I am starting a webcomic, and one of the scenes I have planned is going to be partially underwater. How do I do a good under water effect? I have looked several places but I could not find a tutorial on such. Plenty of creating it for a background, but not for what I need.
I want to make a fountain that has water jets that cause ripples when they hit the water. I have tried the basic reactor water and Pflow setup, as well as super spray, but neither seem to work. Is there any way to accomplish this without "faking" it by doing something creative with the water's texture?
I am trying to achieve an effect of tire tracks on water, as if a bus had just driven over it. I'm having a hard time making it look effective....at the moment the best i can do has turned out looking more like snow tracks more than anything else...
would anyone have any ideas on how i might achieve this effectively? Its supposed to be for a large poster so it has to look pretty good. I hope someone might have some ideas .
I have searched everywhere and i cannot find out how to do this, i first saw pictures like this in a worth100.com contest, all i want to do is change textures like this flame to water like they did
How can I create the effect of showing type on water? I don't know if I'm going to explain exactly what I mean, but I am picturing a final product that makes it seem that the type is part of the water body (e.g. ocean waves).
So, the type would float on the waves while being a part of the same water.
create a simple animation similar to the logo you see in the upper left of the screen. See the nifty water reflection on the "PT" logo?
I want to do something similar to that. How do I go about it? I want to make a water reflection animation on the underside of a boat. It is for a night time scene. I can't have too many frames and it needs to run at 30 fps.
i'm having issues finding the right tutorials to do what i'm trying to do.
Basically i want a water ripple like the one you see in the lake, but not from the top down, kinda like the front angle view. Then falling down would be a water drop with a globe in it.
If that's kind of hard to do, anythign with a water drop and ripples and a globe is fine,
its a cross country picture of some kids on bleachers and i wanted to add some affects to it. one was just to make it look lke half the picture was underwater and the view was from above.
i wanted the water level to go up to the front rows knees or chest and have reflections and ripple filters just as a normal picture with water in it would have. im not sure quite how to do this though.
I'm working on a background and it's supposed to look like that pattern you see at the bottom of a pool on a sunny day. Basically the shadows of the waves and ripples at the top.
I'm currently doing is a cloud filter, applying chrome and setting the hue/saturation to look blue, but it's not quite right.
I have to start off by apologizing for asking a question on my very first visit here... Sadly, I don't have a choice and if I don't find an answer to this question/figure out how to do this, my brain is going to explode and it's going to be messy.
(Working with Photoshop 7.0) Here's my problem: I have a picture of a woman coming out of a river. The river is banked with snake-like, winding ground with good sized grasses and a small layer of dirt layering to the water level.
sometimes I will get a request for pool water to be placed in a pool and i need a way to do this more efficiently than I have been doing. Can some one help me with this. I have struggled with this lately on some pictures. I have added an example. I need to add pool water to this picture thats fairly realistic if possible.