Photoshop :: Benefit Of Using Clipping Paths For Knock Out
Jul 4, 2012
knock out the background of a lot of images using clipping paths. My question is, WHY use a clipping path? I know the rule of not using a selection tool such as the Magic Wand and then turning it into a clipping path and I know why that is. But if all is needed is for the background to be knocked out, why can't we just use the selection tool in the first place and just knock out the background from there? What is the benefit of that clipping mask?
I am trying to create a logo that incorporates a circle and a picture of a dog.
Now I want to acheive a look where the dogs legs are hanging over one part of the circle but the circle is covering the rest of his body as though he had put his head througha hole in the wall.
I have been trying to acheive this with clipping paths but I can't see how to recreate the smooth lines of the original circle.
What does someone want when they say "send me some images at 300 DPI with clipping paths" ?
I get the resolution, I'll make them 300 PPI...but what is a clipping path? Does that just mean that they want them cropped? They have not specified a size or aspect ratio.
I have a document in which I need to outline several objects seperately, when I do so and place the Photoshop file into Illustrator nothing shows up. It seems as though when I outline one item it will work but as soon as I outline multiple items (seperately) it will not work.
Whilst CS 6 has some great improvements, I find running clipping paths in it very difficult. That is because in earlier versions of Photoshop, clipping paths showed up in the complementary color of the underlying color and were very visible. Now they are a darkish grey, which makes it often impossible to see them. You can go blind trying to see where you are clipping.
If I save a path as a clipping path and then import said path into Quark, I'm getting the background, not the selected cutout. Basically I'm getting the inverse of my path selection. I figure there must be a key command for this because it only started happening today.
But I have more than one inner path (20 in fact). I made a few, then stepped away, then made the rest. But when I select the clipping path and Make Selection, it only selects the outline and the first 3 inner paths that I made. How do I add the other 17 paths to the clipping path?
I have an image of a dohnut on a plate. I want a clippint path around the dohnut and one in the dohnut hole. Using the option icons does not give me a result of just a dohnut for placement over a color or image background in an Indesign page. I've tried this on Mac and it works just fine. What's the problem with my Photoshop CS4 on Windows?
It seems that it not able to make several paths on a single layer and then turn each path into it's own "clipping path " rather than just an outline path...Is this correct or am I doing something wrong ? I have 3 pieces of silverware on a background and want to outline each one separately then turn that path into a clipping path to move it to another file...I am able to make any one of them a clipping path , but not the others.
When I place a Photoshop eps into a PSD file the image doesn't come over with a transparent background. I do have an active clipping path, it shows up transparent when placed in Illustrator and InDesign. Am I mistaking in thinking that the image would be clipped when placed?
I am using CC, but this problem has been in both CS6 and CS4.
what can i do to the image so that when it rests agains the background (which in this case is a repeated gradient "sliver" in the CSS {background-image: ..}) it doesn't "look" like it's just stuck there.?
my technique thus far is to simply make the area transparent around my intended visible content, and save-for-web, then choose png (for colors, or gif if it's simple) and wa-lah, i have my transparent image w/ clipping paths. (forgive my mangled jargon). i have tried doing things such as using blending layer effects > inner-shadow, or bevel/ emboss... which sometimes seems to help the problem a bit, but i'm sure there is a better way.
I use clipping paths on images to create contour cut items for various media. Think - turning a picture of a woman holding a product converted to a cardboard display of a same woman and product.
Been using some outsourced clipping path services and get a wide variety of formats returned to me (even from within the same companies who've done multiple jobs for me). I think what happens is the jobs get passed to whoever and they assume I use the pics for web applications.
Anyway, after jumping through a few different vendors trying to get some consistent deliverables, thought I might just see if someone can teach me to do it myself.
I'd be happy to forward an "original" and the delivered "version that works for me" and a sample of the "version that doesn't work for me." Need advice on steps to convert the "not working" file to "one that works." The main problem is that many timeswhile the clipping path is around the correct object, when I import into my software (FlexiSIGN) I then see the image on the white background (good) but when you click the image it is "framed" in the original square outline of the photograph (not so good). My machine wants to cut around the square outline not around the image.
When I open up previous versions of Illustrator files (i.e. CS5), why are all of my paths messed up. Every object is embedded in a Clipping Mask, paths are compounded and in most cases type on a path is expanded into multiple non-editable objects. This causes complete redesign.
I bought a graphic which separate objects should be color changeable due to given clipping paths.Unfortunately, I did not manage to change any attributes of this graphic. I would like to get rid of the white background and I to change the color of the different objects, but no way.
I'd like to be able to make Clipping Paths out of (unexpanded) Compound Shapes. We can't do that already.I'd also like the Expand button to work like it did in CS4 again.
I use my script to embeding a placed graphic (MyImage.embed();). Then I always get a group with the correct paths and two clipping paths in a grouped grouped groupItem.
My question is: I want to delete the two clipping paths to get only the correct paths of the graphic.
Is there any want to retain the clipping paths from certain stock photos (or any images which include paths) within either CorelDraw or Photo-Paint? Sure I can create my own or use the cutout tool, but sometimes it's nice to simply use what's already there.
I want to create an illustration with black outlines. Within these outlines I want to have some spots without outlines that stay clean within the lines. I have tried 3 options so far and have found a solution but it's far from ideal.
1. Create clipping masks for each element that has a spot on it and assign a stroke to the clipping path again after. However by creating the clipping path, the path styles dissapear. In this case I want to keep the pointed ends to the open path outlines (see top image).
2. Draw in the lines where the spots are and create a live paint object of the entire illustration. Then paint in the spots and other areas. However when I create this live paint object the lines again lose their applied styles and even 'end' at each intersection, creating nasty edges where the lines should go 'underneath' smoothly (see bottom image).
3. The option Im using now. Duplicate the path outlines and create clipping masks for the spots without strokes. Then put the stroked outline with the desired styles on top. The problem with this is that I have almost twice as much elements in my illustration now than I actually 'need'. And the styled outlines are not connected with the color underneath, so its very easy to accidentally move something around...
Any easier way to create this effect without all the hassle?
I want to take two 3D views from (autodesk) Revit Architecture 2012 to Illustrator CS5 and then make use of the live paint bucket tool*. I've printed the two 3D views into pdf files and imported them in Illustrator**. When I select the whole image in Illustrator and then click with the Live Paint Bucket tool on the drawing to modify the drawing so I can color the surfaces, Illustrator gives me the following error:
"The selection contains objects that cannot be converted. Live Paint groups can only contain paths and compound paths. Clipping paths are not allowed."
Exporting images (jpg, png and tiff) from Revit results in the same error. Is there a way to easily convert my vector drawing into a non-clipping paths drawing? Also I'm not sure if the problem should be found in either Revit or Illustrator. What's also strange is that I'm using a tutorial provided by my university, in which there are no issues with clipping paths or anything.
* This in order to make an conceptual image of my building, which I've modeled in Revit. I want to add basic colors to surfaces in Illustrator and then take the image to Photoshop to add shadow, materials, sky etc.
** They only consist of lines, using the 'hidden line' visual style in my views in Revit, in case you know a bit of Revit.
Using CS3: I can swear at one time I knew how to do this, but I can't for the life of me get it now. What I want is the oval on it's own layer, the line above, and any overlapping or common areas knocked out as I draw.
On this sample I just selected the line, merge-selected the oval, and then deleted the selection from each. Works fine, but it's destructive, which I want to avoid. I have tried every combination of layer/blending modes, but I get nothing...
Will 32GB RAM have noticeable benefit compared to 16GB? Reason I'm asking is that I've just built a new PC: 3770K, 32GB RAM, SSD for OS and programs, SSD for scratch, Caviar Black for storage, etc but unfortunately Windows 7 Home Premium only allows 16GB RAM! I have Windows 8 Pro which I could install giving me access to full 32GB but only really want to do this if 32GB will offer tangible benefit to Photoshop.
Would love to hear from those that actually have upgraded from 16GB to 32GB.
what is the benefit of using corridors rather than simply using all of the things that go into a corridor--alignments, surfaces, profiles, sections, assemblies (which I don't understand yet either)--independently?
Is it just for design visualization? Does it have any benefit for developing construction plans?
When I have a street centerline alignment, I am failing to see any benefit. If I have a change, I want the change, not any old stuff. If I have a need to different alignments for differing purposes, I'd rather give each my own unique name. If I make a change, and I want that change easily reflected into a profile or corridor, wouldn't it be more efficient to let the name remain constant?
I have pretty strange behaviour on concert pictures I import from my D700. Usually I import with camera profile Vivid V4. The concert pictures have strong reds due to the flood lights.
My camera histogram shows a slight clipping of the reds (even though I underexpose 1-2 stops).
After import of the RAW files using Vivid V4, the histogram in Lightroom looks strange, and also the controls behave strange:
- a strong red spike in the histogram at about 1/5th away from clipping level (the picture in Lr shows blown out parts in red)
- hovering over different areas of the pictures and checking the percentage indicator underneath the histogram shows significant areas of 100 % red, even though there are still tonal differences in those areas
- moving exposure to the right: the histogram content left to the spike is shifting as expected, but the spike is growing and staying at 1/5th, nothing is appearing to the right of the spike (more areas in the picture are blown out)
- no other basic control can flatten out the spike, even not the highlight slider
- only the saturation control has some influence, and also with the tone curve I can fill the histogram, but picture is still looking blown out
The situation improves a lot by using Camera Neutral V4, the red is more spread out in the histogram, also beyond the 1/5th the highlight clipping level. Significant areas in the picture are still at 100 % but less blown out. Basic controls are behaving more normal, and it is possible to fill the histogram by increasing the exposure or other controls.
The question is.. is this unintended behaviour of Lightroom, or is is as good as we can get it with the strong red colors, and is it better not to use Vivid V4 in these cases?
I want to join two paths to create a shape that I can fill but at the same time retain one of the original paths (the red one in the image below). I can copy the path I want to retain but surely there is a more elegant solution. See below for for an illustration: