Photoshop :: Smudge Tool Stuck On (finger Painting)?
Mar 13, 2012
I was coloring skin textures on a drawing using a spatter brush with flow at 25%. Then i switched over to the blur tool to smooth it out. it was ok.. but not quite what i was looking for, so i switched to the smudge tool. Using that tool with the "sample all layers" box checked, made it look really nice-- so i drew some freckles on the face and the smudge tool really blended them into the skin without making them look blotchy.
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So here's the problem: I clicked on the "finger paint" box to see what other effect it would give but it seemed to pick the foreground colors and smear it across the drawing. I didn't like it so i unchecked the box. it was still smearing across the drawing. so i checked and unchecked again... nothing. I searched the internet and all i could find was if any weird behavior arises and persists, restart Photoshop, and while its booting up, hold Ctrl, Alt & Shift to clean out the Preferences. So i did. Same thing.
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How to get this tool to function as it was initially. The smudge tool seems to be 'stuck' on the "finger paint" option or feature no matter if the box is checked or unchecked.
when i try to use either of them, instead of getting a SINGLE disc the same color as my sample point i get a blotch, containing MORE THAN ONE smudged discs. see example below. i didn't want mickey mouse ears, i wanted ONE disc.
I've got a little problem with Smudge tool. you may notice hard edged corners around smudge tool strokes this only appears then you use image sampled brush with scattering for a smudge tool bug also disappear if you set the strength of smudge effect to 100% or if you use default round brush. bug appears only in Adobe Photoshop CS6, in previous version everything was Ok. Â i run Ps under Windows 7 version of Photoshop is 13.0.1 x64
I got used to PS CS4 before buying CS6 for my graphism classes and the smudge tool was standing still when using it (Keeping the same shape). Â Now on CS6, when I use the smudge tool, the brush is changing at every swipes I do. Is there a way to keep it like in CS4 ?
where the smudge tool is (the picture of the hand) i am using photoshop cs 2, but i cant find this darn brush. Its supposed to trail off, i am trying to smudge a dot into a fade away, i am actually trying to make tracer bullets, but i cant find this smudge tool anywhere.
In Photoshop CS5 and under, the smudge tool at 100% Strength would drag pixels without smudging/blurring/mixing, creating this cool painting effect. Customizing the smudge tool with a bit of a textured brush shape and some scattering, with 100% smudging Strength would create this amazing painterly effect, but now in Photoshop CS6 the 100% strength does not work. In fact, it works much worse than 99%. Â As you can see, at 99% strength, the smudge does less blurring, and more dragging, which is almost as close as Photoshop CS5's 100% smudging strength( it hardly ever blurred or mixed, 100% would only drag in CS5)100% on CS6 does considerably worse dragging, and alot of blurring, and seems to only be a step above 90%, which blurs and mixes more.
I'm not sure if this is a bug, or if this was an intentional edit to the smudging tool. The smudging tool in the past was completely fine, and now I can't use my smudging tool presets because they do not create the same effects they did when I created them back in CS5.
Whenever I use the smudge tool, PS freezes and I have to close it. This is ONLY when I smudge. When I do anything else the program runs fine.
Then after it freezes a couple times, when I try to reopen it, I get a system error message saying there's a hardware problem and I can't fix the error . . .
but the next day I open PS and it runs fine! Only everything has been reset as if I just installed the program for the first time! Then I'll start working on a picture and as soon as I smudge it freezes.
my computer runs on 1.66Ghz, 1.99 GB of Ram. Is this a problem?
I have a problem with my smudge tool. Every time I try to smudge around with a shape, it seems to draw a rectangulair box around the shape, and when you smudge out of those boxes white edges appear around the smudge.
I've recently switched to a new computer but am still using PS 6.0 with all setting the same (I think). Formerly the smudge tool removed color from the working layer revealing the layer below (i.e., the working layer was transparent to the layer below). Now, when I use the smudge tool, black is revealed under any color removed with the smudge tool.
I'm trying to paint some white hair on a picture I'm doing at the moment. I've created a custom brush that is just hard random pixels on a 10x10 block. There are no dynamics switched on in the brush engine and spacing is set at 1%.
I'm using this brush, as is my want, with the Smudge tool. Unfortunately it seems to have aquired a 'judder' It's hard o explain but it's totally annoying I want it to be smooth. Here's a screen grab so you can see what I mean.
when I'm trying to stroke a path with smudge tool, it works fine until I select simulate pressure in dialog box. it's strange because I saw it working fine. my friend use all the time. the only difference is he uses a macintosh and I use a windows. but as I see it, there is no way that different OS can be a reason for a problem.
I am not quite sure what happened, but now my smudge brush (I have CS version) will not smudge, it only colors. I'm not quite sure how to fix it short of reinstalling photoshop again, and I'd rather not do that if I don't have to.
I'm new at this and trying to remove arm hair from this image using the smudge tool (30%, normal), it worked except the arm looks too blured now. How do I bring back some texture ?
I was wondering if anyone knew what is wrong with my smudge tool. When I go to use it and apply it to my image, it takes a while to show the affect. Everything else in my photoshop works fine. Oh yeah, I use PS CS if that makes any difference.
I was playing around with my workspace adding some Macros in a custom command bar and saw that you can select The Illustrator Workspace. So I clicked it and noticed a Smudge Brush Tool.
Looked all over for it but couldn't find it anywhere. Here is a screen of what I'm looking for:
When I try to use the smudge tool in gimp (2.6.2). I click on it and I try to smudge the image. But gimp seems to ignore the tool. So I decided to play with the Opacity, Rate and even the scale. No luck.
So then I thought, ok maybe the changes are to small for me to see. So I decided to zoom all the way in and try the smudge tool. No change at all.
The odd thing is it is a single layer image. I just tried an experiment, I opened the photo I wanted to smudge with clicked on the tool and tried blending the area. Then I closed it, it didn't ask me if i wanted to save the "changes" I just made.
The smudge tool does not have an circular with an line across it saying I cant use it. Here is the image I am trying to fix up .
In Indesign CS6 using Mountain Lion, the hand tool appears and I can't select or work with any other tool. All I can do is move the document around. After trying the space bar and other key commands I restarted and it worked for a while. Then it happened again. I work on a Macbook pro, so when I removed the mouse and worked only with the trackpad there was no change. When I quit and reopened, no change. I then deleted prefs and restarted and it worked, but it's been happening from time to time. Any other fix without restarting or deleting prefs.
When I open Photoshop, no matter what tool I select, it seems to be stuck on the 'Eraser Tool'. For example, I can seemingly select the pointer or marquee tool ok, but when I tried to do something on the art board, it's as if the eraser tool is selected.  Deleting Preferences didn't work. Reinstalling Photoshop didn't work. Photoshop CS6 on Windows 7
I am trying to paint in photoshop using a mouse and I realized that I can not make the mouse do what I wanted it to do. For example the mouse makes my brush strokes too jerky and I don't get smooth lines and the textures don't come out right either. Is the mouse a good tool for painting in photoshop or should I go with something else?
For some reason, the top of my tool pallet/panel is now stuck behind the menu bar at the top of the screen. I can't access the top several tools or the "grab" strip at the top of the panel that allows me to re-position the panel. I've tried a number of workspace commands, closed and opened the tools panel, and restarted PS, but the panel stays put. how to reset the panels or otherwise get a handle on this thing?
Occasionally the cursor becomes stuck on the hand or move tool. I can click on other tools but they do not respond. The system is not completely frozen, just the cursor/tool. The only way to fix it so far is to restart the computer. Plus it is happening more often now.  I really need a solution since I fear I am spending more time. Restarting computer than actual work!
My rectangular marquee is stuck in some sort of scale restriction mode. It will only do narrow horizontal rectangular selections. How can I free it up?
Photoshop CS6 gets stuck in "hand mode" after being open for a few hours. Suddenly, I can't use liquefy because Photoshop gets stuck in hand mode. I can't use ACR to the full potential because I can't use the adjustment brush because all I have is the hand tool. I try to open files, but all I get is the hand tool! Â I know it's not an issue of pressing the space bar, I have tried that. I have closed all the Adobe programs (Bridge, Lightroom, Photoshop), then re-opened Photoshop and it does not go away. It only goes away after re-starting the computer, but that is not acceptable. I am on a 17" Macbook Pro, Mountain Lion 10.8.1, using CS6 products.
I am having a tough time blending seams on 3d objects in CS4. I create textures for 3d figures used in Poser, and Photoshop is my preferred 2d painting tool. Sometime ago, I bought CS4 pro thinking that the 3d paint feature would enhance my workflow when developing textures.
Unfortunately, I find the capabilities of CS4 to be somewhat rudimentary at best, so I am stuck using Deep Paint 3 to do blending. For example, when I try to paint over a UV seam with 3d paint on a wavefront .obj model the seam will not take paint. When I paint over the seam, a stripe is left several pixels wide - whats up with this? Do I really need to go back to the2d texture map to blend my seams/edges? This seems somewhat useless as I originally bought CS4 to improve my workflow for blending edges and maps together. Is there a workaround that will allow the paint to actually be applied to cover the edges / seams, and preferably a number of pixels beyond?  Another thing I noticed is that the blur/sharpen/smudge brushes do not work to blend edges either, in fact, when I try to smudge across an edge, I just contaminate image with stuff beyond the edge from the texture map. - if the pixel just beyond the edge is black, smudging just drags some black into my image. Is this really how this is supposed to work? Even using a normal brush seems to cause contamination too.  below is a simple example of the painting problem on a simple cylinder I loaded. The original texture map I was painting on was gray.. to demo the problem, I flooded with red, which left a gray line at the seam. then went to a green paint and and did a couple of strokes with a brush. You can see that even simple brush strokes dragged some gray into my image.