I have got this globe from 3dmax and I have got the nice gray swirl effect from the lighting in 3dsm. Thing is, how can I continue the swirls to create a nice banner for a webpage in photoshop?
I'm making this 3d cone thing for a project. I used the 3d tool in Illustrator but I can't figure out a way to make a cone. Only to make a topless cone. how to continue this gradient so that it looks like I didn't stick a top on it?
how to make a cone in the revolve tool in illustrator?
I can't find the original shape I would need for it.
I have situation where a block is inserted in paperspace before a leader is to be added into modelspace. I need it to work like the "CHSPACE" command - it pauses and asks the user to activate a viewport before continuing.
I'm exporting a Photoshop design into Dreamweaver. I know HOW to slice, but I'm having a hard time finding the reason WHY to slice an image for importing into Dreamweaver. Why not just import the whole image, as a single, whole image?
I'm also having trouble finding the best way to slice an image. This is all very new to me. I looked at a webpage I created almost 5 years ago (my first exposure to web design) and I sliced the top of the page into 3 images - I had two prominent images on either side and the middle was the background. I then divided the middle bar (with the buttons) and made each of the buttons their own slice/image.
However, I just came across a website where they ultimately have their design sliced into just three images - a logo, buttons and a top layer image.This is the site I came across: URL.....
My slicing looks something like the opening image under the "Killing the Clutter" heading of this website, not the closing image (their goal) under the same heading.
Why are they singling out the logo? Should I be doing this with my design?Why are they including all buttons within one slice, instead of individual slices? Is this OK to do? For purposes of the rollover image, I thought they had to be separated.They're not saving the background. Should they be? Unless they're importing the background as one large image.
who might recommend not slicing an image and doing stuff with code instead, but I don't have the knowledge to go that route and I have to slice the image.
I have a designer that created this beautiful (but complicated) design in illustrator and now we're trying to get it exported to html. The thing is, most of the images that are in tds we want to be background images so that we can put stuff on top of it. So we need the exported html to generate the image size correctly. For example, I don't want
The problem is that illustrator for whatever reason is generating the images slightly too small (I guess to make the image size smaller?), then is stretching them using width and height attributes. As I'm sure you guys are aware of, the background attribute has no way of specifying a width and height.
I've created a logo, and I'd like to use it in some PDF documents. I've tried several different methods for converting it into an image, but the image quality really degrades when I do. Maybe I'm expecting too much - since the vector image is essentially perfect - but it seems like there should be a way to come up with a decent looking image. Is there a "best practice" for this process?
inserting a Tiff image into a dwg file with Raster Design 2011. I have a image scanned at 400dpi and the image is a good quality image, some of the text is small be legible. When I insert the image with the imageattch command the image seems to gain pixels therefore causing some text to become unreadable. I've used the bitonal filter but then I lose some resolution. Is it normal for the TIFF image to appear more dense when brought into an Autocad drawing? If so is there a way to adjust the image to look more like the scan?
Ever wondered how to perfectly fill an outline with touching circles? I did -- after seeing the example image in Solving design effect - image made of perfectly arranged circles.
It took me a while to get the proper calculations, but -- Here It Is! A Javascript, written for Illustrator CS4 (it might work on other versions as well), that fills a selected outline with circles. Download zipped script from my site: [URL] ...., unpack if necessary, and put it in your Illustrator Scripts folder to make it available the next time you run Illy, or anywhere else (you have to browse for it each time).
Select any path -- but no live text; you have to convert it to outlines and select each character in turn. Then run the script.
It displays a simple dialog, where you can set a maximum and minimum circle size as a percentage of the selected object size. In addition, you can select either a plain basic color, or select any of your current Swatch Groups; in that case, each of the circles are filled with a random color from that group.
The script may take a while to run. Usually, only a couple of seconds for a simple rectangle, but it may run into minutes for objects with lots of curves and/or holes. I didn't have the guts to run it on a vectorized world map, to recreate Mario "Quasimondo" Klingemann's Foam World Map; but, in theory? Possible.
I would like to design the table from the image. I am having some problems giving thickness to the snail shell. I extruded it (wasn't that pleased with the result but... it was better than nothing) and tried to smooth it. The result was a horror because there were to many edges and maya took them as a height difference.
My question is: 1. How can i make the thickness better, without all the holes? (can i create edges between vertices) 2. How can i smooth the poly without making it look like a shell covered inside with spikes.
I am designing a T Shirt for my ski club.I have taken an image from a banner (made in illustrator, full colour image attached) and I want to devide into a 3 colour image for the t shirt (I am only allowed 3 colours for printing).The colours I want to use are black, white and purple. The colour of the t shirt is a light blue.I want to then put the purple logo on top of the white and black too.So I'm after a black and white grunge background with a punchy purple logo on the top.All of this should be on a tranparent or, for design purposes, light bue (same as T Shirt colour) background.
how to split a full colour image into using only 3 (4 including transparent/light blue background) exact colours.
If I were going to black and white I might convert to grey scale and then paint areas to fully white or fully black using an overlay brush I don't think this works for me for more than just black and white though.
I have attached two of my attempts where I used the colour range selection and level adjustments. Niether was really successful though (one does not use the right colours or number of colours but looks quite cool).
I wanted to use the program to design a robot for our school vex competition. Vex has provided cad files for all the parts. So, how i can import the seperate parts into one design. I can only open each part individually but cant find a way to combine them so can assemble the robot in one design.
I just made a copy of assembly in Design Assistant.I opened the copied assembly in Design Assistant to make some changes.Parts are accessible but I have only "Clear" option possible. URL....
on designing a street map showing the location of a clients facility. I thought about using something like Google maps, and masking the part of it I need, but I'm not sure about the legality of doing that. I'm also having a difficult time making the edges look nice and smoothe.
I am already running Photoshop CS3. I recently bought the design standard package. I would like to install it on the same workstation. I was wondering, Since my current CS3 is alread registered do I load Design Standard CS3 and just not choose Photoshop CS3 at the beginning of the Design Standard install process? Will I be able to use my Design Standard serial number to register the product and have it not effect my existing registered version of Photoshop CS3?
i just wanted a simple portfolio page and its takin me a while but i like the way this design came out. Theres gonna be some small animation on the page but mostly just a business type feel.
We designed id cards (having width:1062 , height:672 pixels and resolution:300) using background of width:2560 and height:1600
Eventhough we use backgrounds with high resolutions,while printing in ID card machine,there are strokes in between.We couldn't get good output.What could i do.
Here is the background i used . How to design our own backgrounds?
I am playing around with a new (to me at least) PS plug-in called SiteGrinder. It's a web site building prgm. that helps novices like me design and build web pages via a PS plug-in.
I wanted to create the pinstripe look in the background of Adobe Lightroom.
I am looking for a couple of plugins that can help me add texture and draping effects to my clothing designs, which at the moment don't even look 2D. Am looking also for something that will help me design and implement patterns, such as checks with out having to copy and paste. The easier to use the better as I do not know Photoshop CS that well.
When I resize an image to a smaller size line and so on dont stay as sharp as they did from the original size....is there a way to prevent this?
Resizing up or down requires a remap of the pixels so there is almost always some interpolation and therefore softening.
But when resizing down you can improve the quality by picking you scale percentage carefully. If you scale to fifty percent, for instance, the interpolation can toss every other
pixel rather than interpreting inbetween them. I have had some improved results (I think) by using this method. In theory scaling down 25 percent tosses every forth pixel... 75 percent, 3 of out of four. So you might try scaling to on of these first and then doing another scale from there. It may seem counterintuative to do two scale and get a better result but I had a job a few years back that required holding the sharpness of a grid when scaled down. Back then I tested this and it seems to work. But it has been too long and so I wouldn't bet the farm on this one.
The other option is to set the interpolation method to Nearest Neighbor. This method doesn't fade between pixels, it just replicates or tosses the existing ones. It will keep things like lines sharp.
I am trying to determine how to build a site that breaks out of the typical "tabled" layout. I've heard that CSS is good for layout, but not sure the tabless effect I am looking for requires CSS, or just good background design in Photoshop.
My experience is more with HTML sites, incorporating FLASH (made with SWiSH) elements, and PHP for database. I code everything by hand, no use of apps such as <HACK!> Frontpage.
I have designed a webpage using 1024*768. After output the design as html, the page does not display in the whole browser.(There are white space at the right side and the bottom of browser) My screen resolution is 1280*1024.
how to make the design of the page fits any browser with bigger resolution?
My designer has created some pdf portfolios from In Design (which I don't own and have never used) . They are quite blurry and off color. I have taken the same images and run them in PHotoshop and Bridge 4 and the pdfs produced by PS and Bridge looks 10 times shaper and clearer.
This gets complex becuase they are all formatted quite complexly for In Design, and it will take too much time to re-formatt them for Photoshop or Bridge. But she has no idea why they are not coming out sharp and nice with In Design.
It's not compression.
She has been outputting with no compression from In Design and they still look subpar.
Do you use PS to design your entire site or do you just do the graphics stuff in PS and then do the site layout in Dream weaver or another html editor? Im wondering what the pros and cons are to designing the entire site in PS would be over using DW for layout etc.
I have been using Photoshop for a few years now but would not consider myself advanced in any way!
I have to complete a textiles assignment and need to screen print some tshirts. I have been told by the printer that I have to pay per colour, and was wondering if anyone knew of a way of restricting the amount of colours in Photoshop?