3ds Max :: Getting Flex Modifier Movement

Feb 3, 2012

I have an object that moves right-to-left on the X axis. I've applied a flex modifier to the object and disabled "Use Weights". So now I have an object that moves with a slight sway/spring behavior.

But what if I want another object to be linked to this object and thus inherit it's flex behavior?

It seems that the flex modifier doesn't affect the object's Gizmo at all, even though it moves the object from it's original position.

View 2 Replies


ADVERTISEMENT

3ds Max :: Can't Get Text To Cap With Extrude Modifier Or Bevel Modifier

Nov 8, 2011

I just sat down to use 3Ds Max '12 for the first time today after upgrading from 2010. This will probably be a simple fix, but I can't get any text to cap with the extrude modifier or bevel modifier. It happens with every typeface I've tried. I even tried using the cap holes modifier. Never had this problem with previous version of 3Ds.

View 8 Replies View Related

Revit :: Can't Get Family To Flex Vertically

Feb 1, 2012

I'm trying to create a frame and panel kitchen cabinet door family. It flexes correctly horizontally, but I can't get it to flex vertically. What do I need to correct?

View 2 Replies View Related

3ds Max Animation :: Boat Wake And Flex

Aug 9, 2012

I'm trying to create a boat wake with Flex similar to Paul Neales example URL....But I'm still having trouble getting it to work.

View 2 Replies View Related

AutoCad :: Flex Duct Dynamic Block Or Add On?

Feb 7, 2013

Any dynamic block or any sort of add on for running HVAC flex duct in a drawing in AutoCAD LT 2D? I am trying to come up with any easy way to show more detailed duct work beyond just a single line.

View 9 Replies View Related

Illustrator SDK :: Tool Plugin Panels With Flex GUI?

Mar 20, 2014

I have an Illustrator plugin which installs several tools. I want to have a panel pop up for each tool when the user selects a tool.
 
All the SDK examples I have seen create a main flex panel when the extension loads up. I do not want to any panel to appear when the extension is loaded. I want to load the extension and then popup panels only when a tool is selected.

View 2 Replies View Related

3ds Max Animation :: Spline IK And Flex Causing Rotation Popping?

Aug 6, 2012

I've got a 2 bone chain that I have attached a spline IK to with a flex modifier on the spline. This was working pretty well however, once I skinned the mesh to these bones I noticed that when I rotated the 2nd bone it would seem to pop on a different axis. It was hard to spot at first because it popped between 2 frames, popped 90 degrees and seems to happen at the same rotation amount (can't recall exact degree at the moment).

I turned off the flex modifier and it is still popping so I'm assuming it is from the spline IK. Is there a way to prevent this?

View 2 Replies View Related

AutoCAD Inventor :: Draw In Autodesk Helical Gear Using Flex Option

Nov 12, 2011

How to draw in Autodesk inventor Helical Gear using Flex option (this option you can find in SolidWorks) below I put link to SolidWorks where this options allow to preper gear by rotation of existing solid. Where do i find this option in Autodesk?  

View 9 Replies View Related

AutoCAD Inventor :: How To Calculate Flex On Metal Ring - Stress Simulator

Oct 15, 2012

I am trying to calculate flex on a metal ring I have designed and are a bit confused with the contacts that I am getting when using automatic contacts.

Please see the pictures attached for reference.

When I use automatic contacts I get all bonded contacts, but I get the impression that bonded contacts are welded and that is not the case with my design it is bonded using bolts.

Which contacts would you use for this part? Or should I simplify it? Can I run it in the stress simulator?

View 4 Replies View Related

Illustrator SDK :: How To Create Extension (flex - Extension Builder)

Feb 9, 2012

I'm learning how to create extension (flex - extension builder) for Illustrator and how to make it communicate with a plugin.

The samples provided in the SDK detailed how to load /unload extension from a menu item from Illustrator, and how to add / remove EventListeners to make the magic happen.
 
to sum up, this is something like that:
1- click on the menu item
2- load extension
3- add listeners
4- do your stuff......
5- remove listeners
6- unload extension
 
Basically my plugin is a module/service which is in charge of dealing with / modifying artwork tree. It has no User Interface.

My extension will have a user of this service.  
 
What I would like to do is to load my extension as soon as my plugin is loaded, and unload the extension when the plugin will be unloaded.

Or notify when extension is loaded or unloaded.

Is that possible and hw could I achieve that?

View 2 Replies View Related

Photoshop :: Brush Movement

Apr 11, 2005

when i use the brush tool the brush is on the canvas, now i want to rotate just te brush not the canvas, someone had done it before and they hit like shift + R but it doesn't work, anyone know how to rotate a image/brush without rotating the canvas?

View 1 Replies View Related

3ds Max :: UVW Unwrap Modifier

Apr 18, 2011

I'm using the UVW unwrap on a plane I am currently working on. The bitmap is the exact same size as the print screen of the flattened map but when I bring in the bitmap to match up with the unwrapped modifier the bitmap is completely skewed to shit.

So I uncheck Use Custom Bitmap Size and then it does this. It makes my object much wider than it actually is and there is no way to adjust it because the scale tool only works on the whole object at the same time and not just one axis.

View 1 Replies View Related

Photoshop :: CS6 - Cursor Movement Locks?

Aug 2, 2013

I have just got CS6 and I am having problems with the brushes tool when drawing, moving a cursor values, moving images and so on. Although I am moving the brush, on screen it appears as if it wasn't moving at all, and the circle around the brush appear, as if the brush was stationary, and a line starts to appear around the brush cursor creating a circle, when this circle is complete, it bring the left-click menu (when using brush tool).

It's frustrating, becase a 5 min job ends up taking 20mins instead. I'm having to do really exaggerated cursor movements for the circle to not appear around the cursor and actually register movement, but by that point, the movement is so exaggerated that it messes up the drawing or piece I am working with..This didn't happen with CS3 when I was using it yesterday, but has been happening since the beginning with CS6.

View 3 Replies View Related

CorelDRAW X6 :: Slow Movement Of Text In CD

Apr 2, 2012

Starting in X6, I have seen that a group of artistic Text when selected and moved with the Arrow keys is slow and choppy to move to the new location. It seems like it may be trying to do too much calculation. It gives me concern because this is how a program would act just before it crashes. However CD X6-64 has not crashed on me yet.

View 3 Replies View Related

VideoStudio :: DVD Menu Font Movement

Jun 6, 2013

Noticed that after creating a DVD menu via Videostudio (x6 installed), that when the Main Menu appears on your TV (or preview box in the DVD maker) that the wording you have created has a slight judder as it settles into its place? The same happens when you select to play or leave that menu page, that it always has a slight judder moving off again.

I tried turning off motion menu, but the font seems to always judder slightly out of position on arrival or exit.

View 4 Replies View Related

AutoCAD Inventor :: Tangential Movement

Dec 14, 2012

I'm working on a little trackless train at the moment. I have a working model of the train going around a curve, but I cheated a bit, by constraining the center points of the axles to the curve, and then had the wheels angles based off the drawbar angles. 

I have began working on a more accurate version, where the angled wheels are what drives the carts around the curve. Long story short, if you have a thin playing card in Inventor, how can you restrict motion in the normal direction, allowing the card only to translate tangentially no matter how it is orientated in the model space? 

Constraints are all based on relationships between two parts. Is there such a thing as restricting a part's movement in certain directions?  The reason I ask, is I would like the wheels to follow the direction they are oriented (not being dragged in a normal direction, something resembling slip motion).

Essentially, I would like to do this without using contact friction between the ground and the wheel (which is what actually makes the wheel follow the direction of its orientation in real life). 

View 2 Replies View Related

Photoshop :: Cursor Movement Not Smooth

Jan 1, 2009

I just decided to try out Vista and installed the 32bit version. Following that I installed Photoshop CS3, but when using it some weird problem occurs.

When I use certain cursor types (for example the marquee tool or brush) the movement of the mouse feels a bit "laggy" or wobbly - it's difficult to describe. It's not as precise tracking as if I use move tool or the color picking tool (eyedropper tool it's called) - when I use these tools there are no problems at all and the cursor movement feels good.

This issue seems really odd to me - does anyone got some possible explanation to this?

For your information my hardware setup is like this:

Intel Q9450 2,66 Ghz cpu
4GB DDR2 memory
Asus P5K/EPU motherboard
Club3D 8800GTS 512MB graphics card
Razer Deathadder mouse

View 1 Replies View Related

Xara :: Bitmap View / Movement

Sep 24, 2012

opened the DesignerProX and wanted to work normally. Recognized that any bitmap I do import (neither via drag n`drop or via bitmap galerie ) I can no longer move or resize with in grapmode. Only using the arrow keys. Instead whenever I grap the bitmap with the mouse it shows view extract.

In any case, I am sure there is something I made in the set-up and not generally wrong in the software.But which "button" do I need to "turn" to get the original set-up back?

View 6 Replies View Related

3ds Max :: Matching Camera Movement From A Video?

Mar 21, 2011

I have a video clip I need to place come rendered objects into. How can I extrapolate my camera movement from my video and transfer it on to my camera in my MAX scene?

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

View 5 Replies View Related

AutoDesk Smoke :: Stabilize 50% Of Movement?

Sep 19, 2013

I have a shot with handheld camera. I like the movement but it´s a bit too much. So i want stabilize it, but just take off let´s say 50% of the movement. Is that possible in an easy way?

View 3 Replies View Related

AutoCAD Inventor :: Limits In Movement

Jan 4, 2012

I have a question about limiting movements. In real life, when you close a door it stops as soon as it hit its frame. I want to do the same in Inventor.

View 3 Replies View Related

3ds Max :: Hotkey Toggle For Modifier

Sep 29, 2012

When the modifier panel is active, all of my hotkeys are different. i.e, "q" which normally activates the select tool, switches toggles quickcut instead. How I can turn this off?

View 4 Replies View Related

3ds Max :: Masking A Modifier In 2012?

Nov 20, 2011

Is there a way to mask a modifier with a gradient/falloff map, bitmap or vertex paint map?

For example, i want to mask with a gradient falloff the Houdini Ocean Toolkit modifier, to affect only a portion of an object...

How can i do that?

View 3 Replies View Related

3ds Max :: Symmetry Modifier On Sphere?

Dec 22, 2012

What is the proper way to apply the symmetry modifier to a sphere ? I created this custom android bot. After I create a sphere with hemisphere I create the eye and split the sphere in two then zero it out on the grid. Then I apply the modifier. When I do that it does not project the other half of the sphere even when it's on flip and x axis. The mirror part is kind of on the back side of the sphere. What happens is I have to rotate the mirror part to line it up and up the thresh hold a lot to get the back side to connect.

View 1 Replies View Related

3ds Max :: MultiRes Modifier Crashing?

Sep 5, 2012

I have found that MultiRes often crashes Max when you press the generate button.

Attached is an example scene with a simple mesh. If you apply a MultiRes modifier to it, press Generate, then press Generate again, it crashes Max.

It has happened in the past too with other meshes. What it is about some kinds of meshes that crash the MultiRes Generate function.

Common steps that have not solved any problems:

# Reset XForm
# Convert To Mesh then Convert to Editable Poly

You may ask why not simply refrain from clicking generate twice. The reason is that I discovered this while troubleshooting game export tools where the MultiRes modifier is programatically told to Generate at different points for various reasons. The automated functions do not know if it was ever already generated.

Some suggest using ProOptimizer (which I often do) but the functions I'm working with are being used by people who don't always have access to ProOptimizer... and there are times where MultiRes actually makes better results.

what things cause MultiRes to crash?multires_mesh_crash.zip

3ds Max 4/Gmax - 3ds Max 2014
Mudbox 2009-2011
WIndows 7 x64
i7 930
12GB RAM
Geforce 480x2

View 5 Replies View Related

3ds Max :: Can't Add Objects In Cloth Modifier

Dec 10, 2011

i made a clothes hanger, and grouped / assembled the components as one object, in the cloth modifier add object menu, i can't find the hanger, but if i dissembled / ungrouped them to separated parts, it can appear back in the add object.

View 1 Replies View Related

3ds Max Modeling :: How To Use HSDS Modifier

Sep 19, 2011

I have never used the HSDS modifier. Am I missing something?

3D Studio DOS to 3ds Max 2010
Windows XP 64
NVidia Quadro FX 3700
Dual Quad Xeon, 6Gb Ram

View 4 Replies View Related

3ds Max :: Modifier Parameters To Default?

Oct 20, 2012

Is there any way to do the modifier parameter settings to default for future reuse. For eg. I am trying to use UVW Map modifier and I want to make the real-world map size box uncheck for further uses of this modifier, So is there any way to do this?

View 2 Replies View Related

3ds Max :: UVs Stretch When Using TurboSmooth Modifier

Apr 22, 2011

I have been trying to understand why does TurboSmooth or MeshSmooth modifier tend to stretch the UVs of the low poly unwrapped object. For example I have a simple box which I unwrap and smooth out with TS modifier after applying the map it stretches because the UVs get distorted by the TS modifier. check the image to get a visual idea of what I am talking about:

Uploaded with ImageShack.us

View 2 Replies View Related

Photoshop :: Tween Movement With Puppet Warp

May 2, 2013

First of all, Photoshop is only available at my school for the time being, so I can't provide screenshots. I'll try to explain properlly though. Basically, I'm just looking into having a man bend down to talk to someone for an animation, and to provide frames in between. I already have the timeline up, and I know how to use the puppet warp. I want to automatically have new frames created in the timeline in between the ones of the man standing and bending. These are my attempts of what I tried to do.
 
I duplicated the layer of the man. One of the man standing, and one bending down. In the timeline view, I opened up my layers and clicked the stop watch under the "Position" option of both layers. I don't recall what happened, but this attempt didn't work.With the two layers, I tried editing in the stop frame view. I clicked the two frames of both layers, and clicked "Tween" below. I then chose how many frames I want to have be created in between, and the result gave me frames of an opacity difference. In other words, it was fading from the man standing to bending.I had a single layer that I was planning to work with this time in the stop frame view. When I used the Puppet Warp for frame 2, I think I recall it was working fine. But when I tried tweening the two frames, I ran into another opacity problem, and I think I recall the first frame changing into the warped frame. 

So is there a way to tween motion in Photoshop?

View 3 Replies View Related

VideoStudio :: X2 Stuttered Movement In Imported Projects?

Oct 27, 2010

When importing a HD project (not rendered footage) into another HD project in VSX2, the movement of objects in the rendered AVCHD is 'stuttered' - why ?This is NOT a transition or title stutter as per one of my previous posts - which was resolved by downloading the trial version of VSX3.

In VSX2 I have cut down my AVCHD source film into smaller, more manageable chapters - each a separate VSX2 project.When assembling these chapters, I chose the "import project" (ex chapter 2 into chapter 1) as I used to do with UMSP7.0 Once BD-RE is cooked, the first chapter looks fine but the subsequent chapters have very noticeable problems with movement - especially vehicles moving accross the screen - it looks like the frame rate has gone right down to 10fps (iso 25 for PAL).

Oddly enough (I would have thought it should be the opposite), if I render each chapter to AVCHD and then import the rendered chapters, image movement is much smoother (virtually same as original).The project properties are all the same in each project (PAL AVCHD 1920X1080 25fps); I have tried activating the 2-pass render and have tried switching on and off the anti-flicker but no improvement.

The "import project" feature that I used in UMSP7 is great because it allows you to create the chapters independently but then put some uninterrupted music over the links between chapters in the final project to ensure continuity if desired.

Win Vista, Pentium Core Duo 2.26GHz, 4Gb DDR2 300Gb HDD + 2 x 250Gb USB-connected HDDs, BD-burner, Sony HDR-CX550

View 4 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved