Photoshop :: Reducing Multiple Image Sizes In One Go
Oct 12, 2004
I have a whole directory of images which I took with my digital camera. I want to post them on my site, however I would like to reduce their size to fit the html pages. I know how to perform this task for individual photos, but since my directory consists of many images, this task will be very time consuming.
I was wondering if there is any way to have photoshop make the same image
size reduction on all images, by running some sort of script or any other way.
If there is such a way, does photoshop also save the new smaller images?
I have an image that is 912px long and 1px high..There is 1px of green at each end and the the rest is white.I need it to be 150px long 1px high in total.
2px of green (one at each end) and 148px of white in the middle.
I am making very detailed artwork in Illustrator that ultimately has to be uploaded to a website as a pdf file. This artwork takes ages to save and when converted to pdf format, even at the lowest quality pdf, the files are huge. What is the best way to get the file size down? Turning the files into low res jpegs somewhat defeats the purpose of making detailed vector art in the first place.
The artwork has a lot of repeated elements that could be turned into symbols but I'm told this doesn't fix the problem of huge pdfs.
I have created a file in illustrator 23in x 67in which is 137mb how can I reduce this as small as possible to be able to print it, as when I save it as a pdf it reduces to 27mb which is still to large.
I'm using Photoshop to create my web images and need to make an "Action" to use the "Save for Web" function where it'll save 3 different image sizes (Small, Medium and Large) with a suffix at the end of the file name ("_s", "_m" and "_l" respectively), but I can't seem to find any way of getting the software to add to the filename without rewritting it completely (which I have to do manually anyway). I have found the "Output Settings" dialog window and this looks to do everything I want, but I have tried everything I can think of and can't seem to get it working.
For a website, my avatar must be less than 100px square and less than 30k of page weight. I'm having a terrible time doing this without the photo being a blurry mess once uploaded. The first two photos are relatively heavy because they've been edited, so I thought I'd try a photo that hasn't been messed with. I notice that even that photo, at 72ppi and 100px is still over 100k in weight. It will probably also be a mess
I have 900 photos/ scans that are all large in size. I know want to make them suitable for a web site ie 72/91dpi and around 1024*768 px in size . thought the save for web choice via an action was the way to go ie create the action and then run as a batch.
I read somewhere that in Photoshop you should reduce images in steps, but never in one big step. For example, if you had an original 3200 pixels wide, you should first reduce it to 3100 pixels wide, then 3000, then 2900, and so on, down to about 2000; then, if your target is 800 pixels, you may increase the interval.
Does this rule of thumb still hold true in CS4? I've tried one-step reductions, and these tired old eyes could not tell the difference ...
I've got a sewing pattern that was drawn by hand. It's larger than a standard sheet of printer paper (maybe 14"x20" or so). I scanned it in two pieces and matched those up, then used the pen tool to trace around the original pattern and stroked the path. Now I need to reduce the whole thing in such a way that if someone else were to download the file and enlarge it by the same amount (or trace around it with X amount of added space all around) it would match my original pattern. (Gee, does that make sense? I hope I explained it right.) I have tried changing the image size, saving it as a new file, and then opening that new file and enlarging the image size by the same amount I reduced it, but when I print it (just allowing the lines to go off the edges of the paper since it's too big), it doesn't match my original.
how do i reduce the opacity on parts of an im age, i have tried selecting part of the image with the marque tool and then reducing the opacity but it still reduces it for the full image.
how do i reduce the opacity on parts of an image, i have tried selecting part of the image with the marque tool and then reducing the opacity but it still reduces it for the full image.
I need to use a couple of screen shots in an e-learning course. The screen shots contain text and when I try to reduce the sizes of these images the text becomes fuzzy. I've just worked out how to reduce an image size in Photoshop.
(I'm not the most proficient user; I bumble through processes when I need it.) I've used 'bicubic' and 'bicubic sharper' in the reduction process, but both produce a fuzzy appearance. Is there a way that I can reduce these images while retaining as much textual clarity as possible? images have not been created in Photoshop. And I'm not sure if it makes a difference, but I'm using SnagIt for my screen grabs.
I'm having difficulty organizing photos into templates for a CD cover. The pic that I want to have on the front cover is too large and need to reduce the size, but at the same time keep sharpness and quality.
I'm using Elements 11. In order to add watermarks to many JPG pics at once, I use the function "Process Multiple Files".
I select a source folder and a destination folder, and adds a three digit serial number to each file. I do NOT tick the checkbox marked "Change picture size". After that I define the watermark I want printed on my pics and hits OK. All the files in the source folder are processed and saved, with a new name in the destination folder. Fair and square.
But. The file size of the new file is heavily reduced, compared to the original. It goes from 10 MB down to 500 KB (in general). Why is that? Is there any way I can prevent it?
I have a background that has 8.5" x 11" external dimensions. In the project bin, I'm also showing a layer (with transparent edges) that I've resized to 1" x 1.5". When I double-click the background to put it on the screen, and then drag the layer onto the screen, why doesn't it look like a small picture on top of a big one? Instead, it's huge, and I have to drag it down to size with the move tool!
And now, the entire story:
Running PSE9 under Mac OS X 10.6.8 Snow Leopard.
My project is a montage of stamp-sized images on a letter-size background, as in the attached -- commemorating the woman in the centerpiece. I've stumbled though this kind of effort before with great success. This time the small photos are coming out blurry, and it's because this time I've done one thing differently.
In prior efforts, I recall somehow reducing the outside dimensions of an open file to about 2" x 3" before editing and finally adding it as a layer to the big background (using Move Tool to size it to fit), although during editing I was working with a reasonably-sized image and not a stamp (probably using command +). The images in the final version were all sharp. On this effort, however, cannot remember how to do it the same way, and I ended up working with the original photo, and then when I added it as a layer, I reduced it using the move tool -- very clumsy in view of the fact that the edited layer's image seemed to be larger than the canvas I was building, and the final images were blurry.
how I can see if some .ico files are embedded with multiple sizes? I used the .ico plug-in and selected to embed all sizes, but I am not sure if this works. I'd like to be able to confirm it.
Is there a way to resize multiple items of different sizes all at once? Say I have five boxes measuring 1", 2", 3", 4" and 5" but i want them all to measure 6", is there a way to resize them all at once?
I am trying to load multiple Text Sizes into AutoCAD Civil 3D 2012 so that I can have a list of the standard text sizes (3/32", 3/16", 1/4", 3/8") to choose from the Annotation tab > Text Group > Annotation Text Height drop down list, instead of having to type them in each time.
At first I thought that I could just add the different text sizes using the TEXTSIZE variable command into my drawing template file, but apparently the Text Sizes entered are only retained for that particular session of AutoCAD Civil 3D. Is there perhaps some other system variable that controls this setting being retained for more than one session??
Then I thought I could just create a program to load the sizes. I originally tried creating a C# .NET program to load the text sizes, but ran into a problem. I then I tried creating another version of a C# program, as well as an AutoLISP script, thinking that it was perhaps some limitation to my approach (which still may be the case). But I still keep running into the same problem. The problem is that only the last text size specified is actually entered into the list of available text sizes. The other text size values appear to be processed but are not retained in the Annotation Text Height drop down list.
The following is my first attempt with C#:
using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.Runtime; public class CreateTextSizes : Autodesk.AutoCAD.Runtime.IExtensionApplication { public void Initialize() { // Create following Text Sizes: 0.09375 (3/32"), 0.1975 (3/16"), 0.25 (1/4"), 0.375 (3/8")
We are looking for an easy straightforward way to print / export an entire set of sheets to pdf.The sheets have different papersizes and we want them to be named with the sheet number + name, and possible a prefix by choice.We have Adobe Acrobat X installed as pdf printer.So far we managed to print an entire set to pdf with these somewhat annoying issues:
1. The naming adds the word "sheet" between the chosen prefix and number-name.can we get rid of this?
2. The prints seem only to follow the actual Revit Print-setup, on papersizes.Which means that we need to have print-sessions on every paper size used in a project.Strange that in Revit the paper print-setup, doesnt follow the sheet definitions.(?)Is there a way within Revit to solve this to a more automated workflow?Or do we have to implement third party plugiins / solutions?
We have a client whom insists on 1/8" text and my blocks are all sized for 3/32". What I wanted to do is create two visibility states for the block. One using the 1/8" text and one using the 3/32" and be able to switch between them. I can get the border of the tag to work, but the text doesn't switch sizes.
Is this even possible? Is there a better way to deal with all my tags and needing to have two different versions of them? (Tags such as fixture tags, note tags, etc...)
I'm working at a screen shop, printing .ps files for film. Most of the art is provided from the client on seperate artboards of varying size. In the print dialog box I select "custom" from media size options. This sets my page size to the size of the selected artboard. The problem is each page needs to be a different size so I am forced to print each page one at a time. Is there a way for illustrator to change the media size per artboard?
Dialog box:"The active document uses multiple page sizes Print Booklet works only with documents that use a consistent page size."OK, but the page sizes are all the same.
Is there a way to make an Action for batch processing to take a folder of various file sizes of photos and make them all retain there proportions but end up the same final size?
I am wanting to put on web quite a few photos but do not want to down size each one at a time. If I want them all to be about 200kb, how can I do that where a 5mb pic or a 500kb pic could all be processed with the same action to end up the same size?
I created a new palette in gimp using my original RGB image (containing shades of yellow and black) which gave me about ~200 colors (with interval=2 in Import dialog). Then I changed the mode from RGB to Indexed using the palette I created above, but the resulting image contains only 2 colors - black and yellow. All the dark-greys, light-greys and different yellows are absent.
I want my indexed image to resemble the RGB as much as possible but the result looks disastrous.
I am tying to create a Dynamic Block of a steel angle of multiple sizes and thickness. I used Dynamic Blocks before and live the idea of changing sizes on the fly with out having to delete and recreate an object.. I got as far as creating an angle of different sizes, i.e.. 4x4, 5x5, etc. and different thickness but can't get the thickness to work with the radius of the angle.
I am trying to resize one image to 4 different sizes. So far I have an action created to do all of this, with only one minor problem. Whenever it saves the images, they are always saved as the wrong file name. I was wondering if there would be a way to keep the original file name, but then add a suffix to it- all within the action.
If it's not possible to automatically add a suffix, how do I keep the original file name when it's saving within the action?
I found an older post (URL...) that was very similar to what I'm trying to accomplish, but the question was never fully resolved.
This came to my attention around the CS4 era, but I've recently noticed still remains with CS6 - but just why is there a limit as to what image sizes we can export PNG files at [AKA around the 8000x8000 area at 400dpi for me]?
Surely as long as we have the computing power [and RAM] than we should be able to export beyond the 10000/400dpi pixels range [or does it depend on the computer]?