Illustrator Scripting :: Export JPG A Series Of Images From AI File
Dec 13, 2012
I'm using a Javascript that will export as JPG a series of images from an AI file (that part is working fine), then rename them (that part isn't working). Writing and troubleshooting with Extendscript.
Trying to eliminate as many possible places to go wrong, I came up with the following:
myfile = new File; myfile = myfile.openDlg();
var newName = "NEW.ai";
myfile.rename(newName);
When run targeting Illustrator, it does nothing.
When run targeting ExtendScript, for some reason this blasts the file into oblivion, never to be found again.
I want to export a series of images from a video, but only, say, one frame every three or four seconds. One out of every 90 to 120 frames of the video. Can this be done in AE, or do I need to do this in another CC program?
How can i export a series of images in different aspect ratios to the same height?
I wish to make a slider callery for my website. all the images need to be 750 Pixels high, the width does not matter. I have a mixture of square pandscap and protraite images can i do thing as one export or do i have to do it twice? Once for long edge and once for shot edge?
I know nothing about scripting in Illustrator, but am willing and interested to give it a try if this sounds doable. All we want are the names--just a simple list of the names, such as
of placed images (in our Illustrator CS5 art) into text that we can either import (from a tab- or comma-delimited text file) or paste into our Filemaker database.
Right now everyone is RETYPING the names of all placed images into the database, with consequent mistakes, missed images, etc. Then when we search our database to find which art uses a certain image...results are not to be trusted.
(If we could cut/paste from either the Links palette or Document Info, that'd be fine... but nope. Not in Illustrator, although we were thrilled to see InDesign CS5 has "Copy Info For Selected Links", which is VERY useful.) In Illustrator, we can export Document Info to a text file, but artists seem to find that long document too unwieldy, and they revert to typing the names, especially if they only have a couple of placed images... and then we're back to error-laden data no matter how careful they try to be.
Is such a script even possible? If so, where/how might I start? We're on iMacs with the Adobe CS5 suite (and Filemaker 11, if that matters).
I have been working on a series of drawings for a catalogue. I am using solidworks, creating a sheet, all line thicknesses are changed to 0.05mm and then exporting the sheet as .AI. Every drawing I create is saved using identical settings.Out of say 10 only 3 of them are okay and can be edited as vectors. The rest seem to turn themselves into a series of images.
I am trying to export layers to SVG, but I need to access the "Use Artboards" option in my ExportType.SVG options. I do not see it in the Javascript reference: [URL]....
I'd like to export certain properties from an ai-document to XML. The XML will be post-processed using XSLT. Secretly, I'm hoping that I can invoke the Reflection-system (as mentioned brifely, I might add) in the ExtendedScript Toolkit CS6 Core JavaScript Classes.
How to get reflection working for JavaScript objects (both built-in and the ones I've created in code my self)? Are there any guides that are relevant in my case? (Try googling "illustrator script reflection" and you get a bunch of flip object scripts ...)
I have a dependence on another JavaScript-library. I wanted to use SVG, but somehow we got an integration with HTML5-Canvas and a deadline. To export files from Illustrator I am using the AI->Canvas plugin. I was wondering if you can export a custom file via Illustrator Script (JavaScript) into an <canvas>(*.html) (can't seem to find it in the CS4 JavaScript reference) and are you able to combine AJAX-calls using jQuery via Illustrator Scripting as well.
I found a script that does the job, export tones of ai files to pdf, but I have some files which are in sub folders, and I was trying to find a way to modify this script to include subfolder, but no luck.
Adobe permits you to use, modify, and distribute this file in accordance with the termsof the Adobe license agreement accompanying it. if you have received this file from a source other than Adobe, then your use, modification,or distribution of it requires the prior written permission of Adobe.
This sample gets files specified by the user from the selected folder and batch processes them and saves them as PDFs.
Edits by Patrick Mineault: - only .ai files processed - files saved in same folder as the input files - export files have name (oldname).pdf - PDF settings: editable / acrobatLayers=true for maximum compatibility with Preview
// Main Code [Execution of script begins here] // uncomment to suppress Illustrator warning dialogs // app.userInteractionLevel = UserInteractionLevel.DONTDISPLAYALERTS; var destFolder, sourceFolder, files, fileType, sourceDoc, targetFile, pdfSaveOpts; // Select the source folder. sourceFolder = Folder.selectDialog( 'Select the folder with Illustrator .ai files you want to convert to PDF'); [code]...
I've made this small script to test a few things, before moving on to the bigger stuff (some of it have been cut out, since it's not important):
var exportOptions = new ExportOptionsJPEG(); var type = ExportType.JPEG; var fileSpec = new File(dest); exportOptions.antiAliasing = false; exportOptions.qualitySetting = 70; exportOptions.artboardRange = "3"; app.activeDocument.exportFile( fileSpec, type, exportOptions );
I'm trying to export artboard #3 as a JPEG. But it doesn't work.
According to the scripting reference guide, most of the "ExportOptions"-functions support the artboardRange-parameter, but alas - JPEG does not.
Is there another way to do this? Right now I'm only getting all the artboards into a single JPEG-file, which is not what I'm searching for
How to export below snapshot setting through idExportJPG type since could not find color model, format, and resolution settings in javascript export options.
In Illustrator CS5+, I'm looping through the objects in a document, exporting each of them to an image using exportArtBoardasImage(). They need to be trimmed afterwards, as they generally have a tonne of whitespace. Normally, I run an ImageMagick shell script (mogrify -trim). It'd be awesome if I could reproduce this functionality from within illustrator. I've seen people handle this by copy-and-pasting each object into a new file, sizing the artboard to that object, exporting, then closing the file. I'd rather not do this, as it's *way* too slow.
I'm trying to do some workflow enhancements. For our games we need to export to PNG at different resolutions for different mobile devices. I use a artboard per asset and currently manually export 3 times (using file/export/png with use artboards option), at 72 dpi, 144 dpi and 33.75 dpi.
I've been modifying a simple Javascript I downlaoded and have got it save to different fixed locations at different scales. All good. However exporting every artboard each time will cause issues with our version control system and take too long. It's not really a solution.
So I need a way to either only export the current selected artboards (which I believe can't be done) or somewho show the artboard range dialog that the system uses. Either of those would be a good solution.
var docRef = app.activeDocument; var num_artboards = docRef.artboards.length; var getName = app.activeDocument.name; var fileName = getName.slice(0, -3); [code]...
ESTK for AI CS6 is already known to create problems (e.g. URL....).It’s possible that, in dialogs created with ScriptUI, AI CS6 also fails to display images with transparency properly. On my (Mac) system at least, such images appear with an aliased edge.
If this is true it’s doubly unfortunate, since with CS6 Adobe chose to make AI’s background interface colour adjustable—which makes interface images with transparency something of a requirement.
One workaround, which sadly negates the whole business of variable interface background colour, is to create dialog images with a background colour instead of transparency, and then force the dialog to display with the same background colour. For this technique we’re indebted again to Peter Kahrel’s invaluable ScriptUI for Dummies (URL...). Page 69 of that publication shows how to do this—for example:
The process is, to say the least, quirky: and, as Peter mentions, poorly documented by Adobe. But I hope it may be useful to others trying to use ScriptUI. The more I see of AI CS6 the more I like CS4! I develop scripts for CS6 using ESTK for CS4?
I created an Action to batch export a folder of .ai files to create 300dpi .png's of the .ai file's artboard. I did this by simply recording "Export...as png" with my desired settings then Batch running the Action on desired folder of .ai files. The files were successfully exported, the trouble is that the exported files lack a .png file extension. My intent is to take these PNG files and merge them into a single PDF using Acrobat Pro. Unfortunatly, without the .PNG extension, Acrobat Pro does not recognize the file types and does not let me use the Combine Files feature on them. Going back and manually adding a .png at the end of the exported files defeats the time-saving purpose of Batch Processing all together. Is there something I am missing or doing incorrectly? I have included screenshots of 1) My Batch Action settings 2) folders showing files without .png extension and 3) visual of what I see when I am trying to combine PNGs into a PDF.
Place fxg images in illustrator using applescript or actionscript? We spent a ton of time trying to troubleshoot it today and counldnt figure out why, but we couldnt seem to place them on a page. That and symbol scripting has been pretty tough to find any reference or examples of scripts.
I have been tying to figure out how I could easily embed multiple linked images easily. I have some 1000 .svg images which have about 1-7 .tif images linked in to them. I now need to get those links embedded and becouse of the amount of images I'm hoping to make an action out of it. I have a script to embed single image in .svg but haven't have luck with multiple embeddings.
I'm new to scripting What I want to do and don't know how to go about it is to run a script that collects the saved file name and the full path where the file is saved on the network and displays it on my document.
I would like to automate an action set that selects a raster image (linked file) that has been grouped with vector art and then converts that selected raster image into a vector (live trace)
I'm using cs5 on a mac. As far as format goes I have hundreds of eps files that all have at least one raster bitmap tif which was imported as a linked file and then grouped with vector art. So I will like to run a batch script command that will select only that bitmap raster image (because I want to maintain the present vector art in the file) and convert that bitmap tif to vector- and save the file which will hopfully be in vector format.
I have been looking for a solution to automate a printing and ordering process. I have a design template with 2 pages both 8.5x11 in size. One page represents the front and other the back for double sided printing. I have 6 different images per sheet so in my links panel I have 12 total links, 2 of each. I was wondering if there is a script to update all the links with the same filename with other image? Currently I have to search through all the images and update each one.
I have 6 artboards dividing the 8.5x11 sheet proportionatly. Each artboard represents a different order. Is there a script to write the linked filename to the bottom corner of each artboard?
you know if it's possible to scale a image in differente sizes automatic. f.e. I have a image 1200x2000 an I would like to get 3 new images like 800x1000, 500x700 and 350x500 AUTOMATIC and without programming. It would be possibe with photoshop?
I added CS6 COM reference in my VB.NET application and after that I have the following basic object creation in order to convert a eps file to svg. But for some reason when I create this COM object it is launching the Adobe Illustrator application. Why it is doing like this? It’s a simple COM object why it is interacting with Illustrator Editor?
My problem is to display graphic arts in "read only mode". That means when I'm done developing graphics in my .eps file, I want to display this graphics to other user without giving him option to edit it or delete it.
I'm trying to accomplish this true Visual Studio 2005, C# .net