Photoshop :: Working With 72dpi Mockups In New Retina Supported CC?
Jan 21, 2013
I just started a new job and they gave me a new Macbook Pro with Retina. I'm accustomed to designing all of my website mockups at 72dpi, but when I open any of their already designed files, they're super small on the Retina screen. I have to plug in a non-retina external monitor just to work with the files.
What can I do to work on the much more beautiful Retina screen? For new files moving forward, should I be setting up my documents at twice the resolution or size?
I installed CS6 Design Standard (perpetual license) on my Retina 15 inch Macbook Pro (OS X 10.8.2) today.
Ran a couple of updates after the installation but no retina update for AI or PS among them.After a quick google search I read I had to manually update the Application Manager. Done that. Finds update for AI & PS. AI is now v. 16.0.3 and retina, PS is now v. 13.0.3 but NOT retina.Afterwards I downloaded the 13.0.3 patch but this didn't change anything.I uninstalled PS (+ removed preferences) with the Adobe Uninstaller. Reinstalled it and ran al updates, Application Manager finds 13.0.3 update again, runs the update and it is still not retina. It blows my mind how many steps, google searches, manual updates, patches it takes to update AI & PS "properly" and apparently it still does not work for PS.
I'm running the latest version of Cuda, Premeire Pro CS6 has been updated but my renderer options in Project settings has been greyed out and I'm stuck using "Mercury Playback Engine Software Only".
One of the plugins I use in Premiere (FilmConvert) is using OpenCL fine, but Premiere doesan't seem to reconise it.
I'm new to animation, but have recently taught myself Edge Animate.
How can I make sure everything works with devices that have Retina Displays?Do I set up two animations or is there some code I need to add to show the retina image when the device warrants? Should the retina images be 144ppi and the others be 72ppi?
I've seen a number of ways to dynamically load the retina version of an image (with @2x appended to the filename), but none of them seem to work with Edge animations. I'm guessing this is because these solutions work within CSS and not within embedded javascript. Any method to dynamically load retina images based on the device?
Not sure if this can be done, i have a web development project to start but have been given a lot of PSD files. Normally this would be ok as i would just bounce them to HTML. The problem i have is they are all set to 300dpi. Is there a quick way to convert them to 72dpi? I don't like the idea of have to convert each layer.
I'm trying to open an Illustrator document in Photoshop. It will only open at 72dpi, but I want it to be actual size, at 300dpi. How can I change this?
I have 72dpi image at 18in. I need to go to print. Should I resize to 300dpi at around 4in or just scale down the image? It will go on a business card so I really have enough pixels because it's not very big, just not sure best resize method.
I was instructed on a video tutorial to be sure to turn off anti-aliasing on this web design/template I am making in Photoshop as they did. But all my text is really bitmapped and on the video it is not bit mapped at all. There is no way to email them to ask so I did some research on my own.
I am on a windows 7 system running Photoshop CS4. My file is an RGB 32 bit, 72dpi 900 x 1000 pixels - pixel aspect ratio is set on square pixels and somewhere I read to turn off the fractional widths in the Character panel which I did but my text is very bitmapped. I don't understand why I would turn off anti-aliasing for such a low resolution file for the web - and why the video tutorial shows their type is absolutely fine.
I'm new to Lightroom so I'm used to being able to simply adjust the dpi of my photos from 300 to 72 (or whatever I need it to be). I can't seem to locate a similar feature in Lightroom. Am I missing something here? How can I change my large 300dpi files into smaller 72dpi?
it seems to only be doing this on 50 x 0 in 72dpi unnamed (not given an extension yet) pictures!!! every time I have a picture of that size and I bring down ANY menu (such as 'edit') it causes Gimp to be unstable and freeze and I lose EVERYTHING in ALL pictures I have up after closing the nonresponsive process!
have never discovered an answer to this one. currently using LR4 and have previously used LR2 and 3 with the same issue.
my PP workflow is essensially for the web, so I save images at 72ppi for web viewing and yet when I create a web gallery with LR it converts each image to a print resolution of 240dpi.
that's right. changes from ppi to dpi. go figure.
even if ppi (points per inch) is exactly the same as dpi (dots per inch), why the heck is LR making the change and how can I prevent that change from occuring?
I'm using a Macbook Pro with retina display and having a hard time really understanding how it translates to a normal 72dpi screen, so I hooked up a second computer, this is what photoshop looks like on it.
I recently installed adobe elements CS5.1 onto my Macbook Pro retina display running Mountain Lion. All of the Adobe programs (Photoshop, Illustrator ect) are blurry and pixelated when I open them. solution to this problem? I especially notice it with the fonts dropdown.
I can't seem to get to the CS4 Photoshop downloads online. My new Mac Pro Retina has no CD so I cant re install from that.Tried going through my Adobe ID still eludes me. workshop on the weekend.
I have a new Retina Macbook Pro and I want to install my version of CS5 on it, but since I don't have a disc drive, I've run into a few problems.
What I was able to do was copy the installation files onto a flash drive and start the installation that way, however, halfway through, the installation prompts me to insert a second disc, which I have, but I can't insert because...no disc drive. The second disc contains the Content (PDFs, Documentation, Fonts, etc.) so there's no direct way to prompt that installation. I tried putting this on a second flash drive and inserting it when "second disc" needs to be inserted, but this doesn't work. Do I need an external disc drive, or is there another way?
I have buyed a Macbook Pro Retina, on Mountain Lion 10.8.2, and when i've tried to open a .psd with photoshop i can't do anything, the interface just froze.I've tried the latest version, by downloading it right from Adobe's web site, but the issues were still there. The most awkward part is, the previous version work nice, CS4 and CS5 are working great so far, only the latest doesn't work, i've took screenshot and video..The probleme appear when i try to create a document or open an odl one, i juste can't use photoshop CS6 on MacbookPro Retina.t
I have macbook pro retina 15. And i update my photoshop to 13.1 But when i open document in 100% zoom all so little and in 200% all so blurry. How i can enable retina mode in new photoshop or i want to draw all layouts x2?
How do you view Photoshop CS6 13.0.4 in low resolution on a macbook pro retina display? I have tried opening CS6 in applications > get info> under general there is no option to open in low resolution as there is in Lightroom.
I have macbook pro retina 15. And i update my photoshop to 13.1 But when i open document in 100% zoom all so little and in 200% all so blurry. How i can enable retina mode in new photoshop or i want to draw all layouts x2?
So recently I bought a macbook pro retina 15' for mobility purposes and for the color quality. I've heard good things that come out of production on it to begin with but when I got my hands on photoshop cs6, nothing but brush lag ensues.
The issue often happens when I zoom in to do minor details or using a brush larger than 500 pixels. It's not productive to do a stroke and have the program take a while to recognize the stroke before it appears. I believe that being a Macbook Pro owner, I should have met the requirements. Also I do notice this problem occuring on other high-end non apple computers such as asus. I find it quite a joke and I do honestly believe it's on adobe's end. Even my old Hp pavillion runs photoshop cs5 just fine.
Specs: 2.8GHz quad-core Intel Core i7Turbo Boost up to 3.7GHz16GB 1600MHz memory512GB flash storage1NVIDIA GeForce GT 650M with 1GB of GDDR5 memoryWINDOWS 7 64 BIT
I've updated to the latest version of Photoshop that finally gives us retina support.. it does look beautiful but is it about to make our life harder? I design for both web and print and decided to test it out.
I created a standard document 1024x768/72, i was given a tiny canvas on screen, definitely not the size it should be, my understanding is that if i save this and load it on non-retina it will be the correct size?
So, if i want to create the same document, but also the correct size on retina, what should the dimensions be? Do i simply double the pixels, increase the resolution? Am i going to be forced to save all graphics twice?
We're headed down a path that requires adding new steps to our work flow and i'm not quite sure what that is yet.
I've tried everything and it still won't update, I've tried manually installing the lastest updates, and I have also tried looking for updates in the CreativeCloud app. Nothing works.
I've experienced a large number of crashes since upgrading to last week's 13.0.2 update. I am on a MBP retina.
There seems to be no consistency in the crashes. They happen on things such as changing tools, transforms, moving, zooming in... etc, but always with some action involved.
I want to make some graphics that will be viewed on the web. I understand that lower resolution displays will display graphics larger than higher resolution displays. My question is with regards to how the graphics will be displayed on a Retina display that has 326 pixels per inch. My understanding has always been that you design graphics based on 72ppi for web.
1. If I wanted to create graphics knowing that all of my users would have Retina displays, would I setup my .PSD files at 326ppi? 2. Will graphics and websites designed at 72ppi appear really small on a Retina display?.