I've been using Define Pattern to create patterns to then use as fills - now I have a number of patterns that I don't need. Is it possible to edit the pattern list, so I can delete old patterns.
I have an assembly which I am using as a icopy component. In the assembly I have the adaptive sketch which os used for the icopy function and a part which is adaptive to the sketch. I then have the part pattern itself in the assembly. The problem is the pattern will not update when changes are made unless I edit the pattern. The pattern references parameters from the sketch so that when the sketch changes the pattern should change. It works but the pattern will not update unless i open the pattern to edit it. Is there a vb function which will force the pattern to update when a change is made? I tried the update document vb functions but no change. I will try to get a sample together that is a smaller file size so you can see what I am talking about.
How do I get the list back in the panel bin? I clicked every icon there and there are no list. It was there from my old iMac but not in my new MacBook Pro.
I am trying to create a new scale for a view port, but when I select custom, the Scale List Edit box is missing. I have created a custom scale before and never had this problem. Autocad acts as if the box is open because I cannot do anything with the drawing, I must hit Escape to get back to it .
I have an assembly drawing .IDW with more than 50 instances of an O-ring (same ipt.). Is it possible to edit the hatching of the O-ring and all 50 will update without having to edit each individually. ?
my job is to make an editor for blocks in C#. There should be a WPF-window were the user can see a list of blocks. He selects one and than he should see an overview about block attributes like insertionpoint, basepoint, rotation and scaling and he should be able to edit these attributes in this form.
I know how i can populate a list of block names, but I fail at finding an opportunity to edit these attributes.
1- Somehow, in my current drawing, everything is layer-locked. There are no Xrefs in this very basic drawing. All layers are unlocked. Yet, any attempt to select any entities results in "x objects were on a locked layer". Again, all layers are unlocked. No Xrefs. No blocks. Just simple lines. All entities appear faded. This happened after viewing a layout in both paper and model spaces. Reviewing the text window shows no strange accidental commands.
2- There is a default set of viewport scales in the status bar at the bottom right. Default scales are all metric. I would like both metric and imperial. I see you can edit which exact scales are in a metric list, and which are in an imperial list. But how do you set what is displayed/available in the status bar button?
I am trying to access the edit original (edit with) option to edit a photo that has not been edited yet. I right click and go through the edit menu and does not appear or is not available? Would I have to reopen it manual in photoshop or is there a way around this to access that setting? it sometimes does not appear on my already edited photos.
I would prefer not to open each photo again, as some files i do not have and were imported into the document with another computer.
The pattern stamp is not loading the correct pattern in Photoshop CS6. Although it shows the correct image when I go to Edit - Define Pattern, once I start painting I see that is not correct.I tried resetting my preferences.
I have a pretty basic knowledge of Photoshop and I am trying to change fabrics on curtains I have managed to do this but now I am trying to use pattern maker to create a tiled pattern with a fabric so it repeats correctly I have worked out how to start this off but every time I generate a pattern and tile it it becomes distorted I have tried increasing the sample detail but this just seems to distort it more.
How can I make a circular pattern of a single occurence of a rectangular pattern?
A shaft has a rectangular pattern of holes (along its axis) on its surface. I want to pattern the 4th occurence of this hole pattern as a circular pattern? Can I do it in Autodesk. I can not select the a specific occurance of a patterned feature to pattern it again.
As you see in the template photo (the photo was scanned by Microsoft Security Essentials, healthy) I wanted to extrude my circle, and I made 28 pieces with circular pattern feature; now, do I have to choose all the pieces by one by to be able to choose all?
The sum of the problem: while using the Circular Pattern feature or rectangular pattern feature in Inventor, sometimes I want to extrude (join) or cut the drawings that I made (augmented) with using circular pattern feature, rectangular pattern feature. in this case do I have to choose all the augmented members one by one (for instance I make 42 augmented members), it can take a lot of time.?
Is it possible to take a feature created by a pattern and reuse it to create another pattern? I have a circular part on which I have created a linear pattern (using the rectangular pattern feature) of holes, 6 in total listed as 3 ccurrences. if we number the holes 1-6, I would like to make a circular pattern based off holes 2 and 5. I have been unable to figure out how to select the individual "occurrence" related to the hole once in the pattern feature. If I create the circular pattern first and then the linear and try to suppress the others it supresses both holes in the occurrence.
I played with the feature a bit and understand how to create the patterns. Problem is when I go to fill in my 12x12 space there are seams. I have chosen different sizes in the pattern window but all show up with seams when I fill the larger space. Am I doing something wrong or is the largest size you can create with this tool seamlessly only 9x9?
Well, the title pretty much says it all... if you have a pattern set that you've already created, how do you continue to add new patterns to it while keeping those already there? I'm going to end up with a few gazillion of them because I do texture maps in Poser. So I HAVE to be able to keep adding new patterns to the Plaid Set, the Polka Dot Set, the Purple Monkey set... But I can't find this info anywhere.
I am creating an assembly with my base part being a weldment. I've added other components that mount to my base part. Now I need to add fasteners to the mating components. I have added my first fastener and now want to pattern the said fastener using the "Pattern Component" and by using the "Feature Pattern Select" option and selecting "Associated Feature Pattern". At this point I have already selected the component that I want to pattern and selected the "Associated Feature Pattern" to select my base pattern. The only problem is that I am unable to select the pattern desired.
A note on how my Weldment was constructed -The holes were created in the "machining" step of the weldment, not in the individual part before it was placed in the weldment assembly.
If I move the hole feature and its pattern to the individual part and then place it in the weldment assembly, I can then create an "Associated Feature Pattern" in my assembly file.Why can I NOT create the associated pattern when my hole features are created in the weldment assembly? Or am I missing something?
I love the new Pattern Maker in CS6, but I keep running into a problem:
When I create a pattern that is NOT tiled in Grid (i.e. Brick), it usually works without any problem. But once I save and re-open the file, opening the pattern in PM again will show this message:
A clipping mask was created around the pattern tile bounds to preserve legacy pattern appearance. For best results, release the clipping mask when changing the tile size or editing art that overlaps the tile edge. I would then find that, instead of a single motif layed out in a Brick tile, I would have one complete motif in the center and four quartered motifs on the corners of one clipping box. This is tiled in a Grid pattern to emulate a Brick appearance.
So long story short, what's supposed to be a Brick tile turns into a Grid tile that's faking a Brick tile.
I have some blocks (different exit signs) in a drawing. I want to make a table or excel sheet that sums up the number of equal blocks in the drawing. How can i make this?
I use a setup with Shader List (Volume) with two mists. One regular and one to blur out the horizon. After working on the scene for some time I notice that the shader list now contains eight copies of the last shader. I think I would remember if I did that. So, whats up with the shader list?
How to I simplify the list of file types in the Save-As file type list? I use less than six file types. I have no need for most of these. It would be nice to have my top 5 and then the ability to go off-menu if needed for others.
I am just starting out with the Photoshop CS5 trial. I am trying to apply a triangular pattern to a thin rectangular shape. I used the custom shape tool>triangle, then defined the pattern successfully.However, when I apply the pattern it partially repeats it along the vertical as well as the horizontal axis. Please see attached screenshot:
I only want it to repeat horizontally, what am I doing wrong?
Also, I am Fireworks CS5 user and am really missing the properties inspector panel which allows you to quickly and esily edit sizes of objects, is there a Photoshop equivalent of this?........at the moment the only way I can find to edit objects is through Edit>Free Transform.
i'm using illustrator cs5. making a pattern containing a pattern. i have some illustrations that i've put a simple polka dot pattern behind. in order for illustrator to accept it as pattern, i've been expanding the polka dot part before dragging it over to the swatches panel. however, when i do this it slows everything down tremendously and usually makes the system crash.
Is there a way to modify the DEFAULT SCALE LIST to show a metric scale list in an imperial template? I mean, I start a drawing using the imperial template, but i want to use the standard metric scales on paper space. on previous versions the scale list shown both imperial & metric. Now it depends of what the template is using.