I want to get blood streaming and spreading in vanes and capillary fashion on skin. Is it possible to do this by brushes,and if it's yes where can I download those brushes? I have some bloody brushes but not capillary style.
Also on my mind is using elecrtify plugs and painting flashes in red....but I'm not sure that it's right way to do it...I don't want to discover discovered, And which blending modes and stuff is good to use to make it as realistic as possible
I've just found this awesome photoshop forum so lets see if you can help me with this. Is there any way to create blood stains like the ones on this picture? I've already searched for it.
I have no clue how to do it though. I want to make a fresh cut and have a fresh blood trail going down and ending in that little beed of blood still going down. All I seen is how to make old blood stains.
How can I draw blood and bloodstains. This picture shows bullet holes and i would need blood dropping out of it and bloodstains right around it. Cause i want to print it on a shirt to guise as a zombie on an event.
how to make a paint/blood splatter in photoshop? every where i looked they are offering a brushes for download but I need a tutorial so i can make my own.
I am currently trying to make an image: a knife covered with blood stains. I've tried the tutorial "metal pipes, balls covered in blood etc" (can't remember the actual name) and the effect is not what I wanted. So is there a way to create blood stains?
I am making another actor into a vampire : How do I create blood dripping out of the corners of my subjects mouth that looks real?  And  Fangs; My subjects mouth is closed how do I make them look real without making them look cartoonish? The fangs I think I just need to play around with the lighting and shading but when it comes to drawing talent I am still a puppy.
My question is this - can I put a mirror-like overlay on my subjects eyes without taking away anything from the color and character of my subject? I tried with the wavy mirror effect but it didn't turn out. I am trying to turn this actor into a very scary yet sexy vampire ( I'm trying for something a little different). I know I need to do a lot of touching-up but am not sure as to what is the best technique. I did lighten his skin using the "colored eye" technique...I think I need to lighten it up more.
Another question - How do I get a realistic blood spatter look (wet liquid look)?
I have recorded an action to create a transparent image on a batch of photos. Next I ran the image processor using the File/Scripts/image processor. When running the action the error message occurs no matter how many ways I attempt to modify the action. Error: The object "Style "Shape Style"" is not currently available.
I then look in the action window to check and under the steps Make Fill Layer: Style: Shape, Style 1 appears but I can't delete it. This one error message makes it impossible for me to image process a batch of photos with a watermark on them.
I am looking for a way to change the text style used by a table style with Visual LISP.  So far I have been able to get the IAcadTableStyle object from the acad_tablestyle dictionary, but there is no property for text style.  Is this even possible?  Code and results are below.
I read that it's not possible to import a style (styxml file) into the style editor through the API, there is no dedicated command.
However I'm wondering if there's a a way to have the internal name corresponding to the button as we can do for the ribbon buttons (there's a sample code which does this).
So is it possible ot get the internal name of a button inside a dialog box (style editor here) or is it really hopeless to think I can import a style with a macro ?
I am trying to change the default label styles for AddSegmentLabel under general styles using .NET...
Dim X As Autodesk.Civil.Settings.SettingsCmdAddSegmentLabel = CD.Settings.GetSettings(Of Autodesk.Civil.Settings.SettingsCmdAddSegmentLabel)()
X.Styles.LineLabel.Value = strChildStyleName ... says name does not exist
or
X.Styles.LineLabelStyleId.Value = oidChildStyle ... "The type of objectId is wrong"
If I manually change it to a child style and then check the values, they are the same as what I'm trying to set them to. If you use a "parent" style then these both work. Am I doing something wrong or this another limitation? Â Civil 3D 2013 - Windows 7 Pro 64 - Dell T3500 - Xeon 2.67 - 24gb - Quadro 600
I am working with a template, that doesn't allow me to change the dimension style. In the project the Use Style Library is set to Read/Write. I have created my dimension style, at this point just a copy of the ANSI standard with a text size difference. I went to my template and set that syle as my default, and saved it. Now the fact that it doesn't automatically update the drawing I had alreadycreated is a nuisance, however if I creat a new drawing, the style has reverted to a different standard, that is not even the ANSI default. If I right click a dimension and change the dimstyle to what I saved it does update, but if I try to change the style again it defaults to a random dimstyle, AND changes the style even if I hit cancel. So... the question is how to make the changes stick?
The new CS4 skin behaves very badly for me: it doesn't refresh properly, under a variety of circumstances. Sometimes the titlebar shows the GDI skin, but the Adobe skin is the active one (so min/max/close buttons are functionally in a different location than they are visually). Today, when I go into Fullscreen with Menus mode, the menu and option bar simply grey out. Everything displays correctly in windowed mode, but not my favored mode. I try with CS4 maximized, windowed, OGL acceleration on and off. I am coming to really hate the fagility of the new skin of PS.
How to even out the skin color, I have a picture of a model, unfortunately due to light and make up and her skin color the color of her face and her hands and body don't match, I think I saw a video on youtube where the skin color was evened out throughout the picture from raw I think this was done on bridge but I am not sure. How to even out the skin color either on PS or bridge? Â I currently have CS5 on a win 7 pc.
But,I couldn't figure out how to "paint back in detail" like it described, into the eyes and lips. It said something like "paint with a black brush over the blur mask to eliminate the blur in specific areas." I couldn't find a black brush; which brush is it talking about?
Also, I'd like to know how to apply this technique to just an area I've selected with the lasso tool, like her face.
I am learning how to retouch skin to achieve a more fashion, glamour look. Most online tutorials recommend using Gaussian blur and then masking the eyes. This technique is not very satisfying since details are lost completely. I have read pros dont use it ....
im working on airbrushing my first picture, and im doing it over a Black and white photo. And i was wondering, if anyone could help me with making the skin look more realistic?