Suppose I have some groups and I want to make some of them unique. But I don't want them to be unique among them, I want them to be instances of each other so when I modify one they all change, but of course, not the original groups.
It's not easy to explain, but allow me to try... I have 5 lamps, they are instances so when I change one the others change also, now let's say I want to make 2 of them unique, but I want them to be 'linked', so when I change one of these 2, the other gets affected also, but not the other 3 of course.
When one edits a block all instances of the block are changed. What is the command in AC to make one instance of the block unique, so editing will not affect the instances? In Sketchup it is "make unique".
I'm making an image which has a lot of layers, so I wondered if it is possible to group a few layers so they appear as one layer? Merging them won't work, then the layer styles vanish,
I'm not talking about simply making a layer folder with various elements grouped inside. What I'm trying to do is create different screen instances of a website using a feaure that turns on specific layers, allowing me to save that "layer visible" combination. I did this a few years ago and now cannot remember how it was done. To give an example:
I have a layer folder called "main navigation" in my Photoshop file. This main navigation folder has tons of sublayer elements that include the menu itself, hover states, drop down states, etc. I have another layer folder that contains elements for a specific web page.
What I used to do was this: I could turn on one of the specific web page folders, then turn on the active state element in my Main Navigation folder. So now the page looks as if it would for that specific screen instance. At this point, I was able to create a "Layer Group" that saved this specific set of layers that were turned on (visible), and name it.
Does this feature still exist in Photoshop? I can't seem to find it anywhere, or find any documentation on how to implement it.
I just discovered survey figure groups and am playing around with them. Great way to bring certain figures in & out. What seems crazy is that I have to check them on/off one at a time. Am I missing something or is this the only way to add figures to a figure group?
I just learned (after 16 years...) that it's been possible to drill down through successive compound objects within groups without using the new V7 feature "Edit inside".
I'd always used Ctrl+Click within a group to select the object in it I want, but could never select just a group that was within--only a single object. But apparently Ctrl+Click is only intended to select the bottom-most (leaf) object of the group (tree). If instead you use Ctrl+Alt+Click, you can click through each level of a group.
So for example if you made two groups of 3 objects and then grouped the two groups together, you can select the whole group first, then one of the other groups within, then one of the objects within that group.
I can't believe I didn't know this. Shows what I know. And what amazes me more is that I didn't figure it out given that you can Alt+Click to select through overlapping objects.
I'm using Inventor 2013 and VB 2010 Express... I can find a part or sub from browser and open it seperately by below
Dim invDocs As AssemblyDocument invDocs = Form1.inv_App.ActiveDocument Dim invDocument As Document Dim Sayac As Integer Dim oRefDocs As DocumentsEnumerator oRefDocs = invDocs.AllReferencedDocuments Dim invDocument2 As Documents invDocument2 = Form1.inv_App.Documents For Each invDocument In oRefDocs If Form1.BaseFilename(invDocument.FullDocumentName).ToUpper = TextAranan.Text Then invDocument2.Open(invDocument.FullDocumentName, True) Sayac += 1 Next
But I need to make the part selected on the browser? I want to focus (highlight) on the part and reposition the browser tree?
If I have footage in my Video and overlay tracks - how can I make a transition in all (or selected tracks) at the same time.
To clarify I have footage in the main Video track and a couple of overlays, which are ending with the footage in the main video where a transition has to be made. Is there any way that that one transition is making a transition for the main Video track and the (selected) overlay tracks?
I wanted to attach a sample file (zip smart package). Seems zips are forbidden? Did at least attach a screen shot.
Private Sub UserForm_Initialize() Dim layerColl As AcadLayers Dim entry As AcadLayer Dim LayList As String Set layerColl = ThisDrawing.Layers For Each entry In layerColl ComboBox1.AddItem entry.Name Next End Sub
I have a form with a combobox. That combobox is filled up with all layers in a drawing. (see above)
Now I want to make the layer that I have selected (value) in the combobox the current layer in my drawing.
I'm using VB 2010 express. My code is getting selected part and changing some "Design Tracking Properties" of it. But when I change the properties focus goes from the selected part/sub?... How can I make part selected again? How can I make it focused.I need like below like
invDocument.SetFocus or invDocuments.MakeItSelected like... Dim asmDoc As AssemblyDocument asmDoc = inv_App.ActiveDocument '******** Dim invDocument As Document = Nothing Dim compOcc As ComponentOccurrence = Nothing [code]...
Currently, I'm trying to get through the following lesson: [URL]........
My problem: I'm at the part where I need to make windows, this, by extruding selected subdivisions inwards, using the z axis. The problem is that the selected faces wont enter the building. In others words, the selected subdivisions wont extrude inwards, so that no recess (or window) appears. They go outward just fine, but going inward, the subdivision remains lined up with the outer face of the structure, so that no recess appear and the structures face remains flat.
Here's a few screenshots to better show what im saying:
Wireframe mode: As you'll see, the window recesses appear just fine in wireframe
In MS Paint when i select part of image with Polygon tool, this part is auto filled with background color. In GIMP i have to use first Selection tool (Free Select) and than switch to Bucket Fill for filling selected area with color. How to make auto filling selected area with color in GIMP as it in MS Paint ?
Once a selection is made with the selection tool using a fixed ratio, how can I move it or make fine adjustments to the size of the selected area that maintain that ratio?
how I would be able to get a unique ID of a block?
Currently I tried all the properties of a block table record that resemble anything to do with an ID like btr.objectID and btr.ID although copies of blocks have the same ID as the original and the copies contain different attribute values so I wish to access the copies by just feeding in one ID (that I have grabbed from every block in the drawing and put into an array).
Is there a number that is unique to every individual block is essentially what I'm asking, and if so, how do I access it?
I have several spaces with the same types of case work. But instead of having each type have a general key note, I would like each instance of the type have a unique key note similar to the way doors work.
I seem to be having many, many problems in Maya 2012.Simple things like opening the plugin manager window, changing the camera, opening hypershade, and assigning materials seem torefuse to work, and give me errors such as
// Error: initializePlugin function failed (stereoCamera) and // . Error: Object's name 'PluginRowColLyt1' is not unique
This is a clean install of Maya 2012 on Windows 7 64-bit, with no previous versions having ever been installed on here.
I've tried reinstalling it multiple times, and the issues still persist. I've also tried reinstalling Python multiple times.
I am trying to make a unique roof but I have had many failed attempts for hours now. Attached is a photo of the roof overhang I am trying to mimic and a crappy sketch showing the same thing. The roof has a normal gable on one end, but on the other. I need the over hand to go out three feet, then into a point at six feet at the same slope as the entire roof. NOT a hip roof which seems to be the only they I can make it. I even tried making a separate roof piece and it still didnt work.
The command provides a unique id for the selected text range.
I use that id (may be at later point of time, may be after close/reopen of file) and run another command that selects that range using id and performs some operations.
Questions:
Is textrange associated with a unique id? (I am guessing yes, atleast internally) How do I get this id? Will this id be consistent accross sessions? (even if I close and open the file does it remain same)
I cannot seem to paste into this one drawing that a client has issued to me. I can paste into all associated x-refs just fine, but the main drawing is the issue. Before we get into things I have tried all the most common things already.
- I have checked layeer Visibilties and unreconciled layers.
- I have run audit and have purged/scalelistedit all drawings
- I have done almost everything ><
To sum it up I think it is global variable of some sort.
i've got a photo with a unique human skin and texture, i think this is a manipulation of a photo by photoshop. i can't understand, what is the most significant differences between this photo and the original photo.( sorry, i don't have the original image..i'm just imaging a general digital photo ).and i think this is not similar to Dragan style, because the skin looks wraped and painted..
I have multiple cylinders of increasing radius surrounding each over i.e first cylinder radius 0-5mm, 2nd 5-10m etc. (attached: cylinders.jpg). For the operand I'm using a solid cude - hollowed out in a particular shape i.e. using it like you would a physical mold.
Using ProBoolean Subtract I can successfully subtract the operand from one cylinder at a time, but not all the cylinders at once. I have up to 20 cylinders so it takes sometime to do individually (attached: subtract result).
If i 'Proboolean Merge' the cyclinders they become the one geometry and each cylinder looses its individual material.
How can I merge the cylinders such that I can perform the subtraction on them all in one go but they retain thier materials?
I have my annotation scales setup, I can move each scale individually but i cannot rotate individually, ie if I rotate one scale it does the same for rotation for every other scale
Export each page (maximum object boundary not page boundary) as JPEG to my given path with unique file name. (file name will provided on each page as filename).
I would like to start saving in the file name a unique number with our artwork. When we send out art for approval it would be easier to have shirts-2345954.jpg as a searchable file.
Ideally the numbers would start and generate sequentially, per save or by some factor. So that once a number is used it can not be reused.
One of my frustrations with Inventor is the difficulty of constraining a sketch so that the solution is unique. It is an issue when alternate solutions appear while making adjustments.
As a simple example, suppose we have an adaptive work point. This point can be solved to be at a distance L from the origin, but could be in any direction meaning the part can rotate freely.
Instead of a work point, consider using an adaptive sketch point constrained vertically from the origin. When solved at a distance L from the origin, the part can rotate around the vertical axis (as one might expect when fixing two points), but it can also be flipped with the sketch point located in either the positive or negative vertical direction. Is there a way to ensure a solution is only found in the positive vertical direction?