I have a picture and I wanted to follow the tutorial but my english isnt that great so I have somethimes problems during the activity.
I wanted to play with a picture doing makeover.
First I changed the eye color
''New Layer.
Use a hard brush that's the exact same size as the iris, and paint with the desired colour over top of the original iris. Set the blend mode to Hue/Softlight/Overlay. Your choice. The blend mode choice is affected by how light/dark your replacement colour is. Layer Opacity can also be lowered to make the effect more subtle. In my header image, i used 'Hue' blend mode.''
So I did.
Then I wanted to do this:
''Select the white of the eyeball; either using Quick Mask or the selection tools. Add a HUE&SAT Adjustment Layer right above the smoothed duplicate layer. Lower the Saturation and raise the Brightness until the white looks 'almost' white. Don't go too pure white, or it'll look real fake. Click the Layer Mask for the Adjustment layer, and apply the 'Blur More' filter 2x -- to soften the edges a bit, and blend this new white area into the outer edges of the eyeball.''
I did tried this but didnt worked.
When I color it White in the white section of the eye to make it more white, It colors .
But then I need to paly with the HUE/SAT option.
When I do that The PICTURE goes into Hue, not the WHITE PLACE.
I only want to HUE the White place that I marked, not the entire picture.
How do i blend a picture into a background? It's like this. I make a picture of an anime char and the background is all gray or white, but when i put it onto the background, the gray or white part of the pictures shows up and blocks the background a little? How do i Overlay the background onto the picture gray background? For example:
Picture 1 is what happens, but I want to learn how to do it like Picture 2.
I have a layout of office space and saved as a JPEG. I would like to shade the areas of camera views that are based on a 50 degree angle. Can this be done.
how I'm supposed to cut off parts of a picture. I know about cropping but that only seems to work only with perfect squares and rectangles. I'm trying to get a picture to look like the edges are actually torn missing (not black or white, but instead actually not on the picture).
I'm wanting all of the black that you see on the holes in the middle and on the edges to actually be cropped off or gone without cutting off anything else. So I don't want it to be a perfect square when it's done but instead have jagged ripped looking pieces on the edges with holes in the middle.
How do I move parts of a picture? I have a picture with sketch of a dog at the bottom of the picture, with script above it. All I wish to do is move the script down and move the dog to the top. I have spent hours trying to do this to no avail.
I have a pen sketch scanned with resolution ~ 7000x5000px 300DPI. When I'm trying to trace the whole image with Illustrator CS6 into b/w, I am losing details overall. Example is on the left side. It's just part of the image.
However, when I tried to isolate a couple small raster pictures from the big one and trace them separately, I got pretty good results comparing to tracing a whole picture. The isolated images are with resolution ~700x800px 300DPI.
The problem is that I can't isolate all elements in sketch then combine after tracing, it's hell lot of work. So my hope is that there is some technique of tracing big images.
I'm creating t-shirt pictures and have a problem: Spreadshirt says that my pictures have tiny objects in it, and that they have too many different colors. (I'm only allowed to have 3) I want to color all the transitions between the colors, but how do I select them without having to color one little spot at the time? Is it any way to just remove the transitions? And how do I remove the objects that are too small? Select same fill color doesn't work, or I'm doing it wrong. I also clicked expand to fix a text issue, don't know if that matters.
when i resize an image for example to 27 x 18 cm there is no problem however, when i try and print the image and the preview window comes up there seems to only be a tiny part of the picture visible? its basicly a tiny square in the top left corner of the preview page and its just big enough to see its a minute part of the image i want to print. If i try and print the image anyway i just get "could not start print job".I never had any issues before then suddenly a few weeks ago the problem happened in version x2 on any pictures i tried to resize and print , so i updated to x3 in the hope it would correct the error but its still there. Any setting somewhere , i tried using a trial version of a rival program and that worked fine and showed the print preview exactly how it should.
I am trying to replace a custom part - created from a content center part - with a copied part with a different name. (I am using the replace tool in an assembly.) However, Inventor is not replacing the part with the part I pick but rather the content center version of it.
On the main sheet of my drawing I have the overall Parts List. Shows almost all parts except for the few that we don't want to list. On the second sheet I inserted a Parts List to show only parts that are shown in a detail on that page, made the rest non-visible.
On the main sheet there is an item (#13) that has a QTY of 3. Two of those Three are optional parts. What I'm trying to do is insert a custom part into the Parts List, give it an item number of 13A and put in the description "OPTIONAL", then do an Override in the balloon to show 13A.
I get it in the Parts List, Apply it, close it, save the drawing. Looking at the Parts List, item #13A is there, but item #14 is gone. I go back into the Parts List and 13A is there and there's a blue box around the item # and the description. I uncheck Static Value and number 14 shows up (item # and the description).
Then I go over to sheet two, open that Parts List and it lists 13A at the bottom with all the info I added in sheet one and it's non-visible. Go back to sheet one, open the Parts List and there is no 13A to be found.
I am working on an assembly that is designed around a box (bounding box) that could change size. I modeled the bounding box and placed it in a new assembly file. All other parts have been created within the assembly by referencing that bounding box with starting work plane and project geometry.
The problem comes in when I change the bounding box dimensions. The work planes for each additional part, which were defined by the faces of the bounding box, do not move when the sides move. Also, my projected geometry is not updating correctly. This is a simple box, with all 90° corners. So, all associated parts (at this point) are just rectangles.
My parts list on my idw do not update when I make changes to the model. Specifically, I have deleted a bolted connection on my design and replaced with a different components but the parts list table does not update - all I see is a lightning bolt in the browser next to the parts list but I cannot update it here.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
I was using virtual parts to add nuts and bolts to a drawing in 2013
I can make a VP bolt in the assembly, no problem, set it's size, weight, etc.
In the VP itself, there is no option for number of bolts I want it to emulate. For arguement's sake the weight was 1 pound per bolt (they are big bolts).
I can go into the BOM and say quantity 60, hit done and save the assembly.
If i open the drawing, the parts lists shows 60lbs for the 60 bolts total - which it should when summing the weight.
The problem is the BOM/assembly. If the weight of my assembly (without bolts) is 10,000lbs, the assembly sees the VP weighing 1lb and says the total weight is 10,001 lbs. Am i going to have to pattern a fake part to get this to work right? Shouldn't the total weight take into account the quantity set in the Bom??
Is there a way to display the density of materials that are assigned to varius parts in the parts list on a drawing? I don't need the mass of the parts I just need the material density to show up next to their respective parts.
For example, if I have a part with [steel mild] material assinged to it (no matter the size) I need a column in the BOM on the drawing to show: 490.684 lbs/ft^3. "Worry when there's something to worry about."
I have an assembly with a lot of purchased parts. I need to create a buy out list for purchasing. I've done this many times in the past and have a template set up for this purpose.
So now the problem, In this assembly, I have subassemblies showing up on my parts only parts list.
One of the subassemblies cinsists of two purchased parts. Both parts are set to purchased in the Bill of materials. If I do a parts only list on this assembly, it works as expected, showing two purchased parts. However, if I put that assembly into a higher level assembly, A parts only parts list shows the assembly instead of the individual parts.
I have a .idw that I'm trying to make a parts list on. I select parts list and highlight everything. There are two screws that are not showing up on the parts list. I cannot select them manually either. It's acting like they are not there. Even if I do a complete parts list (adding the assemblies parts into one big list), they still don't show up.
How can I select these parts? What is wrong with them that they do not show up in the parts list?
I have been working with an assembly today where it is ideal to mirror parts and have figured out how to reuse the parts rather than create new parts. Now I find that when the parts are mirrored, they ate not retaining the mates. Where do I find the setting so they either retain their mates, or prefferably retain the mirror so that if I move the origional, the mirror moves as well?
I'm using PSE10 on a Win7 (64bit) OS. When I delete a picture (from catalogue and harddrive) the PSE-Organizer tends to jump down several pictures (Haven't been able to determine a fixed number), so I have to go up again and browse through the same pics a couple of times.
I'm trying to layer them all on top of each other.
When I copy one partially transparent GIF and paste it on to the second partially transparent GIF the transparent section turns white and is no longer transparent.
Therefore covering up the contents of the prior GIF.
In short, please have a look at the three attached pictures, I would like to have all three on top of each other showing all buttons.
I'm working on this illustration and can't figure out how to do what I'm thinking. Looking at the attached image, the two colors signify the shallow outer edge of the pond and the darker part is the deep section. What would be the best way to blend them together? If the pond was round or at least square I could use a gradient, but that doesn't work in this case (at least using my limited knowledge). I'm using PS7 by the way.
I have an image I wish to extend from width 800px to width 1024px and possibly beyond this width. I would like to extend the grass on either side of the image to get the required width but Im not sure how to blend the grass to make the image look like a natural shot, how can this be achieved or can anyone help?
I'm trying to blend a skin tone. Basically I have this picture of me and my friend, but somehow the film or something got screwed up and threw this white smudge/ color deformation on my face. I want to take it out and blend my skin color over it. I guess it would be just like replacing a bird in the sky, with the sky... if that makes sense. Im sure its easy, im just half way retarded. I tried searching the forum first and I tried some of the tips, but for some reason, I just cant get it to work.
I have several pictures. Each "pair of picture" shows the same person on the same background/perspective/settings (using a tripod) -- but with the person on a different position.Now I want to crop these pairs of pictures. Now I am recording my cropping of the first picture as an action and repeat the same step via this action on the second picture.
But it is possible eg to record my cropping via a shortcut and execute the cropping with another shortcut to the next picture (the "next actually opened" picture) just to do this faster?