I am resizing a very large jpg image from 1544x1024 px to 170x113px using PS CS3. When I then place the image in Illustrator the image only fills 40x17px. I have tried saving the image as a jpg & psd file and the same thing happens.
I have always struggle with resizing images for use as avatars. I just never seem to get the right size, pixel and resolution combination for the best result.
I usually start by entering the pixel parametrs, then use "trial and error" until I get a file that fits the given constraints and they are often too small, or too grainy. What is the workflow? Where do I start and how to I end up with the best result? The "Pixel Dimensions" don't seem to reflect the file size. Is the answer in the popup that asks for small, medium, or large file size?
I am trying to crop or resize an image that is originally 2,122 x 1,415 px | 7.1 x 4.7 in | 300 dpi. I am to crop/resize image to fit 756 x 275 px. However, I don't want to lose the whole image. I would like to use the whole image just adjust it to the dimensions.
How can I accomplish this without creating any distortion or by removing elements by cropping the image?
It blows my mind that somthing this simple isnt all that simple. I used the eyedropper tool to slect a color from another photo, then used the brush while fully magnified to change the color of each pixel.
It was coming out a weird greyish color, and I noticed that if I clicked more than once, it got darker, but so did the pixels directly around the one i was editing. So, i copied both pictures, loaded them into paint, and went to town.
It worked, but then when i copied it back into photoshop, it had a black background (there was no background in the original pictures) around the sprite I was editing. I tried to use the magic wand tool to get rid of it, but it took parts of the sprite with it, so...
Is there any way that I can edit the color of a single pixel (or hell, even a group of pixels if they share the same exact color would be nice...preferred, even) accurately? If not, what program could I use that would keep the transparent background?
I managed to remove the background, of an image,(A whit background) and put the image on top of a transparent layer. made a transparent image. When I place this image over a light color background, it looks fine, but when I place it over a dark color background, the edge of the image looks very rough and dirty, I think it's because some of the anti alias from the original image, how can I make it a clean image without going to delete pixel by pixel?
When I drag around vector points of paths they are not constrained to the pixel grid, when the option "Snap Vector Tools and Transform to Pixel Grid" is off. This is the behavior I expect.BUT: When I drag whole paths, they snap to the pixel grid, no matter what. I even have snapping completely disabled.
This is particularly annoying when eg. creating a path for a zipper. I first make a path for the inside of the jacket or whatever, then I make one notch for the zipper and copy it over and over again for all the notches. It's very troubling when these elements snap to the pixel grid, because it's very unprecise then.
I'm currently trying to place a watermark on my images, and I'd like it to appear a certain distance from the edge, regardless of the image's size. I tried using the "Place" command, but I don't think there's a way to specify a distance from the edge.
I have Photoshop CS2 and have ordered InDesign CS3 after looking at a trial download. If I am shooting in camera raw and I want to transfer a part of an image onto a page without the background from the image, what is the best method for preparing the image... I don't necessarily need step by step instructions just to be pointed in the direction of the best method. For example we are working on a book about firearms in a museum collection and want to place some of the photos without backgrounds and some with backgrounds.
A jpg image I'm working with loses resolution when placing. I'm suing a canvas of 695x423, trying both 72 and 300ppi (there's no difference). What silly mistake could be overlooked here? The shift in resolution is akin to looking at a image in InDesign in standard vs high quality.
difference among placing bounding box, media box, crop box, bleed box, trim box and art box -- maybe even with some pictures or diagrams? (Photoshop Help is not very clear on this topic). Bounding box and media box make sense,
I used to work with another artist at a graphic design firm and he showed me a really cool way to put like an empty black, blurred mask behind people cutout or extraction which gave an illusion of depth. The mask really helped make the subject not look like an obvious knockout. He went through the steps and I should heave written it down, but failed to do so and lost the techniques.
I have been experiementing with doing a female model with flowing hair, like you see on the better fashion mags, saving the sel in channels and doing my editing there. Then I have tried using channel copies and using layer masks and it's still not the trick or result the PS artist was doing.
how I might be able to pull this masking technique out of the hat?
i have a client who has asked me to include her company logo, along with text, on a digital photograph which i then will have printed. writing text on a photo in photoshop is simple enough, but i don't know how to drop the logo (i've been sent two copies, jpg and tif) onto the photo.