I want to know if I can create a mask on a photo I have, basically Iwant to remove the background but I want to put some form of mask over the some of the photo so that no of the brush stokes etc alter that part of the image..
I'm using Photoshop CS4 and am trying to cleanly select a flower. The flower has a white background that I'd like to remove; I've used the Select > Color Range. However, it still leaves rough edges around the flower's petals. This becomes apparent when I drop a black background behind the flower -- it has fuzzy edges that needed to have been selected and removed.
how to cleanly remove the background and not have the jagged edges?
I'm interested in making a Saturation Mask. Actually I want to extract the Saturation Channel.I know there's HSL / HSB Plug-In made by Adobe which is able to do so.Yet, I'm interested if there's an option creating it using the Blend Modes (Just like adding a Solid Black Layer in Color Mode creates a Luminosity Mask).
I have a problem with Photoshop automatically creating strange boxes on the layer mask when I'm sharpening the image, first with high pass, then unsharp mask. After I've already created a stamp visible layer on top of the layer mask.
I have not created a document yet and would like some thought on how to do this: I want to use a continuous tone black and white image which is somewhat close to what would be a 'knockout' but with soft edges - so it gradates appropriately over the background image I want to use, making the black part of the image used as the mask become much of the effect of a gradient mask: the background image shows through whereever there is the 'black' and 'tone' of the image.
my first thought is to create a layer mask and then paste the black and white image onto that, but I'm not sure if that will work to accept the 'soft tones' of the image and work appropriately. What steps I should take to make this effect work?
I am struggling with clipping masks and after a few hours of scouring the internet and trying different techniques, I am left no closer to my end result than from when I started.
I am creating a banner. The banner contains 1 background image and some text. I'd also like to include 9 photos on top of the background image, all bound by a textured border. I have created the borders for all 9 images and have placed them on the background. Now, my questions is how I make these base layers of a clipping mask. I want the the mask to show the image, even through some of the textured border.
I know how to create the actual clipping mask of the image to be placed in the border. My question lies entirely within the base layer/border layer.
I'm following this tutorial to create an eye in Illustrator but am stuck creating the clipping mask in Step 5. I've got the irises and eyeballs on one layer with the eyeballs brought to front. However, when I select an eyeball and iris and create the clipping mask, the iris disappears.
For some reason my qleader settings will not retain as they once did. I have used them in the past with no issues, but can't seem to get AutoCAD to remember what I want. It's a real pain.
I've tried toying with mleaders. I like them for the most part, but I can't get my text to be background masked automatically (like I can with qleader). I also will need to change my text styles as my current style scales the text size. MLeader allows me to set the scale (MLEADERSCALE) for the different scales in my drawings which is nice, but without the background mask, I'd rather use QLeader.
Any way making the text with automatic background masking? I don't mind creating a text style with background mask.....if that is possible somehow.
I was trying to create a clipping mask from an object that is made from two shapes, and one has appearances but I had to resort to expand appearance, then use the object as a clipping mask.
Is there really no way to keep the dynamic appearances and use a layer as a clipping mask?
So basically i have designed the top of a paper plane and have completed the top design which i now want to clip into the template using the clipping mask tool. I have used it exactly how it is supposed to'
1. firstly getting my shape that i want to use to clip exactly how i want it
2. then getting my image which i want to place under my first shape to use the clipping mask with
3. align it in place and bring my "shape" to the front and image to the back then using the selection tool i select all objects then click objects> clipping mask> make
and for some reason it clips it but the image that i wastring to clip just becomes a white fill...
My subject line pretty much sums up what I want to ask.
The thing is I've learned how to do both of them, but every textbook exercise I've done regarding one I found out that I can pull off with the other too.
Are they simply two different mechanisms for doing the same thing?
how to manipulate the size of the wipeout for a text mask.
Simply selecting the masked text in C3D 2011 provided pick boxes at the four corners of the wipeout, making it very easy to manipulate the size of the wipeout box. I'm hoping to do the same in C3D 2012, but the wipeout seems to be treated like a block and lacks the pick boxes.A system variable maybe?
While creating various circular masks with a radial gradient from white to black, whenever I change the blending mode of the mask path Ai will throw me out of mask mode into layer editing mode. Since this is on a large document of ~2Gb file with multiple artbords for large poster & UI refresh speed is slow, this has become quite frustrating. Is this normal Ai behaviour?
Once I use a Clipping Mask on a layer is the entire document covered in a mask?
And/or is all the artwork from then on inside the mask?
I've read about how to add and how to remove art from a mask. I've read about how to make and release and lots of other things.
So, then I went and found a lesson that contained the use of a Clipping Mask.
I am suppose to Select the main shape and "just" copy it and move it down (doesn't say rather to Paste in front or back but I assumed in back ~ not that it has mattered thus far)
However, while making the main shape I used Gradient Mesh and used an Offset to create a "replica" and so when I go to Select the main shape the mesh is selected and so when I Paste (in back ~ seems most logical) and then move it down the details such as the colors of the Gradient and other such things are visible in front ~ ??
So, I have been trying to abate my problem in lots of different ways.
I have tried using the Pen tool to draw behind the main shape, I've tried making a New Layer and placing it above and below and inbetween the main shape layer, I've tried adding the artwork to the Mask ... I've tried everything I can think of and I've been through many an article in the manual and FAQ's to no avail.
I suppose, what I think I need to know ... is, how ... how on earth do I draw behind this main shape? Am I not able to do it because I am not getting behind the Mask?
I have been trying to and a layer mask to my image. When I go to unmask my image it wont work it shows it in the layer mask thumbnail but not in the real image.
I'm doing an online tutorial on Photoshop and the instructor keeps adding masks. So I keep adding them to my portraits but I really don't understand what it is exactly that I'm doing or why.
I have the latest version of CS6 on my Mac, OS X 10.8.x. I have found a bug where Quick Mask is not always activated when you select it. Meaning, you select Quick Mask and the proper pen, color, etc., and it won't paint in the mask (default = red). It also doesn't appear to be actually /doing/ a mask either, so I don't think this is a display/driver issue.
I am having difficultly installing OnOne plug-ins (Mask Pro 4, and the free versions of Photoframe and Perfect Effects) into Photoshop CS5. The OnOne site help gives an updated installer for Mask Pro 4, and says to first remove the old one. How do I uninstall it? What is the trick to installing the correct one?
I'm still having no luck with Refine Edge / Mask (CS5 & Win 7).
Following a tutorial at[URL]....
I come unstuck right after clicking on the Add Mask icon. In the tutorial the mask appears with a black/white checkered edge. As the commentary says, "You can tell when the mask is selected by the dotted border."
Well no matter what I do I do not get that dotted border, not when I click on the mask, double click, right click. (Nor do I get the checkered border when I click on the Layer icon. Both the layer and mask have plain white borders.)
I can't get to a Refine Mask option, only Refine Edge. When I try to improve the selection it looks as though I'm using an eraser tool at about 20% opacity, it just gets steadily more transparent. So how do I get the mask selected?
I do not have the ability to create a clipping mask in cs5. It doesn't matter if I use the short cut or the long way. In fact, when I go the long way it is in grey print, not black...so it is not even an option.
I recently started using cs6 Photoshop and its the first time I get around to selecting hair with cs6. I know how to do it with cs5 not a problem. I simply cant find the mask window! Where did adobe put it this time!?
I am trying to resize a mask in Photshop CS6 and everytime I try to scale it the mask disappears and I cant see what Im doing. Is there a setting that I need to change so that I can see it?screenshots of what is happening when I try & resize.
I have the mask visible in the first screenshot. And the 2nd screenshot shows how it disappears when I try to resize.
In Classroom in a book for CS5 this is clearly explained and community fora make mention of pixel mask, but none actually step you through it. I can not find it in the properties panel.
I just upgraded from CS4 to CS6 and have been looking forward to using the incredible masking tools. I found a video by Russell Brown on Adobe TV that was very good....but it was for CS5 and I just wasted an hour of my life trying to figure out where the "Refine Mask" window was in CS6. I finally called support and AFTER the support person watched the video while I was on hold, she was able to tell me that in CS6, you double click on the mask to open the properties tab and have access to the sliders. They are different than in CS5, though.
I recently was working with a few files and found that the density and feathering settings cause my files to crash when I use them as selection. Most recently, I had a raster mask at an density of 60%, and I selected that as a marquee, inverted it, and then selected a different mask and deleted it from the mask. Basically trying to isolate an area for masking. The second mask I applied was applied to a group, everything up to this point saved fine. But once I selected the mask, inverted etc. I tried to save and immediately photoshop became unresponsive and would crash. Is this a known bug? It's really frustrating, that the mask properties have lead to issues like this.