Photoshop :: Shape Text Into A Bowtie - Convert To Vector?
Oct 19, 2013
I have tried to no avail but how on earth do i shape a word into this shape. with the straight line on the top and pointed on the bottom. trying to convert this to vector.
When you use the Photoshop CS6 new function stroke on the path of a vector shape, how can you convert the result in a vector shape ? Merging multiple vector shapes doesn't work. The strokes outlines are not vectorized in the new vector shape.
It's possible to convert in pixel and keep the stroke drawing, but no way to convert in vector. Illustrator has a similar function in order to vectorize the stroke.
I try and try to get how vector points work... within Illustrator and within the pen tool in Photoshop and just cannot get to grips with it. So when i create a logo I tend to start my work in photoshop where generally i will end up with a font and a shape.
Now i understand the basics, such as not resizing the shapes / fonts if they are rasterized etc and generally keeping things crisp looking within photoshop but my problem comes when trying to turn my reletivly simple font and shape into a vector based image so that it can be scaled up and down
My logos look immaculate when viewed at 100% in photoshop, but as soon as i create a work path from the selection it never makes a crisp path, with all the correct curves and straight edges that i expect to see.
Up till now, i always assumed it was just the original fonts that i use and they just arent created completly smooth. But now my work path is really wonky. Whether i use a tolerence of 0.5 or not.. it just doesnt hug my lettering at all. The marching ants i see are even better placed than the work path.
how to convert from text to shape. I this case I have a shape that I would like to conver to text so that I can use it as a bullet. how to do this in photoshop CS5?
Have been making stuff in corel x5 for a cnc. I recently added text to a design, and the text appears to be a solid, single path. However, when I run my machine, the machine goes around the BORDER of the text, instead of just making a single pass over the text. Instead of just cutting the text in one path, it cuts around the border and the pieces fall from the material I am working on.
How can I change this? I dont want my machine to pass around the inside and outside of simple text, I only need 1 pass.
Using Photoshp CS5 Extended and Windows 7 Home Premium. I try to convert a text layer to a shape and I'm told it cannot, becasue I have a faux bold style. Thing is, I don't have it set to bold. I tried with Tahoma and Ariel. I tried it as none, sharp, crisp, strong, and smooth. I checked other messages here about faux type probs, but no luck.
I want to make a vector shape from a path. Is there a way to bypass having to define a new custom shape? I just want to quickly add the vector shape to a new layer, but I don't need it defined as it'll just be used once.
Is there a way to convert text to an editable shape?
I have a font that I am thinking of using for a project; the font is near to what I want but still requires modification on some letters. I've tried the 'convert to editable shape' function but it has no effect. (I'm not referring to stretching or squashing or distorting the text; I need to bring up point handles.)
I am working with a country grid shape file that has 2994 grid numbers. I am trying to convert the shape file to an autocad image. However, about one-third of the feature ID's do not save into the new autocad drawing. Is there a way to just select a portion of the shape file to convert into a drawing? Or just convert all the feature id's and not the grid shapes?
How can I convert the shape of textbox to rectanglebox and fill any desired color into it? Can any API do so?
Here are steps that I follow in illustrator to convert the shape.
1. Create a textframe. 2. Select, choose "effect->convert to shape" menu-item. 3. Create a new fill from Appearence palette(Window->Appearance). 4. Fill the desired color from color palette(Window->Color).
I made a vector shape of an arrow (see below) and then rasterized the layer.
Then I double-clicked the layer and gave the grey shape a 1px black stroke outline. Only after hitting OK, the 1px black stroke shows up as a thick, grey stroke.
I cannot find how to fill a vector shape. When I mouse over the vector mask thumbnail in the layer's pallette I only get three options, if I right click I only get blending options.
I have been using the pen tool for more than 2 years already, but when I started using CS6, I have lots of difficulties using the pen tool. I use the pen tool for vector portraits and I need to use opacity 8 for every vector.
But when I add another shape on top of it, it gets back to 100% opacity, so I have to change it to opacity 10 again. This has caused me to spend a lot of time on something else than trying to make my work quick and fast.
Is there any way to "simplify" an existing vector shape layer by somehow "averaging out" curves to remove as much of the unnecessary anchors as possible?
For instance, a simple sphere can be just 4 anchors. The one I'm working with has 100 anchors. The vast majority of them are useless, and only make the shape look uneven upon close (zoom-in) inspection. If there was an option, perhaps one with a slider ever, that allowed me to "simplify" this vector shape by removing anchors and adjusting angles to compensate .
When i draw a vector shape using the shape tool and then resize it, it becomes distorted and pixelated as though it has been trandformed into a bitmap image.
Any ideas why it's doing that? Is there any options i need to change. It's never done it before.
Also, when i start a new document and draw a new shape it merges it to the background layer instead of creating a new layer automatically which it used to do.
How to get my shape outline back? Adjusting the panel preferences has no effect. Really obnoxious bug, since obviously I can't even see my shape until I select it (and even then, it's pretty hard to find).
Is there any option in cs6 to disable the transparent pixel , the shape setting is in 0 feather setting yet the shape comes with transparent pixel . Is it possible to create vector shape as crisp as illustrator ?
Trying CS6 for the first time and noticed that I'm having trouble aligning 2 anchor points in a vector shape. For some reason, no matter how much I zoom in, the anchor "snaps" where I don't want it to, which wouldn't be so bad if the anchor I'm trying to align with it snapped at the same place, but it doesn't.
I tried checking/unchecking "align edges" and "constrain path dragging", but neither has any effect on the problem.
I'm on this project that i need to digitize an old artwork. It requires vector (AI) & shading (PS).
I have all line art done in AI. There's like 50 layers on it. The original artwork has "shading" and "highlight" on it used by Air brush.
I just want to import all the layers in photoshop at once. It will be time consuming if i do it one by one SO is there any way that I can transfer all the vector path from AI to PS?
I tried Meshtool and its hard to control. Unlike in Brush tool in PS, I got the freedom to adjust the opacity, softness, etc.
I wanna use to shapee tool or whatever- ractangle tool- Generally said I need to create some shape. But at photoshop is everything snap my new shape to pixels. Like in the backroground is some invisible pixel grids and everything is snaping to whole pixels. I dont want this. I Want to use whole space without automatic pixels adapting to my shapes. I want to be independent in creating my shapes without snaping to pixels grid.
And also want to ask you. If you would like create new guide lines it is non dependable on pixel grid. But after it when I want to snap my nex objects to it- it not possible. And when I tick in preferences/ general: ,,snap vector tool to pixel grid" everything become dependable to pixels and everything is snapping to pixels. I don t wanna this…
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64 Operating System: Windows 7 64-bit Version: 6.1 Service Pack 1
When creating vector shapes and holding shift the shape do not snap to pixel. Snap to pixels is turned on. Initially when do not hold shift shapes is pixel perfect. As you can see in the image first 2 shapes are made free hand.
When I need to move a project from Photoshop to Illustrator, I need an automated way to prep shape and vector mask items for export--preferably preserving the structure and layout that already exists as layer names and order, character and paragraph settings, and of course global registration. My scripting is limited to recording actions, so I need to find an existing script or get coached on this. Any recommendations?
I have googled and waded through numerous forum posts trying to research this on my own, so I know about the ability to export my path collection, but that's usually inapplicable in reality. It only deals with vectors from the Paths palette. In Photoshop, I use the Paths pallet to store master and WIP paths, but all the working paths are either shapes or vector masks--or active type layers. Often enough that it's become an issue, I'll need to move the whole project to Illustrator. Obviously, the process has issues; I'm not expecting the rastor layers or Photoshop styles to carry over, but I see no reason why I can't capture text, shape and vector mask elements.
They all have a vector component, but simply opening a PSD in Illustrator flattens (badly) the layers. I select the "Convert Layers as Objects" but have yet to see it extract editable text. I'm not sure if it even attempts to do anything with vector shapes or masks. I've got a process for moving a project one element at a time, using registration marks--but this requires turning text into shapes most of the time, especially if I am trying to preserve kerning and leading crucial to the layout. Maybe I just have not found the right info, and there is a way to transfer editable text without losing character and paragraph settings.
For now, I'd be happy to stop wasting time doing a ton of conversions and renaming by hand, just so I can preserve the work I've already invested.
One suggestion, posted under a multiple path export question, was to use scripting... but no one explored or explained how to go about it. I'm not asking for the impossible, however. I simply working out my own solution: if there is no application method for transferring the elements, try to script a method to prep those elements for export. Before I even attempt to reinvent someone's wheel, I am putting the question out there:
I kept at it and managed to open my current project PSD in AI with text and shape/mask vectors successfully--not as cleanly as I'd hoped but the relative positioning of things was acceptable. I am still interested in hearing people's suggestions on better ways to transfer work from one tool to the other, though. I know this is going to come up for me again and again.
I'm experiencing strange behaviour of the Free Transform Tool.
Free Transform determines the size of the shape including the points handles. Tested the same in Photoshop CS6 but it works normal there. Check the screenshot please:
When you try to allign the shape to other one, this is how Smart Guides works:
Steps to Reproduce:
1. Open Photoshop CC 2. Draw a random shape with Pen Tool. 3. Get the Move tool and hit Free Transform (Ctrl+T). 4. Enjoy!
Details:
Windows 7, x64, latest updates Photoshop CC , latest updates