Paint.NET :: Create New PDN From Selected Visible Layers
Jun 22, 2012
Working with many layers 60+ is great, but most of the time we have many that are not selected i.e. visible.sometime 30+ those layers are most of the time not needed anymore or make it too crowd in the layer box, making layer selection and handling messy.
The best way is to remove them from the PDN, while keeping only the visible selected. But removing the "not selected" layers one by one is time consuming and again, accidents happen.
Three solutions .
A simple way to do it, is just add under "edit menu" or the "Layer menu" the following. "Create new PDN from selected visible layers"..
OR
add to the "Save As" the option to "Save selected visible layers only"
OR the long way, that has its good things in it too.
Add the option to INVERT the layers visibility selection, and then the option to remove/delete selected layers. (of coarse add an approval "are you sure box")
This option would even be great for other uses when we need to switch back and forth between many visible layers. for example when making animations etc.
Add a new menu item "Edit->Copy Flattened" which allows one to copy the selection from ALL the visible layers, instead of just the currently selected layer.
In Photoshop, there is a shortcut that does the following:
Ctrl + Alt + Shift + E — You’ll get a new layer at the top of the layer stack containing a merged representation of all visible layers (handy for sharpening adjustments, etc.).
I tried this in PSP X3 and it doesn't work. Does it even possible to do this in PSP? I know how to merge all the layers in PSP but all the merged layers then disappear. The Photoshop feature keeps all the visible layers and merges them into a combined merged visible layer.
If you've ever created an image having multiple assorted layers, and want to apply a modification to the final image while keeping those original layers intact, here's the script to do that:
Select allfrom PSPApp import * def ScriptProperties(): return { 'Author': u'Ken Arway', 'Copyright': u'2013', 'Description': u'Copies all visible layers to a newly created ra' u'ster layer.',
[code]....
Just use your favourite text editor to copy that code into a text file, and save the file as "CopyVisibleMergedToNewLayer.pspscript" in your user scripts directory. Doesn't matter if it's the "Restricted" or "Trusted" directory.
As the name implies, all the visible layers will be copied and merged, so it's easy to first "hide" the layers you don't want merged before running the script.
Yes, it's just a series of recorded actions; but the key is its use of the "Select All" and "Paste Into Selection" actions -- that ensures that the resulting merged layer maintains the same positioning as the individual layers. In other words, if your original layers have a transparent background and opaque areas that are off-center, simply using Edit...Paste As New Layer will center those opaque areas in the canvas, which is not what you want....
I have finished my works using only one layer( a bad habit I know) and now I need to export them as PSD, and as You know it needs Layers so it can be editable on Photoshop.
I know the fact that I should import all the objects in single Layers, ie creating thousands of Layers for all the work, new layer for each object I import.
But is there any option for easy extraction of objects into single layers, one click option or much easier than going individually through each of them?
If not available, this type of option would work for CorelDRAW or any vector program, be really more effective and stay in touch with the requirements of the industry, especially when it comes, on creating vectors for web or apps.
I've been wondering, is there some trick to starting 2 Bezier lines at the same start- and end-points? Or do I have to eyeball it? Can I reactivate an old, previously selected line after something else has been selected? Is it possible to keep several lines selected in separate layers apart from each other?
I am trying to create a visible watermark to apply to pictures. How to create one to use in Paintshop Pro X4 Ultimate? I know how to apply one but I'm uncertain on how to make the actual watermark.
I have a strange behavior in my viewport. Sometimes when importing CAD data, some objects are only visible in shaded view, when they are selected. In wireframe its all there. I have max 2013 with pack 6 on a win8x64 machine in direct3d driver for viewport. GFX is 680gtx with latest drivers.
I'm trying to make a Wall Types Legend using the Legend function in 2011. I did the first wall type just fine, placed it in section, tagged the material, etc. Now when I go to place another wall in a section view, it tells me the component is not visible in selected view. They are both new construction phase, stacked walls.
I am having difficulty with the display of my point numbers and description when plotting. I am doing piping desing and utilizing Civil 3D points for the coardinates and elevations to display in a point table. For my viewport, in the properties dialogue box, under the Shade Plot option, I have selected Legacy Hidden due to needing my pipes to display properly only to have my points not display properly. If I opt for Legacy Wireframe or As Displayed, my points display correctly but my pipes do not. Any clue as to how I can have both display properly?
I have a PSD with about 100 layers. When I use the select tool and press while holding CTRL (to activate "auto select layer") I sometimes select invisible layers.
So whenever I open up Gimp and then a new image, the layer for the background don't show up. > [URL]..
I've this window with all the tabs for the brushes, patterns etc and when I want to make the layers visible, I've to drag the layers window to the tabs and then drag it back to where it first was.. (it's quite hard to explain )
[URL]....
so basically, the layers don't show unless i do something what can i do about this?
Build a model, position it, turn on or off layers you want or don't want to be seen, create a new layout. then reposition, change layers and so on, create a new layout, maybe zoom in on a detail, create another layout and then export all to a PDF.
my problem is if you change layer visibility it affects all layouts , not what I would expect. Or if you zoom in, it still bases the layout on extent , all though display type does seem to hold on the layout it was set for.
so what would be the proper way of showing only relevant information on several different sheets.
Previously, I was able to view all layers marked as visible at once when editing photos. Now, for some reason, only the top layer is visible, and will not show the editing done in the layers below.
i was doing a frame by frame animation. i already have over 100 drawn out and everything was going fine till i don't know what i did. so here is my current state .the frame still look the same, if i select a frame it shows the currect layer configuration on the canvas, but the layer pallette shows all my my layers as visible. selecting other frames does not change the layer palette even though the frame changes.also, i cannot edit any of the layers. i don't get any errors but nothing happens. if i start a new layer i can't draw on it either. this is cs5 on mac.
For some time now i experience a really strange problem with my layer masks: the parts of a layer I hide with a black layer mask are still slightly visible in my picture - like these pixels still have an opacity of about 5%. The colour in the mask is definitly black and not dark grey (this was my first guess what could be wrong). I have no idea when this problem started, but I believe it was not there when I started to use CS6 (which I still do and on which the problem appears).
One day, when starting CS4 and working, I noticed that when adding text to an image, while the cursor moves, no text is in fact visible.
As soon as I switch layers, it appears. This also occurs for other actions, where you perform the action, but the effects of that action is not visible until you switch layers, or do SOMETHING else.
Win 7 Pro, 4GB RAM, 21GB free space on SSD, 1.24TB free on install drive. System otherwise stable.
I have a sub that gets a page number and a collection of layer ID's to freeze. The sub will freeze the selected layers in all of the viewports except for the new one.
After running the program, the layers in the specific viewport are still visible, but when you go into Model mode in the viewport and check the layer status, it shows the selected layers are set to Freeze in the viewport.
If I save the drawing, exit,and re-open it, the layers are now not visible. I believe I have the "Regen" in the correct spot.
The code is attached.
' Freezes the selected layers in all other existing viewport layouts Public Sub freezeOtherLayouts(ByVal pageNumber As Integer, ByVal layersToFreezeLayerIds As ObjectIdCollection) Dim doc As Document =
I have a collection of vector images that I use when creating logos. However, there are invisible layers because there are so many layers. How do make these layers visible? I know in Fireworks that there was just a box that you clicked saying "show invisible layers."
When I load a dwg file, i set all invisible layers to visible!The layer properties has been set to visible, but the entities on those invisible layers still can't see.After that I change the layout,just change the 'model' to 'layout1' Then change back to 'model' . All entities is visible!
private void AddNewLayer(Document doc) { if (doc.IsReadOnly) return; using (DocumentLock m_DocumentLock = doc.LockDocument()) { [code]....
first post from relatively new user of Gimp 2.6.7 on Vista.
I'd like to be able to quickly fit the image to the visible layers -- usually just one layer, in fact. I'm currently doing it by drawing a rough marquee and then correcting it at high magnification before using Fit Canvas to Selection, but there must be a better way! :roll:
I was on a tight deadline. I got a massively layered, -- nested folders everything -- .psd. I'm using Photoshop CS 5.5
I only needed the visible layers. So, I go to "Delete Hidden Layers" right? Ooops it was grayed out, I could not use it -- that was because of the locked layers...
Then I realized -- in the complicated layer structure I had to go through every single folder, open it, look for a locked layer and unlock it (nested folders inside of nested folders etc.). If the layer was not visible and it was locked, I had to first turn it to visible, then unlock it, and then turn it off again.
I was on a deadline, and I just didn't have time -- but I had to do it anyway. This was a painful experience... I'm telling designers from now on NEVER SEND ME A PSD WITH LOCKED LAYERS AGAIN
It would have been so much easier if I could just search for "locked layers", and "unlock all."
How to get my shape outline back? Adjusting the panel preferences has no effect. Really obnoxious bug, since obviously I can't even see my shape until I select it (and even then, it's pretty hard to find).
I am using Photoshop CS5.When I stamp/merge visible, it did not seem to produce what was last seen on my screen. It seems like it missed some adjustment layers, which I am not sure which one.
I have a dialog box that has 2 list boxes. One box has the available layers in it, while the other will contain the selected layers. I want to use those selected layers as a list of layers that will be visible in a particular view port. I have searched all over to find information on what kind of list I would need and how could I use the list with a view port, but all I've found is info for one layer becoming visible.
I'm also looking into "FreezeLayersInViewport" but info sure seems limited.
I have an Architecture drawing and only the current layer is visible from the pull-down lift. I can only access the other layers by opening the Layer Manager.