnt work.
When I hit enter, the text just exits the text entry/edit mode.
When using the brush tool what is the difference between using the brush in color mode on a normal layer vs using the brush in normal mode on a color mode layer?
There is a really good filter on the exchange site: [URL]....
I used this hundreds of times ... does a great job.
I upgraded PC to W7 (32 bit) and Photoshop to CS5 extended (v12)
However it no longer works... it crashes the application.
Adobe support site advises that there were changes in CS5 that prevent 'older' plug-ins working.
I have been unable to track down the author, and I don't have skills to update it for CS5.
Testing shows that if I start up PC in safe mode then the plug-in does work. It is a pain to reboot PC in-between apps or even images, and working in safe mode blocks many other things.
Is there a way to force CS5 to load in safe mode when PC is already up & running ?
I have had a friend check this on a 64 bit PC ... and the same thin .. crashes unless started in safe mode.
Such a great plug-in, real pain it no longer works.
Alternatively is there any group of gurus who I could go to who would be able to fix the Pug-in so it will work happily with CS5 ?
I've been running earlier versions of GIMP without issue up until recently updating .. er, trying to update to GIMP 2.8.2 in Windows XP Mode. But now in 2.8.2, installation is halted with the message that there is a problem:
"Setup has detected that your Windows is not running in 32 bits-per-pixel display mode. This has been known to cause stability problems with GIMP, so it's recommended to change the display colour depth to 32BPP before continuing."
I have gone through the procedure in changing the Group Policies (GPEdit.msc) increasing the maximum allowed color depth limit, but the highest allowable setting is 24 bit.
I'd like to try and do the correct thing before simply clicking Continue and try heedlessly installing it.
My only reason for needing GIMP running in XP Mode and not on my regular Win 7 64-bit PC with its full 32-bit True Color is that GIMP allows me to use my perfectly excellent (10 year old) scanner as Epson won't update its drivers for Win 7 64-bit.
I'm working on a mac and I'm a newcomer to the 3D features in CS6
I have taken a flat pattern design and created a cylinder from the mesh preset dropdown. Screenshot attached of the rasterized 3d layer.
I have the angle and scale I want, but I'd like to remove all shadowing. Is there a way of turning lighting off completely and retaining the colours of the original flat pattern design?
I have CS5 v. 12.1 X64. I've just changed printers from Epson 2400 to 3880. Using epson profiles, my colors come out pink. The printer worked fine on the 2400 and works fine on non-cs5 programs. I set mode to custom, Off (No Color Adjustment).