Has anyone out there had experience with creating a cross star filter effect using PS7? I realize that in an ideal world the effect would be created on the camera lens, but who lives in a perfect world? Photoshop allows us to turn our imperfections into perfections. I would like to create a 4 point and a 6 point cross star effect, but am clueless on were to start.
The following is a link to a tutorial creating a diamond effect on a word.
[URl]
At 4:35 into it, the author begins creating the shiny parts of the diamonds by drawing a path, copying it and then rotating the copy ninety degrees.
I'm having trouble just creating that first path the way it's done in the tutorial. First, it says to choose a brush of 17, make sure it's white, then switch to the pen tool and draw a straight white line. However, mine doesn't look like that, how it splays outs. I just get a straight white line. Then, when I try to tranform the copy by rotating it 90 degrees I get an error message saying "Could not rotate because the initial bounding rectangle is empty."
I want to make a lightsaber video (10mins-15mins) and im not sure if I should use the frame by frame method. That would take days upon days to finish. Does anyone know any other methods to create the lightsaber effect without doing it frame by frame?
I tried to use the lens flare filter in Photoshop CS6.While the lighting effect is interesting, it introduces ugly artifacts like blue or orange blobs (which are supposed to be the reflection of the diaphragm, but do not look anywhere close to that, but instead are just cheesy looking blobs of color).
In the "movie prime" setting blue lines are added which have nothing to do with lens flar.On top of it, the preview is about the size of a stamp. Any way to use the filter without getting these artifacts, or is it - what I assume - just a useless toy filter, that has probably been dragged on for years and years because it's always been there? What do you use to create a lens flare effect? Are you just building it from scratch with brush work?
I'm working on an assignment and I was wondering if anyone knows how to make a cross-layer transaprency effect. By that I mean two seperate layers that gradually fade until they meet somewehere halfway inbetween. Kinda like a gradient, only with opacity.
I want to apply some filter to peoples portrait to look like old pictures, (like picture, when is taken trough steamy window or something).The video film producer use this effect when they want to present some scene from the past.
I have a picture of a face and the background is water. I want to make a water face and to do that i need to make a water effect out of the face. "Plastic wrap" is a nice filter to use. I select the face and applying the filter, but the filter is now "in" the face (merged), but i want the plastic wrap filter to be in a new layer so i can disable the face and have the water-face effect and the background left.
How do i do that? If i make a new layer above the face and applaying the filter, i get a error because there wasn't any pixel to use.
Win 7 OS. I am trying to use the light effect filter and when I select it photoshop gets locked up and won't respond until I end task in task manager (it says photoshop not responding in task manager). Is there a fix for this? I did all of my updates and it still happens.
The lighting effect filter does not respond in CS6. I am on a pc with window 7 64 bit. I have 10 gig ram memory with a ATI Radeon HD 4350 graphic card.
how to mess with text to make them look like this (collegue need to make translated book cover) I suggested to use Displace but it's tricky...need to find proper background etc. Maybe there is some PS or Illustrator filter or filter group which applied gives such effect?
I am using photoshop CS and im trying to use the Filter --> Render --> lighting effect but it is grayed out and I can't use it, as well as the lens flare effect.
i have a bit history of 3dsm5 and psp, 2 weeks ago i started with PS and I love it very much so far, but I have a problem that's bugging me were i can't get around.
When I want to apply the filter "Wind" effect then this effect goes inwards into a layer, and i want it to go outwards.
I've read all over that the filter only works with an 8bit/RGB file, which my file is, so I don't understand what the problem is. I am attempting to light a smart object (3d bevel and extruded text) that I created in illustrator, and thought that I might just need to rasterize the smart object before the filter would work, but even after I render it and or flatten the image, merge visible, I still don't have the option to use lighting effects!
I"m using photoshop cs5 and the liquify filter dosen't show any effect until after I've clicked ok. I've checked, and unchecked "show backdrop" and the opacity is set to 100%.
Suddenly while working on may images in LR5, doing all the usual with Development module I've realised that Radial filter effect is not being exported to CS5; all others ark: healing, spotting, grad filter, and brushes are ok.
I was messing around the other day and I came up with this effect. In my haste to get something done I just saved the picture and moved on. Unfortunately now I am unable to remember the name or location of the effect I used. I am not sure if it is a filter or not. I am sure this is just a silly little thing and I am being dumb, however I have gone through every menu and every filter and I can't seem to figure it out. This image I believe I had inverted and maybe changed the color layout a little bit, but the effect changed both color and style.
All of a sudden, when I use my graduated filter while I am developing, it does not have any effect. I can see the lines, it appears to be working, but If I try and adjust the exposure, it does the whole photo, not just the section that I am trying to filter.
filter to apply that gives a watercolor effect such as can be made to work in PS Elements. I really like the way Elements handles it but would prefer to do it all in PSP. Are there such things a plugins for PSP that would work like that?
I made a video clip which has hundreds of png images with little white dots (a lighting issue). Can paint.net apply an effect or filter to a multiple files to get rid of the dots in my video?
I have a screen splited to 4 and a shoot is played in each one. I would like to put a Filter of Effect that will take one of this pieces and zoom it in till it will fill the complete screen. Just today I noticed a similar video in the Corels site where the introduce the VS X5.
I am trying to annotate a floor plan to show the location/orientation of section, elevation and detail drawings. The labels must also indicate the appropriate drawing cross reference. (basically a circle with a arrow, text inside circle showing drawing cross reference). My question is - is there an automated way/library to insert such labels or do I have to create each of them from individual elements and make a block?
i have created a layer 500 x 500 px and a text layer, i have rasterized the text layer and now i can't apply all of the filter effects, just blur and 2 or 3 more effect ... i can't apply render effect ... what is the problem .. how can i fix this problem ... ?
I'm adjusting a photographic image and am using both a filter effect and a layer style in the same layer on a Smart Object. I want to separate the two effects into two layers, so one layer has the filter effect (Nik) and one layer has the layer style (Color Overlay) (with the goal of merging/rasterizing the Nik filter effect with the Smart Object but keeping the layer style unmerged). I can make two layers and move one effect without problem, but the visual result of each effect on a separate layer is quite different from having both effects in the same layer. The Blend Mode for all my layers is Normal. Within the Color Overlay panel, the blend mode is Linear Burn.
Layer 1: a layer style and a filter effect, stacked