Paint.NET :: How To Add In PPT Drawing With Multiple Layers
Sep 30, 2012
Is there a way to add in a PPT drawing with multiple layers?
Right now when I highlight all of the item I can just add it in in one layer but the PPT image has multiple layers. Is there an add-on fir this or will I have to copy and add in to a new layer for each part of the image? I can do that but it is very time consuming and an add-on that can differentiate the many layers inthe image and paste into a new file would be great.
I was working on a drawing, I had multiple Layers, and was working with grouping to keep it organized. Well my computer was freezing up and I had to restart Gimp, I thought I'd only be loosing a few minutes of work cause I had saved VERY recently. I re opened Gimp and suddenly...I can only see the group I was working with. The latest work is there but all my other layers are gone... It was saved as an xcf file
Been trying to show multiple layers/coatings in my drawing for several hours now, and finally defeated,
I have a revolved part that's made of multiple layers -- aluminum, for example, with an anodized coating and then a paint on top. I need to make a detailed drawing to show how thick each layer is, and to that end, created the part profile, added an offset rotation for layer 1 and then another offset rotation for layer two. They're thus symmetric and in full contact, but separate, distinct layers. No problem.
Turning this into a precise drawing, however, is a bit harder, since all of the layers render into one monolithic revolution. I need to show those layers distinctly, like in the png file attached. Is that possible?
I have a photo that I've duplicated into 4 layers. (1 background layer and 3 edit layers).
I'm trying the use the Erase Tool to erase the same section on the 3 edit layers at the same time. This action saves me repeating the same erase on all three layers as separate actions.
I'm trying to build a sprite image for a website based on a graphic that I created with Paint.NET.
The graphic has about 6 different layers.
To make the sprite image, I need the items in one layer to be duplicated in the exact same spots only shifted down by an integral number of the height. So, if the original image is 400px, I stretch the canvas out to 1200px. Now I want to copy each of the 6 layers and paste them exactly 400px down, then copy each of the 6 layers and paste them exactly 800px down.
I'm guessing there is a way to do something like this using the scripting ability of Paint.NET, but I have never used that feature before.
I'm using layers, lots of them and I'm loving using them. My problem is bottom layer translucency. I'm creating soccer posters. The bottom layer is a picture of the grass with a soccer net. I want it to be translucent. I've selected the layer and made the opacity 75. It looks great in the Paint.Net document, but when I save it as .TIF or .PNG file the translucency is gone.
I have multiple effects that I want but for over 100 different pictures. Is it possible to get up a macro to have Paint.net run 9 different steps including creating multiple layers?
How to Apply adjustment layers to multiple layers that have different blending modes and keep the colors the same as the adjustment done?
I work in Animation painting Backgrounds. My files are sometimes upwards to 200+ layers.I will use adjustment layers to quickly balance colours and constrast on top of those many many layers.
The only way that I know of how to apply adjustment layers it to every single layer ( by applying I mean I need to get rid of the adjustment layers because we cant use them in production but i need the new colours be applied to all layers underneath ) in a psd is to manually do it By duplicating the adjusment layer 200+ times and then merging each layer to one of those adjustment layers so that that layer can take the adjustment layers effect permanently.
The issue is that Within Those 200 layers I have some layers set to Multiply or OVERLAY. IT obviously wont apply the adjustment layer properly to those layers because those layer blend mode affect the layers under them. The colour wont be the same anymore in the spots that had the multiply blended mode.
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I have 2 adjustment layers up top. I need to get rid of them by applying them to each layer! I cannot merge any of the layers. We need all those layers for production.I can apply the adjustment layers manually and this works GREAT for all Layers set to normal. THey take on the colour change just FINE.
However, The issue is that layer 6 and layer 4 are both set to mutiply and this screws up the colour once i apply the adjustment layers to each layer manually...
How can i apply my adjustment layers to a file like this with some layers being set to multiply while keeping the layers exactly the same configuration and The new colour taking effect exactly how i looks before i apply the adjustment layers? Now the simple solution is to merge the multiply layers to the layer that it affects HOWEVER I NEED those multiply layers to be separate!
Imagine a layer containing 10 squares, each square is isolated (none are touching). I need a quick way to put each of those squares on its own layer. Is there something already built in, or any plugin or action?
I'm going to connect my AI file to After effect. So I had to create lots of layers in order to edit them seperatly in After effects. But it seems like my amount of layers are too large because AE always crashes (not responding -> Force quit)
So I wanna break some stuff down in multiple AI files, but I don't wanna go and select every layer and delete it. That would take too much time. Is there a way to select the multiple objects in Illustrator and delete that but also its layer its in?
I have a series of pics (approx 80) that I'd like to load into Elements, with each photo going into a single layer. I google'd a series of old posts where somebody used a "script", but the links are no longer working and that trails is dead.
There are some layers in my drawing that won't delete in the layers properties manager. I don't know why. It gives me 4 possible reasons:
- It might be layer 0 or a Defpoint (whatever that is). - It is the current layer - It is an Xref dependent layer - It is a layer containing objects
But none of these, to my knowledge, apply. There could be things on the layer that I'm just not seeing, but I've looked thoroughly. I even zoomed out to the extents, highlighted the whole area, and clicked the erase tool, but it still won't go away. I got the file from another computer, so it might be an Xref dependent layer and the Xref'ed files just didn't come with it. How would I be able to tell - and how could I remove the Xref dependency?
Other than that, is there any other reason a layer won't delete? Can I force it to delete?
I found an old thread from 2011 about the same problem and the mod reported it to the devs, but as far as I know no solution has ever been offered.(maybe in cs6? we are still using cs5)For one or two layers it's no problem to do it manually, but with say 40 layers with corresponding linked layers we need a better solution.
I am trying to get a white layer with see through writing which reveals the background image underneath. (Almost like I have put a stencil over a photograph). I have discovered this is called a clipping mask.
However, I am having difficulty using a clipping mask over multiple text layers. It seems to only do it to one layer directly beneath. I do not want to merge the text layers as I want to mess about with the design a fair bit.
I want to drag multiple adjustment layers, typically four with default masks but no masking has been applied, from one document to another. I have read several articles about this, but no method works reliably for me. I running CS6.
I am creating a wood grain texture that has a diffuse and bump layer. I want to paste both layers "into" a selected area of a UV map. Can this be done with both layers at the same time using "paste into"? I have tried using groups and also tried linking with "paste into" with no luck. Once pasted I also want to be able to manipulate both layers at the same time. I have searched all over and haven't found an answer. I am using CS4.
I was wondering if it is possible to edit the threshold on multiple layers at the same time instead of editing one layer at a time. I am currently working on an animation which i import from imageready, and would like to apply the threshold effect. Is there a trick to make this possible?
All of a sudden, I cant use the CTRL+CLICK to select Multiple Layers. When I do, I get this little box at the point of the cursor and ""Load Selection" pops up in the History.
I've just upgraded to Corel X5 and cannot find a way of selecting more than one layer at a time in the Object Manager docker. (With X3 I simply held down Shift and selected however many layers I wanted). I sometimes need to select dozens of layers at once to delete them or switch off visibility - surely not one at a time? How is this done in X5?
In order to work with multiple layers in cs3, I first need to open few images to work with,and when I open few images it only shows last image that I opened.Frist images can't be seen in workspace, and when I open new document I can't see not even one photo I opened?
I have created a PSD file for my website. In the banner of the website I have 10 or 15 photos that rotate.
Normally, when I export the site from Photoshop I select the first layer of the banner export it; hide that layer (In Photoshop; To show the next image) and then export the second banner image. (I also change the file number, _1, _2, _3 etc)
And so on until I have gone through all 10 or 15 images.
My question:
Is there a way to automate this so I don't have to export to HTML 15 times? All of the banner images are located in the same folder and use a clipping mask.
Is there anyway possible to move multiple layers at the same time, the reason I ask is because I need layers to stay aligned with others. I don't want to rasterize them because I need to edit them after I move them.
I'm making ID badges. I have made a template for the artwork and then added each photo individually to a box sized area. The images are already cropped to squares, but I had to resize each one to fit in the box. Then I have to make each one visible in order to save all of the images of the IDs.
I'd like to be able to add a group of images (all square) as layers to a pre-defined area and have photoshop resize each accordingly. It would be great if I could batch save the images, too and not have to hide each successive image.
I have an odd question. This may not be possible, but can any of you think of any way to do the following:
Have one layer on which you could make control other layers. Ummm. For instance if you change layer "A", layers "1", "2", "3", etc. would also change.
I want each of those layers to be absolutely identical, but I will be changing their contents regularly and thus don't particularly want to change each one individually. I know I could duplicate the new changed layer but that is going to be a real pain in this particular case.
I have created a PSD file for my website. In the banner of the website I have 10 or 15 photos that rotate.
Normally, when I export the site from Photoshop I select the first layer of the banner export it; hide that layer (In Photoshop; To show the next image) and then export the second banner image. (I also change the file number, _1, _2, _3 etc)
I have a photoshop file (cs3) with around 50 layers, all different textures. I then have one layer on top, three white rectanges - my 'cutting shape.'
What I want to do is select the rectangle shapes, and then cut through all the layers at the same time, (creating holes in the textures) rather than doing them one layer at a time.
The amount of images I will need to cut this shape out of could rise to 400, so I need a solid method. I have played around with batching indivdual files, but for various reasons, I need all the layers to be in one file.
I have a car... I want to take the door out with Free Transform, but the door has 2 layers on it... How can I transform multiple layers at the same time?