Revit :: Separating Rooms - Each One With Own Tag
Feb 15, 2012A corridor adjacent to a room reads as one room. How do I separate the rooms so that each has it's own tag?
View 1 RepliesA corridor adjacent to a room reads as one room. How do I separate the rooms so that each has it's own tag?
View 1 RepliesHow do you tag the rooms that are not fully enclosed by the walls?
View 1 Replies View RelatedI’m working on a house plan. Normally we measure the room and write the sizes like Bedroom 11’9 x 11’. Is there a smart way to do this like we tell revit areas to measured and it gives the size like this only in a pxq form?
View 2 Replies View RelatedCurrently I have created Rooms and a Legend such that I have a coloured Plan View by Room department.
The colour boundaries extend to the centre line of the defining Walls. Is there a way to get the coloured zones to follow the Room boundaries?
I realise I can overwrite the Wall pattern and use a Solid pattern to hide the colour - but this is not what I want ...
I want to be able to add rooms through the schedule prior to placing them in the model. I thought I would be able to do that by going to the Modify Schedule/ Quanties Tab and clicking New in the Rows columns but the new option is blanked out and not selectable.
View 5 Replies View RelatedI have a project that has existing rooms that need to stay existing and new rooms. Is there a way to get both types of rooms into a Room Finish Schedule?
I can't seem to get both to coexist in one schedule. I would hate to place New room in the new construction phase to make this happen.
Most of the interior walls in the house are the same materials and finishes - finishes of veneer plaster painted, but rooms are to be differnent colors. I can make a wall the color that I want, but ALL that type walls become that color. Is there any way to make several different colors of rooms witihout creating literally dozens of different wall types?
View 4 Replies View RelatedI've added some levels that are pretty close together. In elevation and section the labels overlap. How do I bend or crank the elevation line at the end so that the labels don't overlap?
View 2 Replies View RelatedWhy new rooms show up in lieu of existing rooms when"show previous and demo" are set for the phase filter? Every single other existing element including doors, walls, windows, etc. show in the "show previous and demo" phase filter with the exception of rooms.
View 5 Replies View RelatedI want to add a ceiling grid to my rooms. I am using a hatch to do this. So I draw a polyline around my room and select the hatch net.
My hatch then displays at 600x600 within the room. The only thing I want is for the hatch to start from the center of the room and work outwards. This is so I have a center run of tiles and then they work outwards at 600mm each tile until they reach the outer wall and the last tile will be reduced equally at each side.
I need a way to count furniture blocks that are located in specific ROOMS. More specifically, I'm looking for a way to select MULTIPLE different blocks at once (with a WINDOW selection) and label them a specific room number. I don't want every block with the same properties universally updated (since some will be in other rooms). I also don't want to have to select each block in every room and update its attributes manually (this would both take a long time and things may be re-located over time).
I would like to be able to print a report and compare it to our Microsoft Access database. I know there are other furniture-CAD programs that will do this, but is AutoCAD capable of doing this on its own? I have millions of square feet to check furniture for and this would save me days- if not weeks of time!
I have a video that I want to work with using Photoshop CS6's new video and timeline features. To gain more control over the audio, I want to separate the audio so that it is a separate file from the video. I'm using Photoshop CS6 on Windows, but have access to Mac if necessary.
View 4 Replies View RelatedHow does one separate the sound from the visuals of a shot video clip so the audio can be treated as a separate entity to the visuals in Photoshop cs6?
View 5 Replies View RelatedI am trying to recreate my company's logo. The text I want to use in in the form of an eps file. I want to pick just the text off the white background and paste it into another Photoshop document. I was trying the magnetic lasso tool but it wasn't seeming to cooperate.
View 6 Replies View RelatedIs there any way to seperate a layer from its effects, so that the effects become actual layers that filters can be applied to?
Like if I had an inner shadow, is it possible to remove that shadow effect from the layer itself and make it a seperate layer, so it is still an inner shadow but is its own raster layer, so that it is possible apply a Lighting effects filter to it?
I wanted to ask about whether it is possible to separate all the pieces of paintings in this document to their individual layers?
I want to make a website and use each of these as graphic so separate documents would be fine too.
These are 100 "boxes" btw, so i cant simply select and Layer via cut all the time
if Im not clear...basically, all the boxes in this image are in 1 single layer, i need to make separate jpgs/pngs for every box, would be great if someone could guide me through...i have removed the background btw.
I'm trying to separate a line-art drawing that I took into illustrator to "live trace" and "live color" it (so it is now an AE file) into layers so I can take it into after effects and animate it. Here's the prob:
1. In photoshop, the "extract" filter is not availble to use. why?
2. because I can't extract, I'm having to erase everything I don't need in each layer. Only problem is that the bounding box/anchor point for each layer is the same as the document. I need them to be independent of the document size and instead follow the image in each layer.
I'm using CS2 on a G5 mac.
(3ds max 2012, mental ray rendering) I would like to know how to separate objects from an imported model. For example, I have imported a bed with side tables, pillows, throw rug, etc- when it is imported into my scene all items are grouped together, so one click, anywhere, selects all items. I have used the Edit mesh function to delete the items I don't need but now I want to isolate each part of the model and apply different material finishes. When I hold the curser over each item they seemed to be named separately, as 'objects'. How do I detach these items from the imported model?
View 2 Replies View RelatedTried using this tutorial: [URL].......
trying to separate non-contiguous letters from a background so as to make the background transparent. I've used various methods including the gimp tutorial referenced above, and am having problems both selecting everything I need and with the transparency.
When I use the foreground select tool as in the tutorial, I can select the first line, 1812, but not the next two. Color values off some? Anyway, after successfully selecting at least the 1812 part, I do the next steps: invert the selection, add alpha channel, del background; and end up with a transparent background and a 'kind of' transparent 1812. If I try to save it as a png and open it in any other program it's just empty or black.
I just got a new computer. I had Photo Shop Elements on my old one. I appears that Gimp can do the same things for free. One thing Photo Shop Elements did was provide a way to scan as many photos as would fit on your scanner and then provide a way to separate them. Can Gimp do that? Sometimes I would need to use Elements to open a scanned photo. Would Gimp open a photo scanned on Elements?
I am trying to decide whether to buy Elements for my new Windows 8 or download Gimp.
In CS3 I would duplicate an image in order to soft-proof before printing. By going from full to partial screen I could then identify both original and duplicates and could pull them into adjacent positions. In CS6 that doesn't work How do I separate my two images and place them next to each other?
View 2 Replies View RelatedI want to blur the background of sports photos (still too much in focus even with lens wide open). I put the key player(s) on one layer and the background on another, then apply a Gaussian blur, which gives me a white line where background meets foreground.
I can painstakingly rubber stamp extend the edge of the background about 10 pixels behind the foreground and that seems to work, but it's painstakingly slow. Is there a better way or even a plug-in?
I imported a character model that I downloaded off of the internet into maya, and I have run into a snag as I'm rigging, skin binding, etc. The model has a main body, but its armor is actually separate geometry. My problem is that the shoulder pads and leg armor are mirrored, so that when one moves, the other one does as well, which is a big problem when I want to animate the model. Is there a simple way to split the pieces up so that they are not mirroring each other? My guess is that they were originally created that way so that each side didn't have to be individually worked on.
View 1 Replies View Relatedi am having some trouble in AutoCAD 2013... basically, i am making geometric shapes with polar arrayed circles and want to trim certain parts that cross. but because the array is treated as one object, it won't seem to let me trim anything on it. is there a way to separate or unlink the circles so they become separate objects?
View 4 Replies View RelatedI'm looking for a way to draw a single, solid object and then divide that object into multiple objects using the pen tool; not other objects.
Ex: Draw a solid cirlce, use the pen tool to draw lines over said circle (visually creating different shapes), then [do something] with both the original circle and the pen-drawn lines to actually create the new shapes/objects.
I've done this before by placing other OBJECTS over the original object and then using the divide or trim pathfinder toggles, but using other shapes (even the line tool) has its limitations.
I have created a path around a bright red ornament and it's white background. How can I clip it out? I just need the ornament. Nothing is working.
View 1 Replies View RelatedIs it possible to create a macro that would take an image made up of multiple objects and separate each object on a new page?
View 3 Replies View Relatedi have an assembly where holes were added in the that state. But I would like to seperate the parts and keep the holes that were added.
View 2 Replies View RelatedI have a single-mesh model, pre-rigged and textured. I am trying to export it into a format which has a bone-limit of 59 bones per mesh. This model, however, has over 100 bones.
I'm really not very good at doing rigging from scratch; someone else rigged this for me. I need to split up the mesh, so the model meets the less-than-59-bones-per-mesh rule.
Is there a way to do this without destroying the skin modifier, and having to re-skin the whole thing? I'd like it to end up as several meshes, which all work as one in terms of rigging.
I am wondering if there is a system variable i can change that allows me to slice objects and automatically separate them.
you see i will slice an object, and delete the side i dont want, but there will usually be some part that hasn't separated and i accidentally delete that too.
I'm relatively new to Illustrator (I'm a fine artist not a graphics professional) and having some difficulty with preparing pdf files for screen printing positives.I passed some of my photos through Vector Magic anf got a 3 color vector pdf.I converted the colors to global spot cmyk.What I need to do is get each color onto a separate layer. I don't have a postscript printer and would like to have everything prepared before I take artwork to a print shop to get screen positives printed.For some reason when I go Select > Same > Fill color (and either cut to a new layer or select inverse and delete on a duplicated layer) I'm not getting everything showing up. It looks like the document needs to be flattened or something, though I have tried that with no effect.
View 4 Replies View Related